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#ifndef STIM_OBJ_H
#define STIM_OBJ_H
#include <vector>
#include <sstream>
#include <fstream>
#include <stdlib.h>
#include <stim/parser/parser.h>
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#include <stim/math/vector.h>
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#include <stim/visualization/obj/obj_material.h>
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#include <algorithm>
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#include <time.h>
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namespace stim{
/** This class provides an interface for loading, saving, and working with Wavefront OBJ files.
* The class structure uses similar terminology to the OBJ file structure, so one familiar with it
* should be able to work well with this class.
*
* This class currently provides the ability to load explicitly defined geometric objects, including point lists,
* lines, and faces with positions, texture coordinates, and normals. This data is stored in a protected series
* of lists that are accessible to classes that extend this one.
*
* Multiple helper classes are used to facilitate loading, storing, and saving geometry. These are protected
* and therefore only designed to be used within the confines of the class. These helper classes include:
*
* vertex class - contains methods for loading, saving, and storing 1, 2, 3, and 4 component vectors
* triplet class - contains methods for loading, saving, and storing indexed vertices used for geometric objects
* geometry class - contains a list of triplets used to define a geometric structure, such as a face or line
*/
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enum obj_type { OBJ_NONE, OBJ_LINE, OBJ_FACE, OBJ_POINTS, OBJ_TRIANGLE_STRIP };
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template <typename T>
class obj{
protected:
enum token_type { OBJ_INVALID, OBJ_V, OBJ_VT, OBJ_VN, OBJ_P, OBJ_L, OBJ_F };
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struct vertex : public stim::vec<T>{
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using vec<T>::push_back;
using vec<T>::size;
using vec<T>::at;
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using vec<T>::resize;
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//basic constructors (call the stim::vector constructors)
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vertex(){}
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vertex(T x){
resize(1);
at(0) = x;
}
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vertex(T x, T y) : stim::vec<T>(x, y){}
vertex(T x, T y, T z) : stim::vec<T>(x, y, z){}
vertex(T x, T y, T z, T w) : stim::vec<T>(x, y, z, w){}
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vertex(stim::vec<T> rhs) : stim::vec<T>(rhs){}
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//constructor creates a vertex from a line string
vertex(std::string line){
//create a temporary vector used to store string tokens
std::vector<std::string> tokens = stim::parser::split(line, ' ');
//create temporary storage for casting the token values
T val;
//for each token (skipping the first)
for(unsigned int i = 1; i < tokens.size(); i++){
std::stringstream ss(tokens[i]); //create a stringstream object for casting
ss>>val; //cast the token to the correct numerical value
push_back(val); //push the coordinate into the vertex
}
}
//output the vertex as a string
std::string str(){
std::stringstream ss;
for(int i = 0; i < size(); i++){
if(i > 0)
ss<<' ';
ss<<at(i);
}
return ss.str(); //return the vertex string
}
}; //end vertex
//triplet used to specify geometric vertices consisting of a position vertex, texture vertex, and normal
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struct triplet : public std::vector<size_t>{
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//default constructor, empty triplet
triplet(){}
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//create a triplet given a parameter list (OBJ indices start at 1, so 0 can be used to indicate no value)
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triplet(size_t v, size_t vt = 0, size_t vn = 0){
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push_back(v);
if(vn != 0){
push_back(vt);
push_back(vn);
}
else if(vt != 0)
push_back(vt);
}
//build a triplet from a string
triplet(std::string s){
//create a temporary vector used to store string tokens
std::vector<std::string> tokens = stim::parser::split(s, '\\');
//std::cout<<"processing triplet: "<<s<<std::endl;
if(tokens.size() >= 1)
push_back( atoi( tokens[0].c_str() ) );
if(tokens.size() >= 2){
if(tokens[1].length())
push_back( atoi( tokens[1].c_str() ) );
else
push_back(0);
}
if(tokens.size() == 3)
push_back( atoi( tokens[2].c_str() ) );
}
//output the geometry as a string
std::string str(){
std::stringstream ss;
ss<<at(0); //the vertex is always the first value
if(size() == 3){
if(at(1) == 0)
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ss<<"//"<<at(2);
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else
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ss<<'/'<<at(1)<<'/'<<at(2);
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}
else if(size() == 2)
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ss<<"/"<<at(1);
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return ss.str();
}
}; //end triplet
