From 18d406479d54b056f223c71174d02120e2a58d7c Mon Sep 17 00:00:00 2001 From: Pavel Govyadinov Date: Mon, 25 May 2015 15:09:16 -0500 Subject: [PATCH] fixed the issue with the improperly visualized textures as well as the cost function. The cost and gl/cuda/gl ping-pong is fully functional --- TextureTest.cu | 2 +- stim | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/TextureTest.cu b/TextureTest.cu index 2b344ba..73a4d59 100644 --- a/TextureTest.cu +++ b/TextureTest.cu @@ -106,7 +106,7 @@ glInit() glMatrixMode(GL_MODELVIEW); spidey = stim::gl_spider(0.515372, 0.564174, 0.494553, 0.130563, -0.98295, -0.129467, - 0.5, 0.5); + 0.03, 0.03); spidey.attachSpider(texID); Parker.setPosition(spidey.getPosition()); Parker.LookAt(spidey.getDirection()); diff --git a/stim b/stim index f1e9fe9..0fdb4ed 160000 --- a/stim +++ b/stim @@ -1 +1 @@ -Subproject commit f1e9fe98ca570f1b64ea27b8ee1efe4f9428d355 +Subproject commit 0fdb4ed4a7be8cf86aa6f4dffbd412ccdb3e09e7 -- libgit2 0.21.4