#ifndef RTS_GLRENDERABLEDTGRID_H #define RTS_GLRENDERABLEDTGRID_H #include "gl/glew.h" #include "gl/gl.h" #include "rtsDTGrid3D.h" enum IteratorType {PPP, PPN, PNP, PNN, NPP, NPN, NNP, NNN}; struct ValueType { float r; float g; float b; float a; }; class rts_glRenderableDTGrid : public rtsDTGrid3D { private: IteratorType m_iter_type; rtsDTGrid3D::iterator m_iterator; void init_iter_ppp(); void init_iter_ppn(); void iter_next_ppn(); void init_iter_npp(); void iter_next_npp(); void init_iter_nnn(); void iter_next_npx(rtsDTGrid2D::iterator &i2d); void iter_next(); public: void RenderPoints(unsigned int size, float camera_x, float camera_y, float camera_z); }; #endif