//geometry used to specify a geometric structure consisting of several triplets
struct geometry : public std::vector<triplet>{
using std::vector<triplet>::size;
using std::vector<triplet>::at;
using std::vector<triplet>::push_back;
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using std::vector<triplet>::resize;
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geometry(){}
//constructs a geometry object from a line read from an OBJ file
geometry(std::string line){
//create a temporary vector used to store string tokens
std::vector<std::string> tokens = stim::parser::split(line, ' ');
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resize(tokens.size() - 1); //set the geometry size based on the number of tokens
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//for each triplet in the line
for(unsigned int i = 1; i < tokens.size(); i++){
//construct the triplet and push it to the geometry
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//push_back( triplet(tokens[i]) );
at(i-1) = triplet(tokens[i]);
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}
}
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//returns a vector containing the vertex indices for the geometry
void get_v(std::vector<unsigned>& v){
v.resize(size()); //resize the vector to match the number of vertices
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for(unsigned int i = 0; i<size(); i++){ //for each vertex
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v[i] = (unsigned)at(i)[0]; //copy the vertex index (1st element of triplet)
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}
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}
void get_vt(std::vector<unsigned>& vt){
vt.resize(size()); //resize the vector to match the number of vertices
for(unsigned int i = 0; i<size(); i++) //for each vertex
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vt[i] = at(i)[1]; //copy the vertex texture index (2nd element of triplet)
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}
void get_vn(std::vector<unsigned>& vn){
vn.resize(size()); //resize the vector to match the number of vertices
for(unsigned int i = 0; i<size(); i++) //for each vertex
vn[i] = at(i)[2]; //copy the vertex index
}
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std::string str(){
std::stringstream ss;
for(unsigned int i = 0; i < size(); i++){
if(i != 0)
ss<<' ';
ss<<at(i).str();
}
return ss.str();
}
};
std::vector<vertex> V; //vertex spatial position
std::vector<vertex> VN;
std::vector<vertex> VT;
//structure lists
std::vector<geometry> L; //list of lines
std::vector<geometry> P; //list of points structures
std::vector<geometry> F; //list of faces
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//material lists
std::vector< obj_material<T> > M; //list of material descriptors
std::vector<size_t> Mf; //face index where each material begins
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//information for the current geometric object
geometry current_geo;
vertex current_vt;
vertex current_vn;
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obj_material<T> current_material; //stores the current material
bool new_material; //flags if a material property has been changed since the last material was pushed
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//flags for the current geometric object
obj_type current_type;
bool geo_flag_vt;
bool geo_flag_vn;
bool vert_flag_vt;
bool vert_flag_vn;
void update_vt(vertex vt){
current_vt = vt;
//the geometry vertex texture flag can only be set for the first vertex
if(current_geo.size() == 0)
geo_flag_vt = true;
vert_flag_vt = true;
}
void update_vn(vertex vn){
current_vn = vn;
//the geometry normal flag can only be set for the first vertex
if(current_geo.size() == 0)
geo_flag_vn = true;
vert_flag_vn = true;
}
//create a triple and add it to the current geometry
void update_v(vertex vv){
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size_t v;
size_t vt = 0;
size_t vn = 0;
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//if the current geometry is using a texture coordinate, add the current texture coordinate to the geometry
if(geo_flag_vt){
if(vert_flag_vt) //don't add it more than once
VT.push_back(current_vt);
vt = VT.size();
}
//if the current geometry is using a normal, add the current texture coordinate to the geometry
if(geo_flag_vn){
if(vert_flag_vn) //don't add it more than once
VN.push_back(current_vn);
vn = VN.size();
}
//add the current vertex position to the geometry
V.push_back(vv);
v = V.size();
//create a triplet and add it to the current geometry
current_geo.push_back(triplet(v, vt, vn));
//clear the vertex flags
vert_flag_vt = false;
vert_flag_vn = false;
}
void init(){
//clear all lists
V.clear();
VT.clear();
VN.clear();
P.clear();
L.clear();
F.clear();
//initialize all of the flags
current_type = OBJ_NONE;
geo_flag_vt = false;
geo_flag_vn = false;
vert_flag_vt = false;
vert_flag_vn = false;
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new_material = false; //initialize a new material to false (start with no material)
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}
//gets the type of token representing the entry in the OBJ file
token_type get_token(std::string s){
//if the line contains a vertex
if(s[0] == 'v'){
if(s[1] == ' ') return OBJ_V;
if(s[1] == 't') return OBJ_VT;
if(s[1] == 'n') return OBJ_VN;
}
if(s[0] == 'l' && s[1] == ' ') return OBJ_L;
