#ifndef GLWIDGET_H #define GLWIDGET_H #include #include "globals.h" class qtSpectrumDisplay : public QGLWidget { Q_OBJECT public: qtSpectrumDisplay(QWidget *parent = 0); ~qtSpectrumDisplay(); QSize minimumSizeHint() const; QSize sizeHint() const; public slots: /*void setXRotation(int angle); void setYRotation(int angle); void setZRotation(int angle);*/ signals: void xRotationChanged(int angle); void yRotationChanged(int angle); void zRotationChanged(int angle); protected: void initializeGL(); void paintGL(); void resizeGL(int width, int height); void mousePressEvent(QMouseEvent *event); void mouseMoveEvent(QMouseEvent *event); private: //GLuint makeObject(); void quad(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2, GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4); //void extrude(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); void normalizeAngle(int *angle); void printWavenumber(int wn); GLuint object; int xRot; int yRot; int zRot; QPoint lastPos; QColor qtGreen; QColor qtPurple; }; #endif