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#ifndef FLOW3_H
#define FLOW3_H
#include <algorithm>
//STIM include
#include <stim/parser/arguments.h>
#include <stim/visualization/gl_network.h>
#include <stim/visualization/colormap.h>
#include <stim/math/matrix.h>
#include <stim/visualization/gl_aaboundingbox.h>
#include <stim/ui/progressbar.h>
#include <stim/grids/image_stack.h>
#ifdef __CUDACC__
#include <cublas_v2.h>
#include <stim/cuda/cudatools/error.h>
#endif
namespace stim {
template <typename A, typename B, typename C>
struct triple {
A first;
B second;
C third;
};
template <typename T>
struct bridge {
std::vector<unsigned> v; // vertices' indices
std::vector<typename stim::vec3<T> > V; // vertices' coordinates
T l; // length
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T r; // radius
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T deltaP; // pressure drop
T Q; // volume flow rate
};
template <typename T>
struct sphere {
stim::vec3<T> c; // center of sphere
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T r; // radius
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};
template <typename T>
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struct cone { // radius changes gradually
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stim::vec3<T> c1; // center of geometry start hat
stim::vec3<T> c2; // center of geometry end hat
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T r1; // radius at start hat
T r2; // radius at end hat
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};
template <typename T>
struct cuboid {
stim::vec3<T> c;
T l; // length
T w; // width
T h; // height
};
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template <typename T>
struct circuit {
std::vector<typename std::pair<unsigned, unsigned> > v; // end vertex index
std::vector<T> r; // branch resistence
};
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/// indicator function
#ifdef __CUDACC__
// for sphere
template <typename T>
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__global__ void inside_sphere(const stim::sphere<T> *V, unsigned num, size_t *R, T *S, unsigned char *ptr, int x, int y, int z) {
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unsigned ix = blockDim.x * blockIdx.x + threadIdx.x;
unsigned iy = blockDim.y * blockIdx.y + threadIdx.y;
if (ix >= R[1] || iy >= R[2]) return; // avoid seg-fault
// find world_pixel coordinates
stim::vec3<T> world_pixel;
world_pixel[0] = (T)ix * S[1] - x; // translate origin to center of the network
world_pixel[1] = (T)iy * S[2] - y;
world_pixel[2] = ((T)z - R[3] / 2) * S[3]; // ???center of box minus half width
float distance = FLT_MAX;
float tmp_distance;
unsigned idx;
for (unsigned i = 0; i < num; i++) {
tmp_distance = (V[i].c - world_pixel).len();
if (tmp_distance <= distance) {
distance = tmp_distance;
idx = i;
}
}
if (distance <= V[idx].r)
ptr[(R[2] - 1 - iy) * R[0] * R[1] + ix * R[0]] = 255;
}
// for cone
template <typename T>
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__global__ void inside_cone(const stim::cone<T> *E, unsigned num, size_t *R, T *S, unsigned char *ptr, int x, int y, int z) {
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unsigned ix = blockDim.x * blockIdx.x + threadIdx.x;
unsigned iy = blockDim.y * blockIdx.y + threadIdx.y;
if (ix >= R[1] || iy >= R[2]) return; // avoid segfault
stim::vec3<T> world_pixel;
world_pixel[0] = (T)ix * S[1] - x;
world_pixel[1] = (T)iy * S[2] - y;
world_pixel[2] = ((T)z - R[3] / 2) * S[3];
float distance = FLT_MAX;
float tmp_distance;
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float rr; // radius at the surface where projection meets
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for (unsigned i = 0; i < num; i++) { // find the nearest cylinder
tmp_distance = ((world_pixel - E[i].c1).cross(world_pixel - E[i].c2)).len() / (E[i].c2 - E[i].c1).len();
if (tmp_distance <= distance) {
// we only focus on point to line segment
// check to see whether projection is lying outside the line segment
float a = (world_pixel - E[i].c1).dot((E[i].c2 - E[i].c1).norm());
float b = (world_pixel - E[i].c2).dot((E[i].c1 - E[i].c2).norm());
float length = (E[i].c1 - E[i].c2).len();
if (a <= length && b <= length) { // projection lying inside the line segment
distance = tmp_distance;
rr = E[i].r1 + (E[i].r2 - E[i].r1) * a / (length); // linear change
}
}
}
if (distance <= rr)
ptr[(R[2] - 1 - iy) * R[0] * R[1] + ix * R[0]] = 255;
}
// for source bus
template <typename T>
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__global__ void inside_cuboid(const stim::cuboid<T> *B, unsigned num, size_t *R, T *S, unsigned char *ptr, int x, int y, int z) {
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unsigned ix = blockDim.x * blockIdx.x + threadIdx.x;
unsigned iy = blockDim.y * blockIdx.y + threadIdx.y;
if (ix >= R[1] || iy >= R[2]) return; // avoid segfault
stim::vec3<T> world_pixel;
world_pixel[0] = (T)ix * S[1] - x;
world_pixel[1] = (T)iy * S[2] - y;
world_pixel[2] = ((T)z - R[3] / 2) * S[3];
for (unsigned i = 0; i < num; i++) {
bool left_outside = false; // flag indicates point is outside the left bound
bool right_outside = false;
stim::vec3<T> tmp = B[i].c;
stim::vec3<T> L = stim::vec3<T>(tmp[0] - B[i].l / 2.0f, tmp[1] - B[i].h / 2.0f, tmp[2] - B[i].w / 2.0f);
stim::vec3<T> U = stim::vec3<T>(tmp[0] + B[i].l / 2.0f, tmp[1] + B[i].h / 2.0f, tmp[2] + B[i].w / 2.0f);
for (unsigned d = 0; d < 3; d++) {
if (world_pixel[d] < L[d]) // if the point is less than the minimum bound
left_outside = true;
if (world_pixel[d] > U[d]) // if the point is greater than the maximum bound
right_outside = true;
}
if (!left_outside && !right_outside)
ptr[(R[2] - 1 - iy) * R[0] * R[1] + ix * R[0]] = 255;
}
}
#endif
template <typename T>
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class flow : public stim::gl_network<T> {
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private:
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unsigned num_edge;
unsigned num_vertex;
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GLuint dlist; // display list for inlets/outlets connections
enum direction { UP, LEFT, DOWN, RIGHT };
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// calculate the cofactor of elemen[row][col]
void get_minor(T** src, T** dest, int row, int col, int order) {
// index of element to be copied
int rowCount = 0;
int colCount = 0;
for (int i = 0; i < order; i++) {
if (i != row) {
colCount = 0;
for (int j = 0; j < order; j++) {
// when j is not the element
if (j != col) {
dest[rowCount][colCount] = src[i][j];
colCount++;
}
}
rowCount++;
}
}
}
// calculate the det()
T determinant(T** mat, int order) {
// degenate case when n = 1
if (order == 1)
return mat[0][0];
T det = 0.0; // determinant value
// allocate the cofactor matrix
T** minor = (T**)malloc((order - 1) * sizeof(T*));
for (int i = 0; i < order - 1; i++)
minor[i] = (T*)malloc((order - 1) * sizeof(T));
for (int i = 0; i < order; i++) {
// get minor of element(0, i)
get_minor(mat, minor, 0, i, order);
// recursion
det += (i % 2 == 1 ? -1.0 : 1.0) * mat[0][i] * determinant(minor, order - 1);
}
// release memory
for (int i = 0; i < order - 1; i++)
free(minor[i]);
free(minor);
return det;
}
protected:
using stim::network<T>::E;
using stim::network<T>::V;
using stim::network<T>::get_start_vertex;
using stim::network<T>::get_end_vertex;
using stim::network<T>::get_r;
using stim::network<T>::get_average_r;
using stim::network<T>::get_l;
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T** C; // Conductance
std::vector<typename stim::triple<unsigned, unsigned, float> > Q; // volume flow rate
std::vector<T> QQ; // Q' vector
std::vector<T> pressure; // final pressure
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std::vector<typename std::vector<typename stim::vec3<T> > > in_backup; // inlet connection back up
std::vector<typename std::vector<typename stim::vec3<T> > > out_backup;
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std::string units; // length units
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bool set = false; // flag indicates the pressure has been set
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std::vector<T> P; // initial pressure
std::vector<T> v; // velocity
std::vector<typename stim::vec3<T> > main_feeder; // inlet/outlet main feeder
std::vector<unsigned> pendant_vertex;
std::vector<typename stim::triple<unsigned, unsigned, T> > input; // first one store which vertex, second one stores which edge, third one stores in/out volume flow rate of that vertex
std::vector<typename stim::triple<unsigned, unsigned, T> > output;
std::vector<typename stim::bridge<T> > inlet; // input bridge
std::vector<typename stim::bridge<T> > outlet; // output bridge
std::vector<typename stim::sphere<T> > A; // sphere model for making image stack
std::vector<typename stim::cone<T> > B; // cone(cylinder) model for making image stack
std::vector<typename stim::cuboid<T> > CU; // cuboid model for making image stack
stim::gl_aaboundingbox<T> bb; // bounding box
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std::vector<bool> inlet_feasibility; // list of flags indicate whether one inlet connection is feasible
std::vector<bool> outlet_feasibility;
std::vector<typename std::pair<stim::vec3<T>, stim::vec3<T> > > inbb; // inlet connection bounding box
std::vector<typename std::pair<stim::vec3<T>, stim::vec3<T> > > outbb; // outlet connection bounding box
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T Ps; // source and end pressure
T Pe;
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flow() {} // default constructor
~flow() {
for (unsigned i = 0; i < num_vertex; i++)
delete[] C[i];
delete[] C;
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} // default destructor
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void init(unsigned n_e, unsigned n_v) {
num_edge = n_e;
num_vertex = n_v;
C = new T*[n_v]();
for (unsigned i = 0; i < n_v; i++) {
C[i] = new T[n_v]();
}
QQ.resize(n_v);
P.resize(n_v);
pressure.resize(n_v);
Q.resize(n_e);
v.resize(n_e);
}
void clear() {
for (unsigned i = 0; i < num_vertex; i++) {
QQ[i] = 0;
pressure[i] = 0;
for (unsigned j = 0; j < num_vertex; j++) {
C[i][j] = 0;
}
}
main_feeder.clear();
input.clear();
output.clear();
inlet.clear();
outlet.clear();
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if (glIsList(dlist)) {
glDeleteLists(dlist, 1); // delete display list for modify
glDeleteLists(dlist + 1, 1);
}
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}
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void set_units(std::string u) {
units = u;
}
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// copy radius from cylinder to flow
void set_radius(unsigned i, T radius) {
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for (unsigned j = 0; j < num_edge; j++) {
if (E[j].v[0] == i)
E[j].cylinder<T>::set_r(0, radius);
else if (E[j].v[1] == i)
E[j].cylinder<T>::set_r(E[j].size() - 1, radius);
}
}
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// get the radius of vertex i
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T get_radius(unsigned i) {
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unsigned tmp_e; // edge index
unsigned tmp_v; // vertex index in that edge
for (unsigned j = 0; j < num_edge; j++) {
if (E[j].v[0] == i) {
tmp_e = j;
tmp_v = 0;
}
else if (E[j].v[1] == i) {
tmp_e = j;
tmp_v = E[j].size() - 1;
}
}
return E[tmp_e].r(tmp_v);
}
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// get the radius of index j of edge i
T get_radius(unsigned i, unsigned j) {
return E[i].r(j);
}
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// get the pendant vertices
std::vector<unsigned> get_pendant_vertex() {
std::vector<unsigned> result;
int count = 0;
for (unsigned i = 0; i < V.size(); i++) { // for every vertex
for (unsigned j = 0; j < E.size(); j++) { // for every edge
if (i == E[j].v[0] || i == E[j].v[1]) // check whether current vertex terminates one edge
count++;
}
if (count == 1) // is pendant vertex
result.push_back(i);
count = 0; // reset count
}
return result;
}
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// get the velocity of pendant vertex i
T get_velocity(unsigned i) {
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unsigned tmp_e; // edge index
for (unsigned j = 0; j < num_edge; j++) {
if (E[j].v[0] == i) {
tmp_e = j;
break;
}
else if (E[j].v[1] == i) {
tmp_e = j;
break;
}
}
return v[tmp_e];
}
// set pressure at specifi vertex
void set_pressure(unsigned i, T value) {
P[i] = value;
}
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// extrct the largest connected component
void extract_lcc() {
}
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// solve the linear system to get stable flow state
void solve_flow(T viscosity) {
// clear up last time simulation
clear();