if(s[0] == 'p' && s[1] == ' ') return OBJ_P;
if(s[0] == 'f' && s[1] == ' ') return OBJ_F;
return OBJ_INVALID;
}
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public:
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/// Constructor loads a Wavefront OBJ file
obj(std::string filename){
load(filename);
}
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//functions for setting the texture coordinate for the next vertex
void TexCoord(T x){ update_vt(vertex(x));}
void TexCoord(T x, T y){ update_vt(vertex(x, y));}
void TexCoord(T x, T y, T z){ update_vt(vertex(x, y, z));}
void TexCoord(T x, T y, T z, T w){ update_vt(vertex(x, y, z, w));}
//functions for setting the normal for the next vertex
void Normal(T x){ update_vn(vertex(x));}
void Normal(T x, T y){ update_vn(vertex(x, y));}
void Normal(T x, T y, T z){ update_vn(vertex(x, y, z));}
void Normal(T x, T y, T z, T w){ update_vn(vertex(x, y, z, w));}
//functions for setting the next vertex position (note that this updates the current geometry)
void Vertex(T x){ update_v(vertex(x));}
void Vertex(T x, T y){ update_v(vertex(x, y));}
void Vertex(T x, T y, T z){ update_v(vertex(x, y, z));}
void Vertex(T x, T y, T z, T w){ update_v(vertex(x, y, z, w));}
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///Material functions
void matKa(T r, T g, T b) {
new_material = true;
current_material.ka[0] = r;
current_material.ka[1] = g;
current_material.ka[2] = b;
}
void matKa(std::string tex = std::string()) {
new_material = true;
current_material.tex_ka = tex;
}
void matKd(T r, T g, T b) {
new_material = true;
current_material.kd[0] = r;
current_material.kd[1] = g;
current_material.kd[2] = b;
}
void matKd(std::string tex = std::string()) {
new_material = true;
current_material.tex_kd = tex;
}
void matKs(T r, T g, T b) {
new_material = true;
current_material.ks[0] = r;
current_material.ks[1] = g;
current_material.ks[2] = b;
}
void matKs(std::string tex = std::string()) {
new_material = true;
current_material.tex_ks = tex;
}
void matNs(T n) {
new_material = true;
current_material.ns = n;
}
void matNs(std::string tex = std::string()) {
new_material = true;
current_material.tex_ns = tex;
}
void matIllum(int i) {
new_material = true;
current_material.illum = i;
}
void matD(std::string tex = std::string()) {
new_material = true;
current_material.tex_alpha = tex;
}
void matBump(std::string tex = std::string()) {
new_material = true;
current_material.tex_bump = tex;
}
void matDisp(std::string tex = std::string()) {
new_material = true;
current_material.tex_disp = tex;
}
void matDecal(std::string tex = std::string()) {
new_material = true;
current_material.tex_decal = tex;
}
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///This function starts drawing of a primitive object, such as a line, face, or point set
/// @param t is the type of object to be drawn: OBJ_POINTS, OBJ_LINE, OBJ_FACE
void Begin(obj_type t){
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if (new_material) { //if a new material has been specified
if (current_material.name == "") { //if a name wasn't given, create a new one
std::stringstream ss; //create a name for it
ss << "material" << M.size(); //base it on the material number
current_material.name = ss.str();
}
Mf.push_back(F.size()); //start the material at the current face index
M.push_back(current_material); //push the current material
current_material.name = ""; //reset the name of the current material
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new_material = false;
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}
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current_type = t;
}
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//generates a list of faces from a list of points, assuming the input list forms a triangle strip
std::vector<geometry> genTriangleStrip(geometry s) {
if (s.size() < 3) return std::vector<geometry>(); //return an empty list if there aren't enough points to form a triangle
size_t nt = s.size() - 2; //calculate the number of triangles in the strip
std::vector<geometry> r(nt); //create a list of geometry objects, where the number of faces = the number of triangles in the strip
r[0].push_back(s[0]);
r[0].push_back(s[1]);
r[0].push_back(s[2]);
for (size_t i = 1; i < nt; i++) {
if (i % 2) {
r[i].push_back(s[i + 1]);
r[i].push_back(s[i + 0]);
r[i].push_back(s[i + 2]);
}
else {
r[i].push_back(s[i + 0]);
r[i].push_back(s[i + 1]);
r[i].push_back(s[i + 2]);
}
}
return r;
}
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/// This function terminates drawing of a primitive object, such as a line, face, or point set
void End(){
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//copy the current object to the appropriate list
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if(current_geo.size() != 0)
{
switch(current_type){
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case OBJ_NONE:
std::cout<<"STIM::OBJ error, objEnd() called before objBegin()."<<std::endl;
break;
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case OBJ_POINTS:
P.push_back(current_geo);
break;
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case OBJ_LINE:
L.push_back(current_geo);
break;
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case OBJ_FACE:
F.push_back(current_geo);
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1a31ffa0
David Mayerich
implemented OBJ_T...
