README.md
rts
Real-Time Scraps is my codebase. I use it for a lot of stuff. It mostly has a bunch of functions helpful for writing simulation, visualization, and GPU-based code.
Revisions-----
[2013-8-24] - Started re-writing this library. The new stuff will be in the rts subdirectory and I'll remove individual deprecated files over time as they are re-written.
[2013-8-24] - Re-committed this repository. It was time for a nice refresh since I'm going to be re-building it.
[2013-8-23] - Started using Boost for my command-line processing.