// get the pendant vertex indices
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pendant_vertex = get_pendant_vertex();
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// get bounding box
bb = (*this).boundingbox();
// set the conductance matrix of flow object
unsigned start_vertex = 0;
unsigned end_vertex = 0;
for (unsigned i = 0; i < num_edge; i++) {
start_vertex = get_start_vertex(i); // get the start vertex index of current edge
end_vertex = get_end_vertex(i); // get the end vertex index of current edge
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C[start_vertex][end_vertex] = -((T)stim::PI * std::pow(get_average_r(i), 4)) / (8 * u * get_l(i));
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C[end_vertex][start_vertex] = C[start_vertex][end_vertex];
}
// set the diagonal to the negative sum of row element
float sum = 0.0;
for (unsigned i = 0; i < num_vertex; i++) {
for (unsigned j = 0; j < num_vertex; j++) {
sum += C[i][j];
}
C[i][i] = -sum;
sum = 0.0;
}
// get the Q' vector QQ
// matrix manipulation to zero out the conductance matrix as defined by the boundary values that were enterd
for (unsigned i = 0; i < num_vertex; i++) {
if (P[i] != 0) { // for every dangle vertex
for (unsigned j = 0; j < num_vertex; j++) {
if (j == i) {
QQ[i] = C[i][i] * P[i];
}
else {
C[i][j] = 0;
QQ[j] = QQ[j] - C[j][i] * P[i];
C[j][i] = 0;
}
}
}
}
// get the inverse of conductance matrix
stim::matrix<float> _C(num_vertex, num_vertex);
inversion(C, num_vertex, _C.data());
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// get the pressure in the network
for (unsigned i = 0; i < num_vertex; i++) {
for (unsigned j = 0; j < num_vertex; j++) {
pressure[i] += _C(i, j) * QQ[j];
}
}
// get the flow state from known pressure
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T start_pressure = 0.0;
T end_pressure = 0.0;
T deltaP = 0.0;
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for (unsigned i = 0; i < num_edge; i++) {
start_vertex = get_start_vertex(i);
end_vertex = get_end_vertex(i);
start_pressure = pressure[start_vertex]; // get the start vertex pressure of current edge
end_pressure = pressure[end_vertex]; // get the end vertex pressure of current edge
deltaP = start_pressure - end_pressure; // deltaP = Pa - Pb
Q[i].first = start_vertex;
Q[i].second = end_vertex;
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Q[i].third = ((T)stim::PI * std::pow(get_average_r(i), 4) * deltaP) / (8 * u * get_l(i));
v[i] = Q[i].third / ((T)stim::PI * std::pow(get_average_r(i), 2));
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}
}
// get the brewer color map based on velocity
void get_color_map(T& max_v, T& min_v, std::vector<unsigned char>& color, std::vector<unsigned> pendant_vertex) {
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unsigned num_edge = Q.size();
unsigned num_vertex = QQ.size();
// find the absolute maximum velocity and minimum velocity
std::vector<float> abs_V(num_edge);
for (unsigned i = 0; i < num_edge; i++) {
abs_V[i] = std::fabsf(v[i]);
}
max_v = *std::max_element(abs_V.begin(), abs_V.end());
min_v = *std::min_element(abs_V.begin(), abs_V.end());
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// get the color map based on velocity range along the network
color.clear();
if (pendant_vertex.size() == 2 && num_edge - num_vertex + 1 <= 0) // only one inlet and one outlet
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color.resize(num_edge * 3, (unsigned char)128);
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else {
color.resize(num_edge * 3);
stim::cpu2cpu<float>(&abs_V[0], &color[0], num_edge, min_v, max_v, stim::cmBrewer);
}
}
// print flow
void print_flow() {
// show the pressure information in console box
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std::cout << "PRESSURE(g/" << units << "/s^2):" << std::endl;
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for (unsigned i = 0; i < num_vertex; i++) {
std::cout << "[" << i << "] " << pressure[i] << std::endl;
}
// show the flow rate information in console box
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std::cout << "VOLUME FLOW RATE(" << units << "^3/s):" << std::endl;
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for (unsigned i = 0; i < num_edge; i++) {
std::cout << "(" << Q[i].first << "," << Q[i].second << ")" << Q[i].third << std::endl;
}
}
/// helper function
// find hilbert curve order
// @param: current direct length between two vertices
// @param: desire length
void find_hilbert_order(T l, T d, int &order) {
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bool flag = false;
int o = 1;
T tmp; // temp of length
while (!flag) {
// convert from cartesian length to hilbert length
// l -> l * (4 ^ order - 1)/(2 ^ order - 1)
tmp = l * (std::pow(4, o) - 1) / (std::pow(2, o) - 1);
if (tmp >= d)
flag = true;
else
o++;
}
order = o;
}
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// move hilbert curves
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void move(unsigned i, T *c, direction dir, T dl, int feeder, bool invert) {
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int cof = (invert) ? -1 : 1;
switch (dir) {
case UP:
c[1] += dl;
break;
case LEFT:
c[0] -= cof * dl;
break;
case DOWN:
c[1] -= dl;
break;
case RIGHT:
c[0] += cof * dl;
break;
}
stim::vec3<T> tmp;
for (unsigned i = 0; i < 3; i++)
tmp[i] = c[i];
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if (feeder == 1) // inlet main feeder
inlet[i].V.push_back(tmp);
else if (feeder == 0) // outlet main feeder
outlet[i].V.push_back(tmp);
}
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// form hilbert curves
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void hilbert_curve(unsigned i, T *c, int order, T dl, int feeder, bool invert, direction dir = DOWN) {
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if (order == 1) {
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switch (dir) {
case UP:
move(i, c, DOWN, dl, feeder, invert);
move(i, c, RIGHT, dl, feeder, invert);
move(i, c, UP, dl, feeder, invert);
break;
case LEFT:
move(i, c, RIGHT, dl, feeder, invert);
move(i, c, DOWN, dl, feeder, invert);
move(i, c, LEFT, dl, feeder, invert);
break;
case DOWN:
move(i, c, UP, dl, feeder, invert);
move(i, c, LEFT, dl, feeder, invert);
move(i, c, DOWN, dl, feeder, invert);
break;
case RIGHT:
move(i, c, LEFT, dl, feeder, invert);
move(i, c, UP, dl, feeder, invert);
move(i, c, RIGHT, dl, feeder, invert);
break;
}
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}
else if (order > 1) {
switch (dir) {
case UP:
hilbert_curve(i, c, order - 1, dl, feeder, invert, LEFT);
move(i, c, DOWN, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, UP);
move(i, c, RIGHT, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, UP);
move(i, c, UP, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, RIGHT);
break;
case LEFT:
hilbert_curve(i, c, order - 1, dl, feeder, invert, UP);
move(i, c, RIGHT, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, LEFT);
move(i, c, DOWN, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, LEFT);
move(i, c, LEFT, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, DOWN);
break;
case DOWN:
hilbert_curve(i, c, order - 1, dl, feeder, invert, RIGHT);
move(i, c, UP, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, DOWN);
move(i, c, LEFT, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, DOWN);
move(i, c, DOWN, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, LEFT);
break;
case RIGHT:
hilbert_curve(i, c, order - 1, dl, feeder, invert, DOWN);
move(i, c, LEFT, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, RIGHT);
move(i, c, UP, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, RIGHT);
move(i, c, RIGHT, dl, feeder, invert);
hilbert_curve(i, c, order - 1, dl, feeder, invert, UP);
break;
}
}
}
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/// render function
// find two envelope caps for two spheres
// @param cp1, cp2: list of points on the cap
// @param center1, center2: center point of cap
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// @param r1, r2: radius of cap
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void find_envelope(std::vector<typename stim::vec3<float> > &cp1, std::vector<typename stim::vec3<float> > &cp2, stim::vec3<float> center1, stim::vec3<float> center2, float r1, float r2, GLint subdivision) {
stim::vec3<float> tmp_d;
if (r1 == r2) { // two vertices have the same radius
tmp_d = center2 - center1; // calculate the direction vector
tmp_d = tmp_d.norm();
stim::circle<float> tmp_c; // in order to get zero direction vector
tmp_c.rotate(tmp_d);
stim::circle<float> c1(center1, r1, tmp_d, tmp_c.U);
stim::circle<float> c2(center2, r2, tmp_d, tmp_c.U);
cp1 = c1.glpoints(subdivision);
cp2 = c2.glpoints(subdivision);
}
else {
if (r1 < r2) { // switch index, we always want r1 to be larger than r2
stim::vec3<float> tmp_c = center2;
center2 = center1;
center1 = tmp_c;
float tmp_r = r2;
r2 = r1;
r1 = tmp_r;
}
tmp_d = center2 - center1; // bigger one points to smaller one
tmp_d = tmp_d.norm();
float D = (center1 - center2).len();
stim::vec3<float> exp;
exp[0] = (center2[0] * r1 - center1[0] * r2) / (r1 - r2);
exp[1] = (center2[1] * r1 - center1[1] * r2) / (r1 - r2);
stim::vec3<float> t1, t2, t3, t4;
t1[2] = t2[2] = center1[2]; // decide the specific plane to work on
t3[2] = t4[2] = center2[2];
// first two
t1[0] = pow(r1, 2)*(exp[0] - center1[0]);
t1[0] += r1*(exp[1] - center1[1])*sqrt(pow((exp[0] - center1[0]), 2) + pow((exp[1] - center1[1]), 2) - pow(r1, 2));
t1[0] /= (pow((exp[0] - center1[0]), 2) + pow((exp[1] - center1[1]), 2));
t1[0] += center1[0];
t2[0] = pow(r1, 2)*(exp[0] - center1[0]);
t2[0] -= r1*(exp[1] - center1[1])*sqrt(pow((exp[0] - center1[0]), 2) + pow((exp[1] - center1[1]), 2) - pow(r1, 2));
t2[0] /= (pow((exp[0] - center1[0]), 2) + pow((exp[1] - center1[1]), 2));
t2[0] += center1[0];
t1[1] = pow(r1, 2)*(exp[1] - center1[1]);
t1[1] -= r1*(exp[0] - center1[0])*sqrt(pow((exp[0] - center1[0]), 2) + pow((exp[1] - center1[1]), 2) - pow(r1, 2));
t1[1] /= (pow((exp[0] - center1[0]), 2) + pow((exp[1] - center1[1]), 2));
t1[1] += center1[1];
t2[1] = pow(r1, 2)*(exp[1] - center1[1]);
t2[1] += r1*(exp[0] - center1[0])*sqrt(pow((exp[0] - center1[0]), 2) + pow((exp[1] - center1[1]), 2) - pow(r1, 2));
t2[1] /= (pow((exp[0] - center1[0]), 2) + pow((exp[1] - center1[1]), 2));
t2[1] += center1[1];
// check the correctness of the points
//float s = (center1[1] - t1[1])*(exp[1] - t1[1]) / ((t1[0] - center1[0])*(t1[0] - exp[0]));
//if (s != 1) { // swap t1[1] and t2[1]
// float tmp_t = t2[1];
// t2[1] = t1[1];
// t1[1] = tmp_t;
//}
// second two
t3[0] = pow(r2, 2)*(exp[0] - center2[0]);
t3[0] += r2*(exp[1] - center2[1])*sqrt(pow((exp[0] - center2[0]), 2) + pow((exp[1] - center2[1]), 2) - pow(r2, 2));
t3[0] /= (pow((exp[0] - center2[0]), 2) + pow((exp[1] - center2[1]), 2));
t3[0] += center2[0];
t4[0] = pow(r2, 2)*(exp[0] - center2[0]);
t4[0] -= r2*(exp[1] - center2[1])*sqrt(pow((exp[0] - center2[0]), 2) + pow((exp[1] - center2[1]), 2) - pow(r2, 2));
t4[0] /= (pow((exp[0] - center2[0]), 2) + pow((exp[1] - center2[1]), 2));
t4[0] += center2[0];
t3[1] = pow(r2, 2)*(exp[1] - center2[1]);
t3[1] -= r2*(exp[0] - center2[0])*sqrt(pow((exp[0] - center2[0]), 2) + pow((exp[1] - center2[1]), 2) - pow(r2, 2));
t3[1] /= (pow((exp[0] - center2[0]), 2) + pow((exp[1] - center2[1]), 2));
t3[1] += center2[1];
t4[1] = pow(r2, 2)*(exp[1] - center2[1]);
t4[1] += r2*(exp[0] - center2[0])*sqrt(pow((exp[0] - center2[0]), 2) + pow((exp[1] - center2[1]), 2) - pow(r2, 2));
t4[1] /= (pow((exp[0] - center2[0]), 2) + pow((exp[1] - center2[1]), 2));
t4[1] += center2[1];
// check the correctness of the points
//s = (center2[1] - t3[1])*(exp[1] - t3[1]) / ((t3[0] - center2[0])*(t3[0] - exp[0]));
//if (s != 1) { // swap t1[1] and t2[1]
// float tmp_t = t4[1];
// t4[1] = t3[1];
// t3[1] = tmp_t;
//}
stim::vec3<float> d1;
float dot;
float a;
float new_r;
stim::vec3<float> new_u;
stim::vec3<float> new_c;
// calculate the bigger circle
d1 = t1 - center1;
dot = d1.dot(tmp_d);
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a = dot / (r1 * 1) * r1; // a = cos(alpha) * radius
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new_c = center1 + a * tmp_d;
new_r = sqrt(pow(r1, 2) - pow(a, 2));
new_u = t1 - new_c;
stim::circle<float> c1(new_c, new_r, tmp_d, new_u);
cp1 = c1.glpoints(subdivision);
// calculate the smaller circle
d1 = t3 - center2;
dot = d1.dot(tmp_d);
a = dot / (r2 * 1) * r2;
new_c = center2 + a * tmp_d;
new_r = sqrt(pow(r2, 2) - pow(a, 2));
new_u = t3 - new_c;
stim::circle<float> c2(new_c, new_r, tmp_d, new_u);
cp2 = c2.glpoints(subdivision);
}
}
// draw solid sphere at every vertex
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void glSolidSphere(T max_pressure, GLint subdivision, T scale = 1.0f) {
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// waste?