|
481
482
483
484
|
break;
case OBJ_TRIANGLE_STRIP:
std::vector<geometry> tstrip = genTriangleStrip(current_geo); //generate a list of faces from the current geometry
|
85777f53
David Mayerich
fixed triangle st...
|
485
|
F.insert(F.end(), tstrip.begin(), tstrip.end()); //insert all of the triangles into the face list
|
1a31ffa0
David Mayerich
implemented OBJ_T...
|
486
|
break;
|
14b500f9
Pavel Govyadinov
minor bug fixes
|
487
|
}
|
ba72c5b0
David Mayerich
added OBJ class
|
488
|
}
|
ba72c5b0
David Mayerich
added OBJ class
|
489
490
491
492
493
494
495
496
|
//clear everything
current_type = OBJ_NONE;
current_geo.clear();
vert_flag_vt = false;
vert_flag_vn = false;
geo_flag_vt = false;
geo_flag_vn = false;
}
|
14b500f9
Pavel Govyadinov
minor bug fixes
|
497
498
499
500
501
502
|
//temporary convenience method
void rev(){
if(current_geo.size() != 0)
// current_geo.reverse(current_geo.begin(), current_geo.end());
std::reverse(current_geo.begin(), current_geo.end());
}
|
ba72c5b0
David Mayerich
added OBJ class
|
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
|
//output the OBJ structure as a string
std::string str(){
std::stringstream ss;
unsigned int i;
//output all of the vertices
if(V.size()){
ss<<"#vertex positions"<<std::endl;
for(i = 0; i < V.size(); i++){
ss<<"v "<<V[i].str()<<std::endl;
}
}
//output all of the texture coordinates
if(VT.size()){
ss<<std::endl<<"#vertex texture coordinates"<<std::endl;
for(i = 0; i < VT.size(); i++){
ss<<"vt "<<VT[i].str()<<std::endl;
}
}
//output all of the normals
if(VN.size()){
ss<<std::endl<<"#vertex normals"<<std::endl;
for(i = 0; i < VN.size(); i++){
ss<<"vn "<<VN[i].str()<<std::endl;
}
}
//output all of the points
if(P.size()){
ss<<std::endl<<"#point structures"<<std::endl;
for(i = 0; i < P.size(); i++){
ss<<"p "<<P[i].str()<<std::endl;
}
}
//output all of the lines
if(L.size()){
ss<<std::endl<<"#line structures"<<std::endl;
for(i = 0; i < L.size(); i++){
ss<<"l "<<L[i].str()<<std::endl;
}
}
|
5db14a38
David Mayerich
added materials t...
|
551
|
//output all of the faces
|
ba72c5b0
David Mayerich
added OBJ class
|
552
553
|
if(F.size()){
ss<<std::endl<<"#face structures"<<std::endl;
|
5db14a38
David Mayerich
added materials t...
|
554
|
size_t mi = 0; //start the current material index at 0
|
ba72c5b0
David Mayerich
added OBJ class
|
555
|
for(i = 0; i < F.size(); i++){
|
5db14a38
David Mayerich
added materials t...
|
556
557
558
559
|
if (mi < M.size() && Mf[mi] == i) {
ss << "usemtl " << M[mi].name << std::endl;
mi++;
}
|
ba72c5b0
David Mayerich
added OBJ class
|
560
561
562
563
564
565
566
|
ss<<"f "<<F[i].str()<<std::endl;
}
}
return ss.str(); //return the constructed string
}
|
5db14a38
David Mayerich
added materials t...
|
567
568
569
570
571
572
|
///Output the material file as a string
std::string matstr() {
std::stringstream ss;
for (size_t i = 0; i < M.size(); i++) {
ss << M[i].str() << std::endl;
}
|
7f1ab3c2
Pavel Govyadinov
fixed problems wi...
|
573
|
return ss.str();
|
5db14a38
David Mayerich
added materials t...
|
574
575
|
}
|
ba72c5b0
David Mayerich
added OBJ class
|
576
577
578
579
580
581
582
583
584
585
586
587
588
|
obj(){
init(); //private function that initializes everything
}
void clear(){
init();
}
/// This function saves the current structure as a Wavefront OBJ file
/// @param filename is the name of the file to be saved
bool save(std::string filename){
|
5db14a38
David Mayerich
added materials t...
|
589
|
|
ba72c5b0
David Mayerich
added OBJ class
|
590
|
|
5db14a38
David Mayerich
added materials t...
