#ifndef STIM_CUDA_DOWN_SAMPLE_H #define STIM_CUDA_DOWN_SAMPLE_H #include #include #include #include namespace stim{ namespace cuda{ template __global__ void down_sample(T* gpuI, T* gpuI0, T resize, unsigned int x, unsigned int y){ unsigned int sigma_ds = 1/resize; unsigned int x_ds = (x/sigma_ds + (x %sigma_ds == 0 ? 0:1)); unsigned int y_ds = (y/sigma_ds + (y %sigma_ds == 0 ? 0:1)); // calculate the 2D coordinates for this current thread. int xi = blockIdx.x * blockDim.x + threadIdx.x; int yi = blockIdx.y; // convert 2D coordinates to 1D int i = yi * x_ds + xi; if(xi< x_ds && yi< y_ds){ int x_org = xi * sigma_ds ; int y_org = yi * sigma_ds ; int i_org = y_org * x + x_org; gpuI[i] = gpuI0[i_org]; } } /// Applies a Gaussian blur to a 2D image stored on the GPU template void gpu_down_sample(T* gpuI, T* gpuI0, T resize, unsigned int x, unsigned int y){ unsigned int sigma_ds = 1/resize; unsigned int x_ds = (x/sigma_ds + (x %sigma_ds == 0 ? 0:1)); unsigned int y_ds = (y/sigma_ds + (y %sigma_ds == 0 ? 0:1)); //get the number of pixels in the image // unsigned int pixels_ds = x_ds * y_ds; unsigned int max_threads = stim::maxThreadsPerBlock(); dim3 threads(max_threads, 1); dim3 blocks(x_ds/threads.x + (x_ds %threads.x == 0 ? 0:1) , y_ds); stim::cuda::gpu_gaussian_blur2(gpuI0, sigma_ds,x ,y); //resample the image down_sample <<< blocks, threads >>>(gpuI, gpuI0, resize, x, y); } /// Applies a Gaussian blur to a 2D image stored on the CPU template void cpu_down_sample(T* re_img, T* image, T resize, unsigned int x, unsigned int y){ //get the number of pixels in the image unsigned int pixels = x * y; unsigned int bytes = sizeof(T) * pixels; unsigned int sigma_ds = 1/resize; unsigned int x_ds = (x/sigma_ds + (x %sigma_ds == 0 ? 0:1)); unsigned int y_ds = (y/sigma_ds + (y %sigma_ds == 0 ? 0:1)); unsigned int bytes_ds = sizeof(T) * x_ds * y_ds; //allocate space on the GPU for the original image T* gpuI0; cudaMalloc(&gpuI0, bytes); //copy the image data to the GPU cudaMemcpy(gpuI0, image, bytes, cudaMemcpyHostToDevice); //allocate space on the GPU for the down sampled image T* gpuI; cudaMalloc(&gpuI, bytes_ds); //run the GPU-based version of the algorithm gpu_down_sample(gpuI, gpuI0, resize, x, y); //copy the image data to the GPU cudaMemcpy(re_img, gpuI, bytes_ds, cudaMemcpyHostToDevice); cudaFree(gpuI0); cudeFree(gpuI); } } } #endif