for (unsigned i = 0; i < num_edge; i++) {
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// draw the starting vertex
if (P[E[i].v[0]] != 0) {
stim::vec3<float> new_color;
new_color[0] = (P[E[i].v[0]] / max_pressure) > 0.5f ? 1.0f : 2.0f * P[E[i].v[0]] / max_pressure; // red
new_color[1] = 0.0f; // green
new_color[2] = (P[E[i].v[0]] / max_pressure) > 0.5f ? 1.0f - 2.0f * (P[E[i].v[0]] / max_pressure - 0.5f) : 1.0f; // blue
glColor3f(new_color[0], new_color[1], new_color[2]);
glPushMatrix();
glTranslatef(E[i][0][0], E[i][0][1], E[i][0][2]);
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glutSolidSphere(get_r(i, 0) * scale, subdivision, subdivision);
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glPopMatrix();
}
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else {
glEnable(GL_BLEND); // enable color blend
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // set blend function
glDisable(GL_DEPTH_TEST);
glColor4f(0.7f, 0.7f, 0.7f, 0.7f); // gray color
glPushMatrix();
glTranslatef(E[i][0][0], E[i][0][1], E[i][0][2]);
glutSolidSphere(get_r(i, 0) * scale, subdivision, subdivision);
glPopMatrix();
glDisable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
}
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// draw the ending vertex
if (P[E[i].v[1]] != 0) {
stim::vec3<float> new_color;
new_color[0] = (P[E[i].v[1]] / max_pressure) > 0.5f ? 1.0f : 2.0f * P[E[i].v[1]] / max_pressure; // red
new_color[1] = 0.0f; // green
new_color[2] = (P[E[i].v[1]] / max_pressure) > 0.5f ? 1.0f - 2.0f * (P[E[i].v[1]] / max_pressure - 0.5f) : 1.0f; // blue
glColor3f(new_color[0], new_color[1], new_color[2]);
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glPushMatrix();
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glTranslatef(E[i][E[i].size() - 1][0], E[i][E[i].size() - 1][1], E[i][E[i].size() - 1][2]);
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glutSolidSphere(get_r(i, E[i].size() - 1) * scale, subdivision, subdivision);
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glPopMatrix();
}
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else {
glEnable(GL_BLEND); // enable color blend
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // set blend function
glDisable(GL_DEPTH_TEST);
glColor4f(0.7f, 0.7f, 0.7f, 0.7f); // gray color
glPushMatrix();
glTranslatef(E[i][E[i].size() - 1][0], E[i][E[i].size() - 1][1], E[i][E[i].size() - 1][2]);
glutSolidSphere(get_r(i, E[i].size() - 1) * scale, subdivision, subdivision);
glPopMatrix();
glDisable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
}
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}
}
// draw edges as series of cylinders
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void glSolidCylinder(unsigned index, std::vector<unsigned char> color, GLint subdivision, T scale = 1.0f) {
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stim::vec3<float> tmp_d;
stim::vec3<float> center1;
stim::vec3<float> center2;
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stim::circle<float> tmp_c;
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float r1;
float r2;
std::vector<typename stim::vec3<float> > cp1(subdivision + 1);
std::vector<typename stim::vec3<float> > cp2(subdivision + 1);
for (unsigned i = 0; i < num_edge; i++) { // for every edge
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9e60c6a7
Jiaming Guo
fixed minor bug i...
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846
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if (i == index) { // render in tranparency for direction indication
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f4105b89
Jiaming Guo
add new function:...
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glEnable(GL_BLEND); // enable color blend
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // set blend function
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
849
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glDisable(GL_DEPTH_TEST);
|
6ea69c93
Jiaming Guo
change bus size
|
850
|
glColor4f((float)color[i * 3 + 0] / 255, (float)color[i * 3 + 1] / 255, (float)color[i * 3 + 2] / 255, 0.3f);
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
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}
else
glColor3f((float)color[i * 3 + 0] / 255, (float)color[i * 3 + 1] / 255, (float)color[i * 3 + 2] / 255);
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Jiaming Guo
first version of ...
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for (unsigned j = 0; j < E[i].size() - 1; j++) { // for every point on the edge
center1 = E[i][j];
center2 = E[i][j + 1];
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6ea69c93
Jiaming Guo
change bus size
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860
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r1 = get_r(i, j) * scale;
r2 = get_r(i, j + 1) * scale;
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Jiaming Guo
add diplay list t...
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861
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9e60c6a7
Jiaming Guo
fixed minor bug i...
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//// calculate the envelope caps
//find_envelope(cp1, cp2, center1, center2, r1, r2, subdivision);
if (j == 0) {
if (E[i].size() == 2)
find_envelope(cp1, cp2, center1, center2, r1, r2, subdivision);
else {
tmp_d = center2 - center1;
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c1(center1, r1, tmp_d, tmp_c.U);
cp1 = c1.glpoints(subdivision);
tmp_d = (E[i][j + 2] - center2) + (center2 - center1);
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c2(center2, r2, tmp_d, tmp_c.U);
cp2 = c2.glpoints(subdivision);
}
}
else if (j == E[i].size() - 2) {
tmp_d = (center2 - center1) + (center1 - E[i][j - 1]);
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c1(center1, r1, tmp_d, tmp_c.U);
cp1 = c1.glpoints(subdivision);
tmp_d = center2 - center1;
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c2(center2, r2, tmp_d, tmp_c.U);
cp2 = c2.glpoints(subdivision);
}
else {
tmp_d = (center2 - center1) + (center1 - E[i][j - 1]);
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c1(center1, r1, tmp_d, tmp_c.U);
cp1 = c1.glpoints(subdivision);
tmp_d = (E[i][j + 2] - center2) + (center2 - center1);
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c2(center2, r2, tmp_d, tmp_c.U);
cp2 = c2.glpoints(subdivision);
}
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Jiaming Guo
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glBegin(GL_QUAD_STRIP);
for (unsigned j = 0; j < cp1.size(); j++) {
glVertex3f(cp1[j][0], cp1[j][1], cp1[j][2]);
glVertex3f(cp2[j][0], cp2[j][1], cp2[j][2]);
}
glEnd();
}
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9e60c6a7
Jiaming Guo
fixed minor bug i...
|
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if (i == index) {
glDisable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
}
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9191c39e
Jiaming Guo
first version of ...
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}
glFlush();
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Jiaming Guo
first version of ...
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}
|
6ea69c93
Jiaming Guo
change bus size
|
921
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// draw the flow direction as cone, the size of the cone depends on the length of that edge
|
ce1a6f5e
Jiaming Guo
add functions for...
|
922
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void glSolidCone(unsigned i, GLint subdivision, T scale = 1.0f, T threshold = 0.01f) {
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
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stim::vec3<T> tmp_d; // direction
stim::vec3<T> center; // cone hat center
stim::vec3<T> head; // cone hat top
stim::circle<T> tmp_c;
|
6ea69c93
Jiaming Guo
change bus size
|
928
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T h; // height base of the cone
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
929
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931
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std::vector<typename stim::vec3<T> > cp;
T radius;
|
6ea69c93
Jiaming Guo
change bus size
|
932
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glColor3f(0.0f, 0.0f, 0.0f); // lime color
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
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unsigned index = E[i].size() / 2 - 1;
tmp_d = E[i][index + 1] - E[i][index];
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ce1a6f5e
Jiaming Guo
add functions for...
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936
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h = tmp_d.len() / 1.5f; // get the height base by factor 3
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
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939
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tmp_d = tmp_d.norm();
center = (E[i][index + 1] + E[i][index]) / 2;
tmp_c.rotate(tmp_d);
|
6ea69c93
Jiaming Guo
change bus size
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941
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radius = (E[i].r(index + 1) + E[i].r(index)) / 2 * scale;
radius = (h / sqrt(3) < radius) ? h / sqrt(3) : radius; // update radius
|
ce1a6f5e
Jiaming Guo
add functions for...
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942
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if (v[i] > threshold)
|
6ea69c93
Jiaming Guo
change bus size
|
943
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head = center + tmp_d * h;
|
ce1a6f5e
Jiaming Guo
add functions for...
|
944
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else if (v[i] < -threshold)
|
6ea69c93
Jiaming Guo
change bus size
|
945
|
head = center - tmp_d * h;
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
946
947
948
949
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stim::circle<float> c(center, radius, tmp_d, tmp_c.U);
cp = c.glpoints(subdivision);
|
ce1a6f5e
Jiaming Guo
add functions for...
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if (v[i] > threshold || v[i] < -threshold) {
glBegin(GL_TRIANGLE_FAN);
glVertex3f(head[0], head[1], head[2]);
for (unsigned k = 0; k < cp.size(); k++)
glVertex3f(cp[k][0], cp[k][1], cp[k][2]);
glEnd();
glFlush();
}
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
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// draw a cone for every edge to indicate
//for (unsigned j = 0; j < E[i].size() - 1; j++) { // for every point on current edge
// tmp_d = E[i][j + 1] - E[i][j];
// tmp_d = tmp_d.norm();
// center = (E[i][j + 1] + E[i][j]) / 2;
// tmp_c.rotate(tmp_d);
// radius = (E[i].r(j + 1) + E[i].r(j)) / 2;
// if (v[i] > 0) // if flow flows from j to j+1
// head = center + tmp_d * 2 * sqrt(3) * radius;
// else
// head = center - tmp_d * 2 * sqrt(3) * radius;
// stim::circle<float> c(center, radius, tmp_d, tmp_c.U);
// cp = c.glpoints(subdivision);
// glBegin(GL_TRIANGLE_FAN);
// glVertex3f(head[0], head[1], head[2]);
// for (unsigned k = 0; k < cp.size(); k++)
// glVertex3f(cp[k][0], cp[k][1], cp[k][2]);
// glEnd();
//}
//glFlush();
}
|
ce1a6f5e
Jiaming Guo
add functions for...
|
981
|
void glSolidCone(GLint subdivision, T scale = 1.0f, T threhold = 0.01f) {
|
9b69bb4c
Jiaming Guo
add diplay list t...
|
982
|
|
9191c39e
Jiaming Guo
first version of ...
|
983
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stim::vec3<T> tmp_d; // direction
stim::vec3<T> center; // cone hat center
stim::vec3<T> head; // cone hat top
stim::circle<T> tmp_c;
std::vector<typename stim::vec3<T> > cp;
|
6ea69c93
Jiaming Guo
change bus size
|
988
|
T h;
|
9191c39e
Jiaming Guo
first version of ...
|
989
990
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T radius;
|
6ea69c93
Jiaming Guo
change bus size
|
991
|
glColor3f(0.600f, 0.847f, 0.788f);
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
992
|
// draw a cone for every edge to indicate
|
9191c39e
Jiaming Guo
first version of ...
|
993
|
for (unsigned i = 0; i < num_edge; i++) { // for every edge
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
994
995
996
|
unsigned k1 = E[i].size() / 2 - 1; // start and end index
unsigned k2 = E[i].size() / 2;
tmp_d = E[i][k2] - E[i][k1];
|
6ea69c93
Jiaming Guo
change bus size
|
997
|
h = tmp_d.len() / 3.0f; // get the height base by factor 3
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
998
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1000
|
tmp_d = tmp_d.norm();
center = (E[i][k2] + E[i][k1]) / 2;
tmp_c.rotate(tmp_d);
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1001
|
radius = (E[i].r(k2) + E[i].r(k1)) / 2 * scale;
|
6ea69c93
Jiaming Guo
change bus size
|
1002
|
radius = (h / sqrt(3) < radius) ? h / sqrt(3) : radius; // update radius by height base if necessary
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1003
|
if (v[i] > threhold) // if flow flows from k1 to k2
|
6ea69c93
Jiaming Guo
change bus size
|
1004
|
head = center + tmp_d * h;
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1005
|
else if(v[i] < -threhold)
|
6ea69c93
Jiaming Guo
change bus size
|
1006
|
head = center - tmp_d * h;
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
1007
1008
1009
|
stim::circle<float> c(center, radius, tmp_d, tmp_c.U);
cp = c.glpoints(subdivision);
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1010
1011
1012
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if (v[i] > threhold || v[i] < -threhold) {
glBegin(GL_TRIANGLE_FAN);
glVertex3f(head[0], head[1], head[2]);
for (unsigned k = 0; k < cp.size(); k++)
glVertex3f(cp[k][0], cp[k][1], cp[k][2]);
glEnd();
}
|
9e60c6a7
Jiaming Guo
fixed minor bug i...