|
591
592
593
594
595
596
597
598
599
600
601
602
603
|
std::string obj_ext = ".obj";
size_t ext_found = filename.find(obj_ext);
if (ext_found != std::string::npos) //if the extension was found
filename = filename.substr(0, ext_found);
std::string obj_filename;
std::string mtl_filename;
obj_filename = filename + ".obj";
mtl_filename = filename + ".mtl";
std::ofstream outfile(obj_filename.c_str());
if (!outfile) {
std::cout << "STIM::OBJ error opening file for writing" << std::endl;
|
ba72c5b0
David Mayerich
added OBJ class
|
604
605
606
|
return false;
}
|
5db14a38
David Mayerich
added materials t...
|
607
608
609
|
if (M.size()) //if there are any materials, there will be a corresponding material file
outfile << "mtllib " << mtl_filename << std::endl; //output the material library name
|
ba72c5b0
David Mayerich
added OBJ class
|
610
611
612
613
614
615
|
//output the OBJ data to the file
outfile<<str();
//close the file
outfile.close();
|
5db14a38
David Mayerich
added materials t...
|
616
617
|
if (M.size()) { //if materials are used
|
5a58238a
David Mayerich
fixed linux compa...
|
618
|
outfile.open(mtl_filename.c_str()); //open the material file
|
5db14a38
David Mayerich
added materials t...
|
619
620
621
622
623
624
|
for (size_t i = 0; i < M.size(); i++) { //for each material
outfile << M[i].str() << std::endl; //output the material name and properties
}
outfile.close();
}
|
ba72c5b0
David Mayerich
added OBJ class
|
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
|
return true;
}
/// Load a Wavefront OBJ file (support for faces, lines, and point lists)
/// @param filename is the name of the OBJ file to load
bool load(std::string filename){
//load the file
std::ifstream infile(filename.c_str());
//if the file is invalid, throw an error
if(!infile){
std::cout<<"STIM::OBJ Error loading file "<<filename<<std::endl;
return false;
}
std::string line;
|
271708c4
David Mayerich
updated OBJ objec...
|
643
|
getline(infile, line); //get the first line
|
5bccf89d
David Mayerich
fixed some errors...
|
644
|
unsigned int l = 0;
|
ba72c5b0
David Mayerich
added OBJ class
|
645
|
while(infile){
|
5bccf89d
David Mayerich
fixed some errors...
|
646
647
|
l++;
//unsigned int t = time(NULL);
|
ba72c5b0
David Mayerich
added OBJ class
|
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
|
//get the token representing the first parameter
token_type token = get_token(line);
switch(token){
case OBJ_INVALID:
break;
case OBJ_V:
V.push_back(vertex(line));
break;
case OBJ_VT:
VT.push_back(vertex(line));
break;
case OBJ_VN:
VN.push_back(vertex(line));
break;
case OBJ_F:
F.push_back(geometry(line));
break;
|
271708c4
David Mayerich
updated OBJ objec...
|
673
|
case OBJ_L:
|
5bccf89d
David Mayerich
fixed some errors...
|
674
|
|
271708c4
David Mayerich
updated OBJ objec...
|
675
676
677
|
L.push_back(geometry(line));
break;
|
ba72c5b0
David Mayerich
added OBJ class
|
678
|
};
|
271708c4
David Mayerich
updated OBJ objec...
|
679
|
|
5bccf89d
David Mayerich
fixed some errors...
|
680
|
|
271708c4
David Mayerich
updated OBJ objec...
|
681
682
|
//get the next line
getline(infile, line);
|
ba72c5b0
David Mayerich
added OBJ class
|
683
|
|
5bccf89d
David Mayerich
fixed some errors...
|
684
|
}
|
ba72c5b0
David Mayerich
added OBJ class
|
685
686
687
688
689
690
691
692
|
//close the file
infile.close();
return true;
}
|
487a9b49
David Mayerich
added the ability...
|
693
694
695
696
697
|
/// Return the number of position vertices in the OBJ model
unsigned int numV(){
return V.size();
}
|
4ea8daa8
Jiaming Guo
add necessary fun...
|
698
699
700
701
|
unsigned int numVT() {
return VT.size();
}
|
487a9b49
David Mayerich
added the ability...
|
702
|
/// Retrieve the vertex stored in index i
|
cbce396e
David Mayerich
added support for...
|
703
704
705
706
707
|
/// @param vi is the desired vertex index
stim::vec<T> getV(unsigned int vi){
stim::vec<T> v = V[vi];
return v;
}
|
b8b15cb8
David Mayerich
further simplific...
|
708
709
710
711
712
713
714
|
std::vector< stim::vec<T> > getAllV() {
std::vector< stim::vec<T> > v(V.size());
for (unsigned i = 0; i < V.size(); i++)
v[i] = V[i];
return v;
}
|
018bda33
pranathivemuri
added functions t...
