#ifndef STIM_RANDOM #define STIM_RANDOM #include #include #include #include #include namespace stim{ template class Random{ protected: void init() { srand(time(NULL)); } void init(unsigned int seed){ srand(seed); } public: /// Default Constructor Random(){ init(); } /// Constructor from a seed. /// A positive seed sets, 0 or negative yeilds the Random(unsigned int seed){ init(seed); } ///Returns a random number uniformly sampled between 0 and 1 static T uniformRandom() { return ( (T)(rand()))/( (T)(RAND_MAX)); ///generates a random number between 0 and 1 using the uniform distribution. } ///Returns a random number from a normal distribution between 0 to 1. static T normalRandom() { T u1 = uniformRandom(); T u2 = uniformRandom(); return cos(2.0*atan(1.0)*u2)*sqrt(-1.0*log(u1)); ///generate a random number using the normal distribution between 0 and 1. } ///Return a random vec3 each value between 0 and 1 from a uniform distribution. static stim::vec3 uniformRandVector() { stim::vec3 r(uniformRandom(), uniformRandom(), 1.0); ///generate a random vector using the uniform distribution between 0 and 1. return r; } ///Return a random vec3, each value between 0 and 1 from a normal distribution. static stim::vec3 normalRandVector() { stim::vec3 r(normalRandom(), normalRandom(), 1.0); ///generate a random vector using the normal distribution between 0 and 1. return r; } ///place num_samples of samples on the surface of a sphere of radius r. ///returns an std::vector of vec3's in cartisian coordinates. static std::vector > sample_sphere(unsigned int num_samples, T radius = 1, T solidAngle = stim::TAU) { std::cout << "did this" << std::endl; T PHI[2], Z[2], range; ///Range of angles in cylinderical coordinates PHI[0] = solidAngle/2; ///project the solid angle into spherical coords PHI[1] = asin(0); /// Z[0] = cos(PHI[0]); ///project the z into spherical coordinates Z[1] = cos(PHI[1]); /// range = Z[0] - Z[1]; ///the range of all possible z values. T z, theta, phi; /// temporary individual std::vector > samples; //srand(100); ///set random seed for(int i = 0; i < num_samples; i++) ///for each sample { z = uniformRandom()*range + Z[1]; ///find a random z based on the solid angle theta = uniformRandom() * stim::TAU; ///find theta phi = acos(z); ///project into spherical coord phi stim::vec3 sph(radius, theta, phi); ///assume spherical stim::vec3 cart = sph.sph2cart(); ///conver to cartesisn samples.push_back(cart); ///push into list } ///THIS IS DEBUGGING CODE, UNCOMMENT TO CHECK WHETHER THE SURFACE IS WELL SAMPLED! /* std::stringstream name; for(int i = 0; i < num_samples; i++) name << samples[i].str() << std::endl; std::ofstream outFile; outFile.open("Sampled Surface.txt"); outFile << name.str().c_str(); */ return samples; ///return full list. } }; } #endif