|
1017
1018
1019
1020
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|
//for (unsigned j = 0; j < E[i].size() - 1; j++) { // for every point on current edge
// tmp_d = E[i][j + 1] - E[i][j];
// tmp_d = tmp_d.norm();
// center = (E[i][j + 1] + E[i][j]) / 2;
// tmp_c.rotate(tmp_d);
// radius = (E[i].r(j + 1) + E[i].r(j)) / 2;
// if (v[i] > 0) // if flow flows from j to j+1
// head = center + tmp_d * 2 * sqrt(3) * radius;
// else
// head = center - tmp_d * 2 * sqrt(3) * radius;
// stim::circle<float> c(center, radius, tmp_d, tmp_c.U);
// cp = c.glpoints(subdivision);
// glBegin(GL_TRIANGLE_FAN);
// glVertex3f(head[0], head[1], head[2]);
// for (unsigned k = 0; k < cp.size(); k++)
// glVertex3f(cp[k][0], cp[k][1], cp[k][2]);
// glEnd();
//}
|
9191c39e
Jiaming Guo
first version of ...
|
1037
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}
glFlush();
}
// draw main feeder as solid cube
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1042
|
void glSolidCuboid(GLint subdivision, bool manufacture = false, T length = 40.0f, T height = 10.0f) {
|
9b69bb4c
Jiaming Guo
add diplay list t...
|
1043
|
|
9191c39e
Jiaming Guo
first version of ...
|
1044
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|
T width;
stim::vec3<T> L = bb.A; // get the bottom left corner
stim::vec3<T> U = bb.B; // get the top right corner
width = U[2] - L[2] + 10.0f;
|
b61addd8
Jiaming Guo
add adjustment fe...
|
1049
1050
1051
1052
|
if (manufacture)
glColor3f(0.0f, 0.0f, 0.0f); // black color
else
glColor3f(0.5f, 0.5f, 0.5f); // gray color
|
9191c39e
Jiaming Guo
first version of ...
|
1053
1054
1055
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1057
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for (unsigned i = 0; i < main_feeder.size(); i++) {
// front face
glBegin(GL_QUADS);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] - width / 2);
glEnd();
// back face
glBegin(GL_QUADS);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] + width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] + width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] + width / 2);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] + width / 2);
glEnd();
// top face
glBegin(GL_QUADS);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] + width / 2);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] + width / 2);
glEnd();
// bottom face
glBegin(GL_QUADS);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] + width / 2);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] + width / 2);
glEnd();
// left face
glBegin(GL_QUADS);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] + width / 2);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] + width / 2);
glVertex3f(main_feeder[i][0] - length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] - width / 2);
glEnd();
// right face
glBegin(GL_QUADS);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] - width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] + height / 2, main_feeder[i][2] + width / 2);
glVertex3f(main_feeder[i][0] + length / 2, main_feeder[i][1] - height / 2, main_feeder[i][2] + width / 2);
glEnd();
}
|
9191c39e
Jiaming Guo
first version of ...
|
1102
1103
|
}
|
057ea93b
Jiaming Guo
add flow velocity...
|
1104
|
// draw flow velocity field, glyph
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1105
|
void glyph(std::vector<unsigned char> color, GLint subdivision, T scale = 1.0f, bool frame = false, T r = 4.0f, T threshold = 0.01f) {
|
057ea93b
Jiaming Guo
add flow velocity...
|
1106
1107
1108
1109
1110
1111
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|
// v1----v2-->v3
T k = 4.0f; // quartering
stim::vec3<T> v1, v2, v3; // three point
stim::vec3<T> d; // direction vector
stim::circle<float> tmp_c;
std::vector<typename stim::vec3<float> > cp1(subdivision + 1);
std::vector<typename stim::vec3<float> > cp2(subdivision + 1);
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1115
|
// rendering the arrows
|
057ea93b
Jiaming Guo
add flow velocity...
|
1116
1117
1118
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1120
|
for (unsigned i = 0; i < num_edge; i++) { // for every edge
glColor3f((float)color[i * 3 + 0] / 255.0f, (float)color[i * 3 + 1] / 255.0f, (float)color[i * 3 + 2] / 255.0f);
for (unsigned j = 0; j < E[i].size() - 1; j++) { // for every point on that edge
// consider the velocity valuence
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1121
|
if (v[i] > threshold) { // positive, from start point to end point
|
057ea93b
Jiaming Guo
add flow velocity...
|
1122
1123
1124
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v1 = E[i][j];
v3 = E[i][j + 1];
}
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1125
|
else if (v[i] < -threshold) { // negative, from end point to start point
|
057ea93b
Jiaming Guo
add flow velocity...
|
1126
1127
1128
|
v1 = E[i][j + 1];
v3 = E[i][j];
}
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1129
1130
1131
1132
1133
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if (v[i] > threshold || v[i] < -threshold) {
d = v3 - v1;
// place the arrow in the middel of one edge
v2 = v1 + (1.0f / k * 2.0f) * d; // looks like =->=
v1 = v1 + (1.0f / k) * d;
v3 = v3 - (1.0f / k) * d;
d = d.norm();
tmp_c.rotate(d);
// render the cylinder part
stim::circle<T> c1(v1, r / 2 * scale, d, tmp_c.U);
cp1 = c1.glpoints(subdivision);
stim::circle<T> c2(v2, r / 2 * scale, d, tmp_c.U);
cp2 = c2.glpoints(subdivision);
glBegin(GL_QUAD_STRIP);
for (unsigned k = 0; k < cp1.size(); k++) {
glVertex3f(cp1[k][0], cp1[k][1], cp1[k][2]);
glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
}
glEnd();
// render the cone part
stim::circle<T> c3(v2, r * scale, d, tmp_c.U);
cp2 = c3.glpoints(subdivision);
glBegin(GL_TRIANGLE_FAN);
glVertex3f(v3[0], v3[1], v3[2]);
for (unsigned k = 0; k < cp2.size(); k++)
glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
glEnd();
|
057ea93b
Jiaming Guo
add flow velocity...
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}
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ce1a6f5e
Jiaming Guo
add functions for...
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}
}
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057ea93b
Jiaming Guo
add flow velocity...
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Jiaming Guo
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// rendering frames
if (frame) {
frame = false;
stim::vec3<float> center1;
stim::vec3<float> center2;
stim::vec3<float> tmp_d; // flow direction
float r1, r2;
for (unsigned i = 0; i < num_edge; i++) {
for (unsigned j = 0; j < E[i].size() - 1; j++) {
center1 = E[i][j];
center2 = E[i][j + 1];
r1 = get_r(i, j) * scale;
r2 = get_r(i, j + 1) * scale;
subdivision = 5; // rough frames
if (j == 0) {
if (E[i].size() == 2)
find_envelope(cp1, cp2, center1, center2, r1, r2, subdivision);
else {
tmp_d = center2 - center1;
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c1(center1, r1, tmp_d, tmp_c.U);
cp1 = c1.glpoints(subdivision);
tmp_d = (E[i][j + 2] - center2) + (center2 - center1);
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c2(center2, r2, tmp_d, tmp_c.U);
cp2 = c2.glpoints(subdivision);
}
}
else if (j == E[i].size() - 2) {
tmp_d = (center2 - center1) + (center1 - E[i][j - 1]);
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c1(center1, r1, tmp_d, tmp_c.U);
cp1 = c1.glpoints(subdivision);
tmp_d = center2 - center1;
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c2(center2, r2, tmp_d, tmp_c.U);
cp2 = c2.glpoints(subdivision);
}
else {
tmp_d = (center2 - center1) + (center1 - E[i][j - 1]);
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c1(center1, r1, tmp_d, tmp_c.U);
cp1 = c1.glpoints(subdivision);
tmp_d = (E[i][j + 2] - center2) + (center2 - center1);
tmp_d = tmp_d.norm();
tmp_c.rotate(tmp_d);
stim::circle<float> c2(center2, r2, tmp_d, tmp_c.U);
cp2 = c2.glpoints(subdivision);
}
glColor3f(140/255.0f, 81/255.0f, 10/255.0f);
glBegin(GL_LINES);
for (unsigned k = 0; k < cp1.size(); k++) {
glVertex3f(cp1[k][0], cp1[k][1], cp1[k][2]);
glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
}
glEnd();
}
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}
}
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}
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Jiaming Guo
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// display the total volume flow rate
void display_flow_rate(T in, T out) {
glMatrixMode(GL_PROJECTION); // set up the 2d viewport for mode text printing
glPushMatrix();
glLoadIdentity();
int X = glutGet(GLUT_WINDOW_WIDTH); // get the current window width
int Y = glutGet(GLUT_WINDOW_HEIGHT); // get the current window height
glViewport(0, 0, X, Y); // locate to left bottom corner
gluOrtho2D(0, X, 0, Y); // define othogonal aspect
glColor3f(0.8f, 0.0f, 0.0f); // using red to show mode
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glRasterPos2f(X / 2, 5); // hard coded position!!!!!
std::stringstream ss_p;
ss_p << "Q = "; // Q = * um^3/s
ss_p << in;
ss_p << " ";
ss_p << units;
ss_p << "^3/s";
glutBitmapString(GLUT_BITMAP_TIMES_ROMAN_24, (const unsigned char*)(ss_p.str().c_str()));
glPopMatrix();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
}
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0224d2ef
Jiaming Guo
fixed square wave...
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// draw the bridge as lines or arrows
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void line_bridge(bool &redisplay, T r = 4.0f) {
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if (redisplay) { // check to see whether the display list needs to be updated
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glDeleteLists(dlist, 1);
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redisplay = false;
}
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if (!glIsList(dlist)) {
dlist = glGenLists(1);
glNewList(dlist, GL_COMPILE);
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//// render flow direction arrows
//if (arrow) {
// // v1----v2-->v3
// T k = 4.0f; // quartering
// stim::vec3<T> v1, v2, v3; // three point
// stim::vec3<T> d; // direction vector
// stim::circle<float> tmp_c;
// std::vector<typename stim::vec3<float> > cp1(subdivision + 1);
// std::vector<typename stim::vec3<float> > cp2(subdivision + 1);
// // inlet, right-going
// for (unsigned i = 0; i < inlet.size(); i++) {
// if (inlet_feasibility[i])
// glColor3f(0.0f, 0.0f, 0.0f); // feasible -> black
// else
// glColor3f(1.0f, 0.0f, 0.0f); // nonfeasible -> red
// for (unsigned j = 0; j < inlet[i].V.size() - 1; j++) {
// v1 = inlet[i].V[j];
// v3 = inlet[i].V[j + 1];
// d = v3 - v1;
// // place the arrow in the middel of one edge
// v2 = v1 + (1.0f / k * 2.0f) * d; // looks like =->=
// v1 = v1 + (1.0f / k) * d;
// v3 = v3 - (1.0f / k) * d;
// d = d.norm();
// tmp_c.rotate(d);
// // render the cylinder part
// stim::circle<T> c1(v1, r / 2, d, tmp_c.U);
// cp1 = c1.glpoints(subdivision);
// stim::circle<T> c2(v2, r / 2, d, tmp_c.U);
// cp2 = c2.glpoints(subdivision);
// glBegin(GL_QUAD_STRIP);
// for (unsigned k = 0; k < cp1.size(); k++) {
// glVertex3f(cp1[k][0], cp1[k][1], cp1[k][2]);
// glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
// }
// glEnd();
// // render the cone part
// stim::circle<T> c3(v2, r, d, tmp_c.U);
// cp2 = c3.glpoints(subdivision);
// glBegin(GL_TRIANGLE_FAN);
// glVertex3f(v3[0], v3[1], v3[2]);
// for (unsigned k = 0; k < cp2.size(); k++)
// glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
// glEnd();
// }
// }
// // outlet, right-going
// for (unsigned i = 0; i < outlet.size(); i++) {
// if (outlet_feasibility[i])
// glColor3f(0.0f, 0.0f, 0.0f); // feasible -> black
// else
// glColor3f(1.0f, 0.0f, 0.0f); // nonfeasible -> red
// for (unsigned j = 0; j < outlet[i].V.size() - 1; j++) {
// v1 = outlet[i].V[j + 1];
// v3 = outlet[i].V[j];
// d = v3 - v1;
// // place the arrow in the middel of one edge
// v2 = v1 + (1.0f / k * 2.0f) * d; // looks like =->=
// v1 = v1 + (1.0f / k) * d;
// v3 = v3 - (1.0f / k) * d;
// d = d.norm();
// tmp_c.rotate(d);
// // render the cylinder part
// stim::circle<T> c1(v1, r / 2, d, tmp_c.U);
// cp1 = c1.glpoints(subdivision);
// stim::circle<T> c2(v2, r / 2, d, tmp_c.U);
// cp2 = c2.glpoints(subdivision);
// glBegin(GL_QUAD_STRIP);
// for (unsigned k = 0; k < cp1.size(); k++) {
// glVertex3f(cp1[k][0], cp1[k][1], cp1[k][2]);
// glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
// }
// glEnd();
// // render the cone part
// stim::circle<T> c3(v2, r, d, tmp_c.U);
// cp2 = c3.glpoints(subdivision);
// glBegin(GL_TRIANGLE_FAN);
// glVertex3f(v3[0], v3[1], v3[2]);
// for (unsigned k = 0; k < cp2.size(); k++)
// glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
// glEnd();
// }
// }
// // render transparent lines as indexing
// glEnable(GL_BLEND); // enable color blend
// glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // set blend function
// glDisable(GL_DEPTH_TEST);
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fixed square wave...