|
715
716
|
std::vector< stim::vec<T> > getAllV(std::vector<unsigned> vertexIndices){
std::vector< stim::vec<T> > allVerticesList;
|
1ab6c061
pranathivemuri
int to unsigned int
|
717
|
for (unsigned int i=0; i<numV(); i++)
|
018bda33
pranathivemuri
added functions t...
|
718
719
720
721
722
723
724
725
726
727
|
{
vertexIndices[i] = i + 1;
}
allVerticesList = getV(vertexIndices);
return allVerticesList;
}
int
getIndex(std::vector< stim::vec<T> >allVerticesList, stim::vec<T> v0)
{
int result = 0;
|
1ab6c061
pranathivemuri
int to unsigned int
|
728
|
for (unsigned int i = 0; i < allVerticesList.size() ; i++)
|
018bda33
pranathivemuri
added functions t...
|
729
730
731
732
733
734
735
736
|
{
if (allVerticesList[i] == v0)
{
result = i;
}
}
return result;
}
|
487a9b49
David Mayerich
added the ability...
|
737
|
|
cbce396e
David Mayerich
added support for...
|
738
739
740
741
742
743
|
/// Retrieve the vertex texture coordinate at index i
/// @param vti is the desired index
stim::vec<T> getVT(unsigned int vti){
stim::vec<T> vt = VT[vti];
return vt;
}
|
487a9b49
David Mayerich
added the ability...
|
744
|
|
cbce396e
David Mayerich
added support for...
|
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
|
/// Retrieve the vertex normal at index i
/// @param vni is the desired index
stim::vec<T> getVN(unsigned int vni){
stim::vec<T> vn = VN[vni];
return vn;
}
/// Retrieve a vertex stored at a list of given indices
/// @param vi is an array containing a series of indices
std::vector< stim::vec<T> > getV( std::vector<unsigned> vi ){
std::vector< stim::vec<T> > v;
v.resize(vi.size()); //pre-allocate an array of vertices
|
cbce396e
David Mayerich
added support for...
|
760
761
762
763
764
765
766
767
768
769
770
771
772
|
for(unsigned i = 0; i < vi.size(); i++)
v[i] = V[vi[i] - 1];
return v; //return the array of vertices
}
/// Retrieve a vertex stored at a list of given indices
/// @param vi is an array containing a series of indices
std::vector< stim::vec<T> > getVT( std::vector<unsigned> vti ){
std::vector< stim::vec<T> > vt;
vt.resize(vti.size()); //pre-allocate an array of vertices
|
cbce396e
David Mayerich
added support for...
|
773
774
775
776
777
778
779
780
781
782
783
784
785
|
for(unsigned i = 0; i < vti.size(); i++)
vt[i] = VT[vti[i] - 1];
return vt; //return the array of vertices
}
/// Retrieve a vertex stored at a list of given indices
/// @param vi is an array containing a series of indices
std::vector< stim::vec<T> > getVN( std::vector<unsigned> vni ){
std::vector< stim::vec<T> > vn;
vn.resize(vni.size()); //pre-allocate an array of vertices
|
cbce396e
David Mayerich
added support for...
|
786
787
788
789
|
for(unsigned i = 0; i < vni.size(); i++)
vn[i] = VN[vni[i] - 1];
return vn; //return the array of vertices
|
487a9b49
David Mayerich
added the ability...
|
790
791
792
793
794
|
}
stim::vec<T> centroid(){
//get the number of coordinates
|
b8b15cb8
David Mayerich
further simplific...
|
795
|
size_t N = V[0].size();
|
487a9b49
David Mayerich
added the ability...
|
796
797
798
799
800
801
802
|
//allocate space for the minimum and maximum coordinate points (bounding box corners)
stim::vec<float> vmin, vmax;
vmin.resize(N);
vmax.resize(N);
//find the minimum and maximum value for each coordinate
|
b8b15cb8
David Mayerich
further simplific...
|
803
804
805
|
size_t NV = V.size();
for(size_t v = 0; v < NV; v++)
for(size_t i = 0; i < N; i++){
|
487a9b49
David Mayerich
added the ability...
|
806
807
808
809
810
811
812
813
814
815
816
817
818
|
if(V[v][i] < vmin[i])
vmin[i] = V[v][i];
if(V[v][i] > vmax[i])
vmax[i] = V[v][i];
}
//find the centroid using the min and max points
stim::vec<T> c = vmin * 0.5 + vmax * 0.5;
return c;
}
|
b8b15cb8
David Mayerich
further simplific...
