From 0df6a853c52d7fe45fed1ccda7ea1c38c7ff6beb Mon Sep 17 00:00:00 2001 From: pgovyadi Date: Mon, 26 Sep 2016 19:36:35 -0500 Subject: [PATCH] still need to fix backwards collision detection with propper radius --- stim/gl/gl_spider.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/stim/gl/gl_spider.h b/stim/gl/gl_spider.h index e02412d..a3cf9b5 100644 --- a/stim/gl/gl_spider.h +++ b/stim/gl/gl_spider.h @@ -1323,7 +1323,7 @@ class gl_spider // : public virtual gl_texture { std::vector cm = nt.getEdgeCenterLineMag(i); std::vector > ce = nt.getEdgeCenterLine(i); - sk.Begin(stim::OBJ_LINE); + sk1.Begin(stim::OBJ_LINE); for(int j = 0; j < ce.size(); j++) { sk1.TexCoord(cm[j]); @@ -1538,9 +1538,9 @@ class gl_spider // : public virtual gl_texture // findOptimalDirection(); // Unbind(); //THIS IS EXPERIMENTAL -// Bind(radius_texID, radius_buffID, numSamplesMag, n_pixels); -// findOptimalRadius(); -// Unbind(); + Bind(radius_texID, radius_buffID, numSamplesMag, n_pixels); + findOptimalRadius(); + Unbind(); //THIS IS EXPERIMENTAL // cL.push_back(curSeed); -- libgit2 0.21.4