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glLineWidth(5);
for (unsigned i = 0; i < inlet.size(); i++) {
if (inlet_feasibility[i])
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Jiaming Guo
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glColor3f(0.0f, 0.0f, 0.0f);
// glColor4f(0.0f, 0.0f, 0.0f, 0.2f); // feasible -> black
|
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fixed square wave...
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else
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Jiaming Guo
add functions for...
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glColor3f(1.0f, 0.0f, 0.0f);
// glColor4f(1.0f, 0.0f, 0.0f, 0.2f); // nonfeasible -> red
|
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glBegin(GL_LINE_STRIP);
for (unsigned j = 0; j < inlet[i].V.size(); j++)
glVertex3f(inlet[i].V[j][0], inlet[i].V[j][1], inlet[i].V[j][2]);
glEnd();
}
for (unsigned i = 0; i < outlet.size(); i++) {
if (outlet_feasibility[i])
|
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glColor3f(0.0f, 0.0f, 0.0f);
// glColor4f(0.0f, 0.0f, 0.0f, 0.2f); // feasible -> black
|
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fixed square wave...
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else
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glColor3f(1.0f, 0.0f, 0.0f);
// glColor4f(1.0f, 0.0f, 0.0f, 0.2f); // nonfeasible -> red
|
0224d2ef
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fixed square wave...
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glBegin(GL_LINE_STRIP);
for (unsigned j = 0; j < outlet[i].V.size(); j++)
glVertex3f(outlet[i].V[j][0], outlet[i].V[j][1], outlet[i].V[j][2]);
glEnd();
}
|
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// glDisable(GL_BLEND);
// glEnable(GL_DEPTH_TEST);
//}
|
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Jiaming Guo
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glEndList();
|
9191c39e
Jiaming Guo
first version of ...
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}
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9b69bb4c
Jiaming Guo
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glCallList(dlist);
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9191c39e
Jiaming Guo
first version of ...
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}
// draw the bridge as tubes
|
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void tube_bridge(bool &redisplay, T subdivision, T scale = 1.0f, T radius = 5.0f) {
if (redisplay) {
glDeleteLists(dlist + 1, 1);
redisplay = false;
}
|
9191c39e
Jiaming Guo
first version of ...
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add diplay list t...
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if (!glIsList(dlist + 1)) {
glNewList(dlist + 1, GL_COMPILE);
stim::vec3<T> dir; // direction vector
stim::circle<T> unit_c; // unit circle for finding the rotation start direction
std::vector<typename stim::vec3<T> > cp1;
std::vector<typename stim::vec3<T> > cp2;
|
8334680a
Jiaming Guo
add square wave c...
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glColor3f(0.0f, 0.0f, 0.0f);
|
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Jiaming Guo
add diplay list t...
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for (unsigned i = 0; i < inlet.size(); i++) {
// render vertex as sphere
for (unsigned j = 1; j < inlet[i].V.size() - 1; j++) {
glPushMatrix();
glTranslatef(inlet[i].V[j][0], inlet[i].V[j][1], inlet[i].V[j][2]);
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1428
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glutSolidSphere(radius * scale, subdivision, subdivision);
|
9b69bb4c
Jiaming Guo
add diplay list t...
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1429
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glPopMatrix();
}
// render edge as cylinder
for (unsigned j = 0; j < inlet[i].V.size() - 1; j++) {
dir = inlet[i].V[j] - inlet[i].V[j + 1];
dir = dir.norm();
unit_c.rotate(dir);
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1436
1437
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stim::circle<T> c1(inlet[i].V[j], inlet[i].r * scale, dir, unit_c.U);
stim::circle<T> c2(inlet[i].V[j + 1], inlet[i].r * scale, dir, unit_c.U);
|
9b69bb4c
Jiaming Guo
add diplay list t...
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cp1 = c1.glpoints(subdivision);
cp2 = c2.glpoints(subdivision);
glBegin(GL_QUAD_STRIP);
for (unsigned k = 0; k < cp1.size(); k++) {
glVertex3f(cp1[k][0], cp1[k][1], cp1[k][2]);
glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
}
glEnd();
|
9191c39e
Jiaming Guo
first version of ...
|
1447
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}
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9191c39e
Jiaming Guo
first version of ...
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}
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9191c39e
Jiaming Guo
first version of ...
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Jiaming Guo
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for (unsigned i = 0; i < outlet.size(); i++) {
// render vertex as sphere
for (unsigned j = 1; j < outlet[i].V.size() - 1; j++) {
glPushMatrix();
glTranslatef(outlet[i].V[j][0], outlet[i].V[j][1], outlet[i].V[j][2]);
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1455
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glutSolidSphere(radius * scale, subdivision, subdivision);
|
9b69bb4c
Jiaming Guo
add diplay list t...
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glPopMatrix();
}
// render edge as cylinder
for (unsigned j = 0; j < outlet[i].V.size() - 1; j++) {
dir = outlet[i].V[j] - outlet[i].V[j + 1];
dir = dir.norm();
unit_c.rotate(dir);
|
ce1a6f5e
Jiaming Guo
add functions for...
|
1463
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stim::circle<T> c1(outlet[i].V[j], outlet[i].r * scale, dir, unit_c.U);
stim::circle<T> c2(outlet[i].V[j + 1], outlet[i].r * scale, dir, unit_c.U);
|
9b69bb4c
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add diplay list t...
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cp1 = c1.glpoints(subdivision);
cp2 = c2.glpoints(subdivision);
glBegin(GL_QUAD_STRIP);
for (unsigned k = 0; k < cp1.size(); k++) {
glVertex3f(cp1[k][0], cp1[k][1], cp1[k][2]);
glVertex3f(cp2[k][0], cp2[k][1], cp2[k][2]);
}
glEnd();
|
9191c39e
Jiaming Guo
first version of ...
|
1474
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}
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9191c39e
Jiaming Guo
first version of ...
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}
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9b69bb4c
Jiaming Guo
add diplay list t...
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1476
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glEndList();
|
9191c39e
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first version of ...
|
1477
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}
|
9b69bb4c
Jiaming Guo
add diplay list t...
|
1478
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glCallList(dlist + 1);
}
|
9191c39e
Jiaming Guo
first version of ...
|
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// draw gradient color bounding box outside the object
void bounding_box() {
stim::vec3<T> L = bb.A; // get the bottom left corner
stim::vec3<T> U = bb.B; // get the top right corner
glLineWidth(1);
// front face of the box (in L[2])
glBegin(GL_LINE_LOOP);
glColor3f(0.0f, 0.0f, 0.0f);
glVertex3f(L[0], L[1], L[2]);
glColor3f(0.0f, 1.0f, 0.0f);
glVertex3f(L[0], U[1], L[2]);
glColor3f(1.0f, 1.0f, 0.0f);
glVertex3f(U[0], U[1], L[2]);
glColor3f(1.0f, 0.0f, 0.0f);
glVertex3f(U[0], L[1], L[2]);
glEnd();
// back face of the box (in U[2])
glBegin(GL_LINE_LOOP);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(U[0], U[1], U[2]);
glColor3f(0.0f, 1.0f, 1.0f);
glVertex3f(L[0], U[1], U[2]);
glColor3f(0.0f, 0.0f, 1.0f);
glVertex3f(L[0], L[1], U[2]);
glColor3f(1.0f, 0.0f, 1.0f);
glVertex3f(U[0], L[1], U[2]);
glEnd();
// fill out the rest of the lines to connect the two faces
glBegin(GL_LINES);
glColor3f(0.0f, 1.0f, 0.0f);
glVertex3f(L[0], U[1], L[2]);
glColor3f(0.0f, 1.0f, 1.0f);
glVertex3f(L[0], U[1], U[2]);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(U[0], U[1], U[2]);
glColor3f(1.0f, 1.0f, 0.0f);
glVertex3f(U[0], U[1], L[2]);
glColor3f(1.0f, 0.0f, 0.0f);
glVertex3f(U[0], L[1], L[2]);
glColor3f(1.0f, 0.0f, 1.0f);
glVertex3f(U[0], L[1], U[2]);
glColor3f(0.0f, 0.0f, 1.0f);
glVertex3f(L[0], L[1], U[2]);
glColor3f(0.0f, 0.0f, 0.0f);
glVertex3f(L[0], L[1], L[2]);
glEnd();
}
// mark the vertex
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void mark_vertex(T scale = 1.0f) {
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glColor3f(0.0f, 0.0f, 0.0f);
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for (unsigned i = 0; i < num_vertex; i++) {
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glRasterPos3f(V[i][0], V[i][1] + get_radius(i) * scale, V[i][2]);
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std::stringstream ss;
ss << i;
glutBitmapString(GLUT_BITMAP_HELVETICA_18, (const unsigned char*)(ss.str().c_str()));
}
}
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// mark the edge
void mark_edge() {
glColor3f(0.0f, 1.0f, 0.0f);
for (unsigned i = 0; i < num_edge; i++) {
glRasterPos3f((V[E[i].v[0]] + V[E[i].v[1]])[0]/2, (V[E[i].v[0]] + V[E[i].v[1]])[1] / 2, (V[E[i].v[0]] + V[E[i].v[1]])[2] / 2);
std::stringstream ss;
ss << i;
glutBitmapString(GLUT_BITMAP_HELVETICA_18, (const unsigned char*)(ss.str().c_str()));
}
}
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// find the nearest vertex of current click position
// return true and a value if found
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inline bool epsilon_vertex(T x, T y, T z, T eps, T scale, unsigned& v) {
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T d = FLT_MAX; // minimum distance between 2 vertices
T tmp_d = 0.0f; // temporary stores distance for loop
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unsigned tmp_i = 0; // temporary stores connection index for loop
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stim::vec3<T> tmp_v; // temporary stores current loop point
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d = FLT_MAX; // set to max of float number
for (unsigned i = 0; i < V.size(); i++) {
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tmp_v = stim::vec3<T>(x, y, z);
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tmp_v = tmp_v - V[i]; // calculate a vector between two vertices
tmp_d = tmp_v.len(); // calculate length of that vector
if (tmp_d < d) {
d = tmp_d; // if found a nearer vertex
tmp_i = i; // get the index of that vertex
}
}
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eps += get_radius(tmp_i) * scale; // increase epsilon accordingly
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if (d < eps) { // if current click is close to any vertex
v = tmp_i; // copy the extant vertex's index to v
return true;
}
return false;
}
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// find the nearest inlet/outlet connection line of current click position
// ab -> line segment, v -> point
// return true and a value if found
inline bool epsilon_edge(T x, T y, T z, T eps, unsigned &idx) {
T d = FLT_MAX;
T tmp_d;
unsigned tmp_i = 0;
unsigned tmp_j = 0;
stim::vec3<T> v1;
stim::vec3<T> v2;
stim::vec3<T> v3;
stim::vec3<T> v0 = stim::vec3<float>(x, y, z);
bool online = false; // flag indicates the point is on the line-segment
float a, b;
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// inner network
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for (unsigned i = 0; i < E.size(); i++) {
for (unsigned j = 0; j < E[i].size() - 1; j++) {
v1 = E[i][j + 1] - E[i][j]; // a -> b = ab
v2 = v0 - E[i][j]; // a -> v = av
v3 = v0 - E[i][j + 1]; // b -> v = bv
tmp_d = v2.dot(v1); // av·ab
// check the line relative position
a = v2.dot(v1.norm());
b = v3.dot(v1.norm());
if (a < v1.len() && b < v1.len()) // if the length of projection fragment is longer than the line-segment
online = true;
else
online = false;
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if (tmp_d <= 0.0 || tmp_d >= std::pow(v1.len(), 2) && !online) // projection lies outside the line-segment
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continue;
else {
tmp_d = v1.cross(v2).len() / v1.len(); // perpendicular distance of point to segment: |v1 x v2| / |v1|
if (tmp_d < d) {
d = tmp_d;
tmp_i = i;
tmp_j = j;
}
}
}
}
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fixed minor bug i...