|
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
|
stim::vec<T> dimensions() {
//get the number of coordinates
size_t N = V[0].size();
//allocate space for the minimum and maximum coordinate points (bounding box corners)
stim::vec<float> vmin, vmax;
vmin.resize(N);
vmax.resize(N);
//find the minimum and maximum value for each coordinate
size_t NV = V.size();
for (size_t v = 0; v < NV; v++)
for (size_t i = 0; i < N; i++) {
if (V[v][i] < vmin[i])
vmin[i] = V[v][i];
if (V[v][i] > vmax[i])
vmax[i] = V[v][i];
}
//find the soze using the min and max points
stim::vec<T> d = vmax - vmin;
return d;
}
|
271708c4
David Mayerich
updated OBJ objec...
|
845
846
|
/// Returns the number of lines in the OBJ structure
unsigned int numL(){
|
b8b15cb8
David Mayerich
further simplific...
|
847
|
return (unsigned)L.size();
|
271708c4
David Mayerich
updated OBJ objec...
|
848
849
850
851
852
853
854
855
856
|
}
/// Returns all points in the line corresponding to a given index
/// @param i is the index of the desired line
std::vector< stim::vec<T> > getL_V(unsigned int i){
//get the number of points in the specified line
unsigned int nP = L[i].size();
|
271708c4
David Mayerich
updated OBJ objec...
|
857
858
859
860
861
862
863
|
//create a vector of points
std::vector< stim::vec<T> > l;
//set the size of the vector
l.resize(nP);
//copy the points from the point list to the stim vector
|
84eff8b1
Pavel Govyadinov
Merged only the n...
|
864
|
unsigned int pie;
|
271708c4
David Mayerich
updated OBJ objec...
|
865
866
867
|
for(unsigned int p = 0; p < nP; p++){
//get the index of the geometry point
|
84eff8b1
Pavel Govyadinov
Merged only the n...
|
868
|
pie = L[i][p][0] - 1;
|
271708c4
David Mayerich
updated OBJ objec...
|
869
870
|
//get the coordinates of the current point
|
84eff8b1
Pavel Govyadinov
Merged only the n...
|
871
|
stim::vec<T> newP = V[pie];
|
271708c4
David Mayerich
updated OBJ objec...
|
872
873
874
875
876
877
878
879
880
881
882
|
//copy the point into the vector
l[p] = newP;
}
return l;
}
/// Returns the vertex indices for the specified line
/// @param i is the index of the line
|
4277a87d
cherub
modified flow.h &...
|
883
|
std::vector< unsigned int > getL_Vi(unsigned int i){
|
271708c4
David Mayerich
updated OBJ objec...
|
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
|
unsigned int nP = L[i].size();
std::vector< unsigned int > l;
//set the size of the vector
l.resize(nP);
//copy the indices from the geometry structure to the array
for(unsigned int p = 0; p < nP; p++){
l[p] = L[i][p][0];
}
return l;
|
4277a87d
cherub
modified flow.h &...
|
900
|
}
|
df036f4c
David Mayerich
added the network...
|
901
|
|
14b500f9
Pavel Govyadinov
minor bug fixes
|
902
|
|
df036f4c
David Mayerich
added the network...
|
903
904
905
|
/// Returns a vector containing the list of texture coordinates associated with each point of a line.
/// @param i is the index of the desired line
|
4277a87d
cherub
modified flow.h &...
|
906
|
std::vector< stim::vec<T> > getL_VT(unsigned int i){
|
df036f4c
David Mayerich
added the network...
|
907
908
909
910
911
912
913
914
915
916
917
|
//get the number of points in the specified line
unsigned int nP = L[i].size();
//create a vector of points
std::vector< stim::vec<T> > l;
//set the size of the vector
l.resize(nP);
//copy the points from the point list to the stim vector
|
84eff8b1
Pavel Govyadinov
Merged only the n...
|
918
|
unsigned int pie;
|
df036f4c
David Mayerich
added the network...
|
919
920
921
|
for(unsigned int p = 0; p < nP; p++){
//get the index of the geometry point
|
84eff8b1
Pavel Govyadinov
Merged only the n...
|
922
|
pie = L[i][p][1] - 1;
|
df036f4c
David Mayerich
added the network...
|
923
924
|
//get the coordinates of the current point
|
84eff8b1
Pavel Govyadinov
Merged only the n...
|
925
|
stim::vec<T> newP = VT[pie];
|
df036f4c
David Mayerich
added the network...
|
926
927
928
929
930
931
|
//copy the point into the vector
l[p] = newP;
}
return l;
|
4277a87d
cherub
modified flow.h &...
|
932
|
}
|
e376212f
David Mayerich
added support for...