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eps += get_radius(tmp_i, tmp_j);
if (d < eps) {
idx = tmp_i;
return true;
}
return false;
}
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Jiaming Guo
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inline bool epsilon_edge(T x, T y, T z, T eps, unsigned &idx, unsigned &port) {
T d = FLT_MAX;
T tmp_d;
unsigned tmp_i = 0;
stim::vec3<T> v1;
stim::vec3<T> v2;
stim::vec3<T> v3;
stim::vec3<T> v0 = stim::vec3<float>(x, y, z);
bool online = false; // flag indicates the point is on the line-segment
float a, b;
// inlet connection
for (unsigned i = 0; i < inlet.size(); i++) {
for (unsigned j = 0; j < inlet[i].V.size() - 1; j++) {
v1 = inlet[i].V[j + 1] - inlet[i].V[j];
v2 = v0 - inlet[i].V[j];
v3 = v0 - inlet[i].V[j + 1];
tmp_d = v2.dot(v1); // av·ab
// check the line relative position
a = v2.dot(v1.norm());
b = v3.dot(v1.norm());
if (a < v1.len() && b < v1.len()) // if the length of projection fragment is longer than the line-segment
online = true;
else
online = false;
if (tmp_d <= 0.0 || tmp_d > std::pow(v1.len(), 2) && !online) // projection lies outside the line-segment
continue;
else {
tmp_d = v1.cross(v2).len() / v1.len(); // perpendicular distance of point to segment: |v1 x v2| / |v1|
if (tmp_d < d) {
d = tmp_d;
tmp_i = i;
port = 0;
}
}
}
}
// outlet connection
for (unsigned i = 0; i < outlet.size(); i++) {
for (unsigned j = 0; j < outlet[i].V.size() - 1; j++) {
v1 = outlet[i].V[j + 1] - outlet[i].V[j];
v2 = v0 - outlet[i].V[j];
v3 = v0 - outlet[i].V[j + 1];
tmp_d = v2.dot(v1); // av·ab
// check the line relative position
a = v2.dot(v1.norm());
b = v3.dot(v1.norm());
if (a < v1.len() && b < v1.len()) // if the length of projection fragment is longer than the line-segment
online = true;
else
online = false;
if (tmp_d <= 0.0 || tmp_d > std::pow(v1.len(), 2) && !online) // projection lies outside the line-segment
continue;
else {
tmp_d = v1.cross(v2).len() / v1.len(); // perpendicular distance of point to segment: |v1 x v2| / |v1|
if (tmp_d < d) {
d = tmp_d;
tmp_i = i;
port = 1;
}
}
}
}
if (d < eps) {
idx = tmp_i;
return true;
}
return false;
}
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first version of ...
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/// build main feeder connection
// set up main feeder and main port of both input and output
|
15fc312f
Jiaming Guo
fixed modes conflict
|
1724
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void set_main_feeder(T border = 120.0f) {
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// 0 means outgoing while 1 means incoming
stim::vec3<T> inlet_main_feeder;
stim::vec3<T> outlet_main_feeder;
inlet_main_feeder = stim::vec3<T>(bb.A[0] - border, bb.center()[1], bb.center()[2]);
outlet_main_feeder = stim::vec3<T>(bb.B[0] + border, bb.center()[1], bb.center()[2]);
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Jiaming Guo
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main_feeder.push_back(inlet_main_feeder); // 0->inlet, 1->outlet
|
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main_feeder.push_back(outlet_main_feeder);
// find both input and output vertex
stim::triple<unsigned, unsigned, float> tmp;
unsigned N = pendant_vertex.size(); // get the number of dangle vertex
unsigned idx = 0;
for (unsigned i = 0; i < N; i++) { // for every boundary vertex
idx = pendant_vertex[i];
for (unsigned j = 0; j < num_edge; j++) { // for every edge
if (Q[j].first == idx) { // starting vertex
if (Q[j].third > 0) { // flow comes in
tmp.first = idx;
tmp.second = j;
tmp.third = Q[j].third;
input.push_back(tmp);
break;
}
// their might be a degenerate case that it equals to 0?
else if (Q[j].third < 0) { // flow comes out
tmp.first = idx;
tmp.second = j;
tmp.third = -Q[j].third;
output.push_back(tmp);
break;
}
}
else if (Q[j].second == idx) { // ending vertex
if (Q[j].third > 0) { // flow comes in
tmp.first = idx;
tmp.second = j;
tmp.third = Q[j].third;
output.push_back(tmp);
break;
}
// their might be a degenerate case that it equals to 0?
else if (Q[j].third < 0) { // flow comes out
tmp.first = idx;
tmp.second = j;
tmp.third = -Q[j].third;
input.push_back(tmp);
break;
}
}
}
}
}
// build connection between all inlets and outlets
// connection will trail along one axis around the bounding box
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Jiaming Guo
add square wave c...
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void build_synthetic_connection(T viscosity, T radius = 5.0f) {
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Jiaming Guo
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|
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stim::vec3<T> L = bb.A; // get the bottom left corner
stim::vec3<T> U = bb.B; // get the top right corner
T box_length = U[0] - L[0];
T x0, dx;
stim::vec3<T> tmp_v; // start vertex
stim::vec3<T> mid_v; // middle point of the bridge
stim::vec3<T> bus_v; // point on the bus
|
6ea69c93
Jiaming Guo
change bus size
|
1793
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x0 = main_feeder[0][0] + 15.0f; // assume bus length is 40.0f
|
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Jiaming Guo
first version of ...
|
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for (unsigned i = 0; i < input.size(); i++) {
tmp_v = V[input[i].first];
|
6ea69c93
Jiaming Guo
change bus size
|
1797
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dx = 30.0f * ((tmp_v[0] - L[0]) / box_length); // the socket position depends on proximity
|
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bus_v = stim::vec3<T>(x0 - dx, main_feeder[0][1], tmp_v[2]);
mid_v = stim::vec3<T>(x0 - dx, tmp_v[1], tmp_v[2]);
stim::bridge<T> tmp_b;
tmp_b.V.push_back(bus_v);
tmp_b.V.push_back(mid_v);
tmp_b.V.push_back(tmp_v);
tmp_b.v.push_back(input[i].first);
tmp_b.Q = input[i].third;
tmp_b.l = (bus_v - mid_v).len() + (mid_v - tmp_v).len();
|
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Jiaming Guo
add square wave c...
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tmp_b.r = radius;
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first version of ...
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inlet.push_back(tmp_b);
}
|
6ea69c93
Jiaming Guo
change bus size
|
1813
|
x0 = main_feeder[1][0] - 15.0f;
|
9191c39e
Jiaming Guo
first version of ...
|
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for (unsigned i = 0; i < output.size(); i++) {
tmp_v = V[output[i].first];
|
6ea69c93
Jiaming Guo
change bus size
|
1817
|
dx = 30.0f * ((U[0] - tmp_v[0]) / box_length); // the socket position depends on proximity
|
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bus_v = stim::vec3<T>(x0 + dx, main_feeder[1][1], tmp_v[2]);
mid_v = stim::vec3<T>(x0 + dx, tmp_v[1], tmp_v[2]);
stim::bridge<T> tmp_b;
tmp_b.V.push_back(bus_v);
tmp_b.V.push_back(mid_v);
tmp_b.V.push_back(tmp_v);
tmp_b.v.push_back(output[i].first);
tmp_b.Q = output[i].third;
tmp_b.l = (bus_v - mid_v).len() + (mid_v - tmp_v).len();
|
8334680a
Jiaming Guo
add square wave c...
|
1828
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tmp_b.r = radius;
|
9191c39e
Jiaming Guo
first version of ...
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outlet.push_back(tmp_b);
}
|
f4105b89
Jiaming Guo
add new function:...
|
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|
backup();
|
9191c39e
Jiaming Guo
first version of ...
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}
|
8334680a
Jiaming Guo
add square wave c...
|
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// find the number of U-shape or square-shape structure for extending length of connection
// @param t: width = t * radius
|
0224d2ef
Jiaming Guo
fixed square wave...
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1838
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int find_number_square(T origin_l, T desire_l, T radius = 5.0f, int times = 10) {
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8334680a
Jiaming Guo
add square wave c...
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bool done = false; // flag indicates the current number of square shape structure is feasible
|
0224d2ef
Jiaming Guo
fixed square wave...
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int n = origin_l / (times * 4 * radius); // number of square shape structure
|
8334680a
Jiaming Guo
add square wave c...
|
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T need_l = desire_l - origin_l;
T height; // height of the square shapce structure
while (!done) {
height = need_l / (2 * n); // calculate the height
if (height > 2 * radius) {
done = true;
}
else {
n--;
}
}
return n;
}
// build square connections
|
0224d2ef
Jiaming Guo
fixed square wave...
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void build_square_connection(int i, T width, T height, T origin_l, T desire_l, int n, int feeder, T threshold, bool z, bool left = true, bool up = true, int times = 10, T ratio = 0, T radius = 5.0f) {
|
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int coef_up = (up) ? 1 : -1; // y coefficient
int coef_left = (left) ? 1 : -1; // x coefficient
int coef_z = (z) ? 1 : -1; // z coefficient
int inverse = 1; // inverse flag
stim::vec3<T> cor_v; // corner vertex
|
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std::pair<stim::vec3<T>, stim::vec3<T>> tmp_bb;
|
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stim::vec3<T> tmp_v;
|
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if (feeder == 1)
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Jiaming Guo
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tmp_v = inlet[i].V[inlet[i].V.size() - 1];
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else if (feeder == 0)
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tmp_v = outlet[i].V[outlet[i].V.size() - 1];
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tmp_bb.first = tmp_v;
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// pre-set fragments
if (ratio) {
T tmp_d, tmp_l; // back ups
tmp_d = desire_l;
tmp_l = origin_l;
cor_v = tmp_v + stim::vec3<T>(-coef_left * origin_l, 0, 0); // get the original corner vertex
desire_l = desire_l - origin_l * (1.0f - ratio / 1.0f);
origin_l = (T)origin_l * ratio / 1.0f;
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n = find_number_square(origin_l, desire_l, times);
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width = (T)origin_l / (2 * n); // updates
height = (desire_l - origin_l) / (2 * n);
|
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Jiaming Guo
add flow velocity...
|
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// there are cases that the fragment can not satisfy the requirement for width
if (width < times * radius || n == 0) { // check feasibility
|
0224d2ef
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fixed square wave...
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ratio = 0.0f; // load original lengths
desire_l = tmp_d;
|
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Jiaming Guo
add adjustment fe...
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origin_l = tmp_l;
std::cout << "Warning: current ratio is not feasible, use full original line." << std::endl;
|
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fixed saving imag...
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n = find_number_square(origin_l, desire_l, times);
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|
width = (T)origin_l / (2 * n); // updates
height = (desire_l - origin_l) / (2 * n);
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|
1899
|
}
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|
1900
1901
1902
1903
1904
1905
1906
|
}
// check whether it needs 3D square-wave-like connections
if (height > threshold) { // enbale 3D connections
height = (desire_l - (1 + 2 * n) * origin_l) / std::pow(2 * n, 2); // compute new height in 3D structure
while (height > threshold) { // increase order to decrease height
|
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|
1907
1908
1909
|
n++;
width = (T)(origin_l) / (2 * n);
height = (desire_l - (1 + 2 * n) * origin_l) / std::pow(2 * n, 2);
|
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|
1910
|
// check whether it appears overlap, if it appears we choose last time height even if it is larger than threshold
|
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|
1911
1912
1913
1914
1915
1916
1917
|
if (width < times * radius) {
n--;
width = (T)(origin_l) / (2 * n);
height = (desire_l - (1 + 2 * n) * origin_l) / std::pow(2 * n, 2);
break;
}
}
|
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|
1918
1919
|
// check overlap in terms of height, has potential risk when both height and width are less than times * radius.
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|
1920
1921
1922
1923
1924
1925
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while (height < times * radius) {
n--;
width = (T)(origin_l) / (2 * n);
height = (desire_l - (1 + 2 * n) * origin_l) / std::pow(2 * n, 2);
}
|
b710cea4
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|
1926
|
// degenerated case, compromise
|
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|
1927
1928
1929
1930
1931
1932
|
if (n == 0) {
n = 1;
width = (T)(origin_l) / (2 * n);
height = (desire_l - (1 + 2 * n) * origin_l) / std::pow(2 * n, 2);
}
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|
1933
1934
1935
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1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
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1951
1952
1953
1954
|
// cube-like structure construction
for (int j = 0; j < n; j++) {
// "up"
for (int k = 0; k < n; k++) {
// in
tmp_v = tmp_v + stim::vec3<T>(0, 0, coef_z * height);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
// "up"
tmp_v = tmp_v + stim::vec3<T>(0, inverse * coef_up * width, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
// out
tmp_v = tmp_v + stim::vec3<T>(0, 0, -coef_z * height);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
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|
1955
|
// "up"
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1956
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1961
1962
1963
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1970
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1976
|
tmp_v = tmp_v + stim::vec3<T>(0, inverse * coef_up * width, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
}
// "left"
tmp_v = tmp_v + stim::vec3<T>(-coef_left * width, 0, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
if (inverse == 1) // revert inverse
inverse = -1;
else
inverse = 1;
// "down"
for (int k = 0; k < n; k++) {
|
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|
1977
|
// in
|
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1978
1979
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1981
1982
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tmp_v = tmp_v + stim::vec3<T>(0, 0, coef_z * height);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
|
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|
1983
|
// get the bounding box edge
|
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1984
1985
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if (j == n - 1 && k == 0) // first time go "in"
tmp_bb.second = tmp_v;
|
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1986
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// "down"
|
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1987
1988
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1991
|
tmp_v = tmp_v + stim::vec3<T>(0, inverse * coef_up * width, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
|
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1992
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// out
|
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1993
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1997
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tmp_v = tmp_v + stim::vec3<T>(0, 0, -coef_z * height);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
|
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1998
|
// "down"
|
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2004
2005
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2012
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2014
2015
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2018
|
tmp_v = tmp_v + stim::vec3<T>(0, inverse * coef_up * width, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
}
// "left"
tmp_v = tmp_v + stim::vec3<T>(-coef_left * width, 0, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
if (inverse == 1) // revert inverse
inverse = -1;
else
inverse = 1;
}
// if use fragment to do square wave connection, need to push_back the corner vertex
|
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|
2019
|
if (ratio > 0.0f && ratio < 1.0f) {
|
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|
2020
2021
2022
2023
2024
2025
|
if (feeder == 1)
inlet[i].V.push_back(cor_v);
else if (feeder == 0)
outlet[i].V.push_back(cor_v);
}
}
|
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|
2026
|
// use 2D square-wave-like connections
|
8334680a
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|
2027
|
else {
|
70c0b942
Jiaming Guo
fixed bug when he...
|
2028
2029
2030
2031
|
if (height < times * radius) { // if height is too small, decrease n and re-calculate height and width
height = times * radius;
T need_l = desire_l - origin_l;
n = need_l / (2 * height);
|
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|
2032
|
if (n == 0) // degenerated case
|
70c0b942
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|
2033
2034
2035
2036
|
n = 1;
height = need_l / (2 * n);
width = origin_l / (2 * n);
}
|
8334680a
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|
2037
2038
|
for (int j = 0; j < n; j++) {
|
f4105b89
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|
2039
|
// up
|
8334680a
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|
2040
2041
2042
2043
2044
2045
|
tmp_v = tmp_v + stim::vec3<T>(0, coef_up * height, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
|
f4105b89
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|
2046
|
// left
|
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|
2047
2048
2049
2050
2051
|
tmp_v = tmp_v + stim::vec3<T>(-coef_left * width, 0, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
|
f4105b89
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|
2052
2053
|
if (j == n - 1)
tmp_bb.second = tmp_v;
|
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|
2054
|
|
f4105b89
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|
2055
|
// down
|
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|
2056
2057
2058
2059
2060
2061
|
tmp_v = tmp_v + stim::vec3<T>(0, -coef_up * height, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
|
f4105b89
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|
2062
|
// left
|
8334680a
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|
2063
2064
2065
2066
2067
2068
|
tmp_v = tmp_v + stim::vec3<T>(-coef_left * width, 0, 0);
if (feeder == 1)
inlet[i].V.push_back(tmp_v);
else if (feeder == 0)
outlet[i].V.push_back(tmp_v);
}
|
b61addd8
Jiaming Guo
add adjustment fe...
|
2069
2070
2071
2072
2073
2074
2075
|
// if use fragment to do square wave connection, need to push_back the corner vertex
if (ratio > 0.0f && ratio < 1.0f) {
if (feeder == 1)
inlet[i].V.push_back(cor_v);
else if (feeder == 0)
outlet[i].V.push_back(cor_v);
}
|
8334680a
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add square wave c...
|
2076
|
}
|
f4105b89
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add new function:...
|
2077
2078
2079
2080
|
if (feeder == 1)
inbb[i] = tmp_bb;
else if (feeder == 0)
outbb[i] = tmp_bb;
|
8334680a
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add square wave c...
|
2081
2082
|
}
|
9191c39e
Jiaming Guo
first version of ...
|
2083
|
// automatically modify bridge to make it feasible
|
b61addd8
Jiaming Guo
add adjustment fe...
|
2084
|
void modify_synthetic_connection(T viscosity, T rou, bool H, T threshold, T &in, T &out, T ratio = 0.0f, T radius = 5.0f) {
|
9b69bb4c
Jiaming Guo
add diplay list t...
|
2085
2086
2087
|
glDeleteLists(dlist, 1); // delete display list for modify
glDeleteLists(dlist + 1, 1);
|
f4105b89
Jiaming Guo
add new function:...
|
2088
|
|
8334680a
Jiaming Guo
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|
2089
|
// because of radius change at the port vertex, there will be a pressure drop at that port
|
9191c39e
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first version of ...
|
2090
2091
2092
2093
2094
2095
2096
2097
|
// it follows the bernoulli equation
// p1 + 1/2*rou*v1^2 + rou*g*h1 = p2 + 1/2*rou*v2^2 + rou*g*h2
// Q1 = Q2 -> v1*r1^2 = v2*r2^2
std::vector<T> new_pressure = pressure;
unsigned idx;
for (unsigned i = 0; i < pendant_vertex.size(); i++) {
idx = pendant_vertex[i];
T tmp_v = get_velocity(idx); // velocity at that pendant vertex
|
8334680a
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|
2098
|
T ar = get_radius(idx) / radius;
|
9191c39e
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first version of ...
|
2099
2100
2101
2102
2103
2104
2105
2106
2107
|
new_pressure[idx] = pressure[idx] + 1.0f / 2.0f * rou * std::pow(tmp_v, 2) * (1.0f - std::pow(ar, 4));
}
// increase r -> increase Q -> decrease l
// find maximum pressure inlet port
T source_pressure = FLT_MIN; // source pressure
unsigned inlet_index;
T tmp_p;
for (unsigned i = 0; i < inlet.size(); i++) {
|
8334680a
Jiaming Guo
add square wave c...
|
2108
|
tmp_p = new_pressure[inlet[i].v[0]] + ((8 * viscosity * inlet[i].l * inlet[i].Q) / ((float)stim::PI * std::pow(radius, 4)));
|
9191c39e
Jiaming Guo
first version of ...
|
2109
2110
2111
2112
2113
|
if (tmp_p > source_pressure) {
source_pressure = tmp_p;
inlet_index = i;
}
}
|
b61addd8
Jiaming Guo
add adjustment fe...
|
2114
|
Ps = source_pressure;
|
9191c39e
Jiaming Guo
first version of ...
|
2115
|
|
8334680a
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add square wave c...
|
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
|
// find minimum pressure outlet port
T end_pressure = FLT_MAX;
unsigned outlet_index;
for (unsigned i = 0; i < outlet.size(); i++) {
tmp_p = new_pressure[outlet[i].v[0]] - ((8 * viscosity * outlet[i].l * outlet[i].Q) / ((float)stim::PI * std::pow(radius, 4)));
if (tmp_p < end_pressure) {
end_pressure = tmp_p;
outlet_index = i;
}
}
|
b61addd8
Jiaming Guo
add adjustment fe...
|
2126
|
Pe = end_pressure;
|
9191c39e
Jiaming Guo
first version of ...
|
2127
|
|
8334680a
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add square wave c...
|
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
|
// automatically modify inlet bridge using Hilbert curves
if (H) {
bool upper = false; // flag indicates the whether the port is upper than main feeder
bool invert = false; // there are two version of hilbert curve depends on starting position with respect to the cup
T new_l;
stim::vec3<T> bus_v; // the port point on the bus
stim::vec3<T> mid_v; // the original corner point
stim::vec3<T> tmp_v; // the pendant point
int order = 0; // order of hilbert curve (iteration)
for (unsigned i = 0; i < inlet.size(); i++) {
if (i != inlet_index) {
new_l = (source_pressure - new_pressure[inlet[i].v[0]]) * ((float)stim::PI * std::pow(radius, 4)) / (8 * viscosity * inlet[i].Q);
|
9191c39e
Jiaming Guo
first version of ...
|
2140
|
|
8334680a
Jiaming Guo
add square wave c...
|
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
|
if (inlet[i].V[2][1] > main_feeder[0][1]) { // check out upper side of lower side
upper = true;
invert = false;
}
else {
upper = false;
invert = true;
}
T origin_l = (inlet[i].V[1] - inlet[i].V[2]).len();
T desire_l = new_l - (inlet[i].V[0] - inlet[i].V[1]).len();
find_hilbert_order(origin_l, desire_l, order);
bus_v = inlet[i].V[0];
mid_v = inlet[i].V[1];
tmp_v = inlet[i].V[2];
inlet[i].V.clear();
inlet[i].V.push_back(tmp_v);
inlet[i].l = new_l;
if (desire_l - origin_l < 2 * radius) { // do not need to use hilbert curve, just increase the length by draging out
T d = new_l - inlet[i].l;
stim::vec3<T> corner = stim::vec3<T>(tmp_v[0], tmp_v[1] + d / 2.0f * (tmp_v[1] > main_feeder[0][1] ? 1 : -1), tmp_v[2]);
inlet[i].V.push_back(corner);
corner = stim::vec3<T>(mid_v[0], mid_v[1] + d / 2.0f * (tmp_v[1] > main_feeder[0][1] ? 1 : -1), mid_v[2]);
inlet[i].V.push_back(corner);
|
6765b32b
Jiaming Guo
add hilbert curve
|
2167
2168
|
inlet[i].V.push_back(bus_v);
}
|
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|
2169
2170
2171
|
else {
T fragment = (desire_l - origin_l) / ((std::pow(4, order) - 1) / (std::pow(2, order) - 1) - 1); // the length of the opening of cup
T dl = fragment / (std::pow(2, order) - 1); // unit cup length
|
6765b32b
Jiaming Guo
add hilbert curve
|
2172
|
|
8334680a
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|
2173
2174
2175
2176
2177
|
if (dl > 2 * radius) { // if the radius is feasible
if (upper)
hilbert_curve(i, &tmp_v[0], order, dl, 1, invert, DOWN);
else
hilbert_curve(i, &tmp_v[0], order, dl, 1, invert, UP);
|
6765b32b
Jiaming Guo
add hilbert curve
|
2178
|
|
8334680a
Jiaming Guo
add square wave c...
|
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
|
if (tmp_v[0] != mid_v[0])
inlet[i].V.push_back(mid_v);
inlet[i].V.push_back(bus_v);
}
else { // if the radius is not feasible
int count = 1;
while (dl <= 2 * radius) {
dl = origin_l / (std::pow(2, order - count) - 1);
count++;
}
count--;
if (upper)
hilbert_curve(i, &tmp_v[0], order - count, dl, 1, invert, DOWN);
else
hilbert_curve(i, &tmp_v[0], order - count, dl, 1, invert, UP);
desire_l -= origin_l * ((std::pow(4, order - count) - 1) / (std::pow(2, order - count) - 1));
origin_l = (bus_v - mid_v).len();
desire_l += origin_l;
find_hilbert_order(origin_l, desire_l, order);
fragment = (desire_l - origin_l) / ((std::pow(4, order) - 1) / (std::pow(2, order) - 1) - 1);
dl = fragment / (std::pow(2, order) - 1);
if (dl < 2 * radius)
std::cout << "infeasible connection between inlets!" << std::endl;
if (upper)
hilbert_curve(i, &tmp_v[0], order, dl, 1, !invert, LEFT);
else
hilbert_curve(i, &tmp_v[0], order, dl, 1, !invert, RIGHT);
if (tmp_v[1] != bus_v[1])
inlet[i].V.push_back(bus_v);
}
}
std::reverse(inlet[i].V.begin(), inlet[i].V.end()); // from bus to pendant vertex
}
}
|
6765b32b
Jiaming Guo
add hilbert curve
|
2219
|
|
8334680a
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add square wave c...
|
2220
2221
2222
2223
|
// automatically modify outlet bridge to make it feasible
for (unsigned i = 0; i < outlet.size(); i++) {
if (i != outlet_index) {
new_l = (new_pressure[outlet[i].v[0]] - end_pressure) * ((float)stim::PI * std::pow(radius, 4)) / (8 * viscosity * outlet[i].Q);
|
6765b32b
Jiaming Guo
add hilbert curve
|
2224
|
|
8334680a
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add square wave c...