|
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
|
/// Add an array of vertices to the vertex list
unsigned int addV(std::vector< stim::vec<T> > vertices){
unsigned int NV = vertices.size(); //get the total number of new vertices
unsigned int currentV = V.size() + 1; //store the index to the first submitted point
//for each vertex
for(unsigned int vi = 0; vi < NV; vi++){
vertex v(vertices[vi]);
V.push_back(v);
}
//return the index to the first point
return currentV;
}
/// Add a line to the object
void addLine(std::vector<unsigned> v, std::vector<unsigned> vt = std::vector<unsigned>(), std::vector<unsigned> vn = std::vector<unsigned>()){
//create a new line geometry
geometry new_line;
unsigned int v_i, vt_i, vn_i;
for(unsigned int i = 0; i < v.size(); i++){
v_i = vt_i = vn_i = 0;
v_i = v[i];
if(vt.size() != 0)
vt_i = vt[i];
if(vn.size() != 0)
vn_i = vn[i];
new_line.push_back(triplet(v_i, vt_i, vn_i));
}
//push the new geometry to the line list
L.push_back(new_line);
|
cbce396e
David Mayerich
added support for...
|
973
974
975
976
977
978
979
980
|
}
/// Fills three std::vector structures with the indices representing a line
/// @param l is the line index
/// @param vi is a vertex index array that will be filled
void getLinei(unsigned l, std::vector<unsigned>& vi){
L[l-1].get_v(vi);
}
|
271708c4
David Mayerich
updated OBJ objec...
|
981
|
|
cbce396e
David Mayerich
added support for...
|
982
983
984
985
986
987
988
|
/// Fills three std::vector structures with the indices representing a line
/// @param l is the line index
/// @param vi is a vertex index array that will be filled
/// @param vti is a vertex texture coordinate index array that will be filled
void getLinei(unsigned l, std::vector<unsigned>& vi, std::vector<unsigned>& vti){
getLinei(l, vi);
L[l-1].get_vt(vti);
|
271708c4
David Mayerich
updated OBJ objec...
|
989
|
}
|
ba72c5b0
David Mayerich
added OBJ class
|
990
|
|
cbce396e
David Mayerich
added support for...
|
991
992
993
994
995
996
997
998
999
1000
1001
|
/// Fills three std::vector structures with the indices representing a line
/// @param l is the line index
/// @param vi is a vertex index array that will be filled
/// @param vti is a vertex texture coordinate index array that will be filled
/// @param vni is a vertex normal index array that will be filled
void getLinei(unsigned l, std::vector<unsigned>& vi, std::vector<unsigned>& vti, std::vector<unsigned>& vni){
getLinei(l, vi, vti);
L[l-1].get_vn(vni);
}
/// Returns a list of points corresponding to the vertices of a line
|
eb303393
David Mayerich
updates to the st...
|
1002
|
void getLine(unsigned l, std::vector< stim::vec<T> >& v){
|
cbce396e
David Mayerich
added support for...
|
1003
1004
1005
1006
1007
1008
|
std::vector<unsigned> vi; //create a vector to store indices to vertices
getLinei(l, vi); //get the indices for the line vertices
v = getV(vi); //get the vertices corresponding to the indices
}
|
eb303393
David Mayerich
updates to the st...
|
1009
|
void getLine(unsigned l, std::vector< stim::vec<T> >& v, std::vector< stim::vec<T> >& vt){
|
cbce396e
David Mayerich
added support for...
|
1010
1011
1012
1013
1014
1015
1016
|
std::vector<unsigned> vi, vti;
getLinei(l, vi, vti); //get the indices for the line vertices
v = getV(vi); //get the vertices corresponding to the indices
vt = getVT(vti);
}
|
eb303393
David Mayerich
updates to the st...
|
1017
1018
1019
|
void getLine(unsigned l, std::vector< stim::vec<T> >& v,
std::vector< stim::vec<T> >& vt,
std::vector< stim::vec<T> >& vn){
|
cbce396e
David Mayerich
added support for...
|
1020
1021
1022
1023
1024
1025
1026
1027
1028
|
std::vector<unsigned> vi, vti, vni;
getLinei(l, vi, vti, vni); //get the indices for the line vertices
v = getV(vi); //get the vertices corresponding to the indices
vt = getVT(vti);
vn = getVN(vni);
}
|
b8b15cb8
David Mayerich
further simplific...
|
1029
1030
1031
1032
1033
1034
|
/// Return the number of vertices in a line
/// @param l is the line index
unsigned getLineN(unsigned l) {
return (unsigned)L[l].size();
}
|
cbce396e
David Mayerich
added support for...
|
1035
|
|
df036f4c
David Mayerich
added the network...
|
1036
1037
|
|
ba72c5b0
David Mayerich
added OBJ class
|
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
|
};
};
#endif
|