|
2225
2226
2227
2228
2229
2230
2231
2232
|
if (outlet[i].V[2][1] > main_feeder[1][1]) {
upper = true;
invert = true;
}
else {
upper = false;
invert = false;
}
|
6765b32b
Jiaming Guo
add hilbert curve
|
2233
|
|
8334680a
Jiaming Guo
add square wave c...
|
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
|
T origin_l = (outlet[i].V[1] - outlet[i].V[2]).len();
T desire_l = new_l - (outlet[i].V[0] - outlet[i].V[1]).len();
find_hilbert_order(origin_l, desire_l, order);
bus_v = outlet[i].V[0];
mid_v = outlet[i].V[1];
tmp_v = outlet[i].V[2];
outlet[i].V.clear();
outlet[i].V.push_back(tmp_v);
outlet[i].l = new_l;
if (desire_l - origin_l < 2 * radius) { // do not need to use hilbert curve, just increase the length by draging out
T d = new_l - outlet[i].l;
stim::vec3<T> corner = stim::vec3<T>(tmp_v[0], tmp_v[1] + d / 2.0f * (tmp_v[1] > main_feeder[0][1] ? 1 : -1), tmp_v[2]);
outlet[i].V.push_back(corner);
corner = stim::vec3<T>(mid_v[0], mid_v[1] + d / 2.0f * (tmp_v[1] > main_feeder[0][1] ? 1 : -1), mid_v[2]);
outlet[i].V.push_back(corner);
outlet[i].V.push_back(bus_v);
}
else {
T fragment = (desire_l - origin_l) / ((std::pow(4, order) - 1) / (std::pow(2, order) - 1) - 1); // the length of the opening of cup
T dl = fragment / (std::pow(2, order) - 1); // unit cup length
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if (dl > 2 * radius) { // if the radius is feasible
if (upper)
hilbert_curve(i, &tmp_v[0], order, dl, 0, invert, DOWN);
else
hilbert_curve(i, &tmp_v[0], order, dl, 0, invert, UP);
if (tmp_v[0] != mid_v[0])
outlet[i].V.push_back(mid_v);
outlet[i].V.push_back(bus_v);
}
else { // if the radius is not feasible
int count = 1;
while (dl <= 2 * radius) {
dl = origin_l / (std::pow(2, order - count) - 1);
count++;
}
count--;
if (upper)
hilbert_curve(i, &tmp_v[0], order - count, dl, 0, invert, DOWN);
else
hilbert_curve(i, &tmp_v[0], order - count, dl, 0, invert, UP);
desire_l -= origin_l * ((std::pow(4, order - count) - 1) / (std::pow(2, order - count) - 1));
origin_l = (bus_v - mid_v).len();
desire_l += origin_l;
find_hilbert_order(origin_l, desire_l, order);
fragment = (desire_l - origin_l) / ((std::pow(4, order) - 1) / (std::pow(2, order) - 1) - 1);
dl = fragment / (std::pow(2, order) - 1);
if (dl < 2 * radius)
std::cout << "infeasible connection between outlets!" << std::endl;
if (upper)
hilbert_curve(i, &tmp_v[0], order, dl, 0, !invert, LEFT);
else
hilbert_curve(i, &tmp_v[0], order, dl, 0, !invert, RIGHT);
if (tmp_v[1] != bus_v[1])
outlet[i].V.push_back(bus_v);
}
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}
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std::reverse(outlet[i].V.begin(), outlet[i].V.end());
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2301
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}
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}
}
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// automatically modify inlet bridge using square shape constructions
else {
bool upper; // flag indicates the connection is upper than the bus
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bool z; // flag indicates the connection direction along z-axis
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T new_l; // new length
stim::vec3<T> bus_v; // the port point on the bus
stim::vec3<T> mid_v; // the original corner point
stim::vec3<T> tmp_v; // the pendant point
int n;
T width, height; // width and height of the square
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inbb.resize(inlet.size()); // resize bounding box of inlets/outlets connections
outbb.resize(outlet.size());
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for (unsigned i = 0; i < inlet.size(); i++) {
if (i != inlet_index) {
new_l = (source_pressure - new_pressure[inlet[i].v[0]]) * ((float)stim::PI * std::pow(radius, 4)) / (8 * viscosity * inlet[i].Q); // calculate the new length of the connection
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bus_v = inlet[i].V[0];
mid_v = inlet[i].V[1];
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fixed bug when he...
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2323
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tmp_v = inlet[i].V[2]; // not always pendant vertex
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2324
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if (inlet[i].V[2][1] > main_feeder[0][1]) // check out upper side of lower side
upper = true;
else
upper = false;
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if (inlet[i].V[2][2] > main_feeder[0][2])
z = true;
else
z = false;
T origin_l = (inlet[i].V[1] - inlet[i].V[2]).len();
T desire_l = new_l - (inlet[i].V[0] - inlet[i].V[1]).len();
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fixed bug when he...
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if (inlet[i].V.size() != 3) {
desire_l = new_l - (inlet[i].V[0] - inlet[i].V[1]).len() - (inlet[i].V[2] - inlet[i].V[3]).len();
stim::vec3<T> tmp = inlet[i].V[3];
inlet[i].V.clear();
inlet[i].V.push_back(tmp);
inlet[i].V.push_back(tmp_v);
}
else {
inlet[i].V.clear();
inlet[i].V.push_back(tmp_v);
}
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inlet[i].l = new_l;
n = find_number_square(origin_l, desire_l);
width = (T)origin_l / (2 * n);
height = (desire_l - origin_l) / (2 * n);
|
0224d2ef
Jiaming Guo
fixed square wave...
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2355
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build_square_connection(i, width, height, origin_l, desire_l, n, 1, threshold, z, true, upper, 2, ratio);
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inlet[i].V.push_back(bus_v);
std::reverse(inlet[i].V.begin(), inlet[i].V.end()); // from bus to pendant vertex
|
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2359
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}
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else {
inbb[i].first = inlet[i].V[2];
inbb[i].second = inlet[i].V[1];
}
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}
for (unsigned i = 0; i < outlet.size(); i++) {
if (i != outlet_index) {
new_l = (new_pressure[outlet[i].v[0]] - end_pressure) * ((float)stim::PI * std::pow(radius, 4)) / (8 * viscosity * outlet[i].Q); // calculate the new length of the connection
|
6765b32b
Jiaming Guo
add hilbert curve
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2369
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8334680a
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|
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bus_v = outlet[i].V[0];
mid_v = outlet[i].V[1];
tmp_v = outlet[i].V[2];
|
6765b32b
Jiaming Guo
add hilbert curve
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2373
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8334680a
Jiaming Guo
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if (outlet[i].V[2][1] > main_feeder[1][1]) // check out upper side of lower side
upper = true;
else
upper = false;
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6765b32b
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add hilbert curve
|
2378
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|
8334680a
Jiaming Guo
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|
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if (outlet[i].V[2][2] > main_feeder[1][2])
z = true;
else
z = false;
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6765b32b
Jiaming Guo
add hilbert curve
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2383
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8334680a
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T origin_l = (outlet[i].V[1] - outlet[i].V[2]).len();
T desire_l = new_l - (outlet[i].V[0] - outlet[i].V[1]).len();
|
70c0b942
Jiaming Guo
fixed bug when he...
|
2386
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|
if (outlet[i].V.size() != 3) {
desire_l = new_l - (outlet[i].V[0] - outlet[i].V[1]).len() - (outlet[i].V[2] - outlet[i].V[3]).len();
stim::vec3<T> tmp = outlet[i].V[3];
outlet[i].V.clear();
outlet[i].V.push_back(tmp);
outlet[i].V.push_back(tmp_v);
}
else {
outlet[i].V.clear();
outlet[i].V.push_back(tmp_v);
}
|
8334680a
Jiaming Guo
add square wave c...
|
2397
|
outlet[i].l = new_l;
|
6765b32b
Jiaming Guo
add hilbert curve
|
2398
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|
8334680a
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|
2399
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n = find_number_square(origin_l, desire_l);
|
6765b32b
Jiaming Guo
add hilbert curve
|
2400
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|
8334680a
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|
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|
width = (T)origin_l / (2 * n);
height = (desire_l - origin_l) / (2 * n);
|
0224d2ef
Jiaming Guo
fixed square wave...
|
2404
|
build_square_connection(i, width, height, origin_l, desire_l, n, 0, threshold, z, false, upper, 2, ratio);
|
8334680a
Jiaming Guo
add square wave c...
|
2405
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|
outlet[i].V.push_back(bus_v);
std::reverse(outlet[i].V.begin(), outlet[i].V.end()); // from bus to pendant vertex
|
6765b32b
Jiaming Guo
add hilbert curve
|
2408
|
}
|
f4105b89
Jiaming Guo
add new function:...
|
2409
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|
else {
outbb[i].first = outlet[i].V[2];
outbb[i].second = outlet[i].V[1];
}
|
9191c39e
Jiaming Guo
first version of ...
|
2413
2414
|
}
}
|
f4105b89
Jiaming Guo
add new function:...
|
2415
|
|
b61addd8
Jiaming Guo
add adjustment fe...
|
2416
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2420
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2422
|
// save in-/out- volume flow rate
in = out = 0.0f;
for (unsigned i = 0; i < inlet.size(); i++)
in += inlet[i].Q;
for (unsigned i = 0; i < outlet.size(); i++)
out += outlet[i].Q;
|
f4105b89
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add new function:...
|
2423
|
check_special_connection(); // check special connections
|
9191c39e
Jiaming Guo
first version of ...
|
2424
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|
}
|
f4105b89
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add new function:...
|
2426
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2428
|
/// check current connections to find overlapping
// phase 1 check -> direct connection intersection
void check_direct_connection() {
|
9191c39e
Jiaming Guo
first version of ...
|
2429
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|
f4105b89
Jiaming Guo
add new function:...
|
2430
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|
unsigned num;
// check inlet
|
b61addd8
Jiaming Guo
add adjustment fe...
|
2432
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|
num = inlet.size(); // get the number of inlets
inlet_feasibility.resize(num, true); // initialization
|
f4105b89
Jiaming Guo
add new function:...
|
2434
2435
2436
|
for (unsigned i = 0; i < num; i++) {
for (unsigned j = 0; j < num; j++) {
if (i != j) {
|
b61addd8
Jiaming Guo
add adjustment fe...
|
2437
|
if (inlet[i].V[0][1] == inlet[j].V[0][1]) {
|
ce1a6f5e
Jiaming Guo
add functions for...
|
2438
|
if ((inlet[i].V[1][0] >= inlet[j].V[1][0]) && (fabs(inlet[i].V[1][1]) >= fabs(inlet[j].V[1][1])) && (((inlet[i].V[1][1] - main_feeder[0][1]) * (inlet[j].V[1][1] - main_feeder[0][1])) > 0 ? 1 : 0) && inlet[i].V[1][2] == inlet[j].V[1][2]) {
|
f4105b89
Jiaming Guo
add new function:...
|
2439
2440
2441
|
inlet_feasibility[i] = false;
break;
}
|
b61addd8
Jiaming Guo
add adjustment fe...
|
2442
2443
|
else
inlet_feasibility[i] = true;
|
f4105b89
Jiaming Guo
add new function:...
|
2444
|
}
|
f4105b89
Jiaming Guo
add new function:...
|
2445
|
}
|
9191c39e
Jiaming Guo
first version of ...
|
2446
2447
|
}
}
|
f4105b89
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add new function:...
|
2448
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2450
2451
2452
2453
2454
|
// check outlet
num = outlet.size();
outlet_feasibility.resize(num, true);
for (unsigned i = 0; i < num; i++) {
for (unsigned j = 0; j < num; j++) {
if (i != j) {
if (outlet[i].V[0][2] == outlet[j].V[0][2]) {
|
ce1a6f5e
Jiaming Guo
add functions for...
|
2455
|
if ((outlet[i].V[1][0] <= outlet[j].V[1][0]) && (fabs(outlet[i].V[1][1]) >= fabs(outlet[j].V[1][1])) && (((outlet[i].V[1][1] - main_feeder[1][1]) * (outlet[j].V[1][1] - main_feeder[1][1])) > 0 ? 1 : 0) && outlet[i].V[1][2] == outlet[j].V[1][2]) {
|
f4105b89
Jiaming Guo
add new function:...
|
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
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2492
2493
2494
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2496
2497
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2499
2500
2501
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2504
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2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
|
outlet_feasibility[i] = false;
break;
}
}
else
outlet_feasibility[i] = true;
}
}
}
}
// phase 2 check -> special connection intersection
void check_special_connection(T radius = 5.0f) {
// temp AABB centers and halfwidths
stim::vec3<T> c1, c2;
stim::vec3<T> r1, r2;
// inlets' special connections checking
for (unsigned i = 0; i < inbb.size(); i++) {
for (unsigned j = 0; j < inbb.size(); j++) {
if (j != i) {
c1 = stim::vec3<T>((inbb[i].first + inbb[i].second) / 2);
c2 = stim::vec3<T>((inbb[j].first + inbb[j].second) /
|