# # Try to find GLEW library and include path. # Once done this will define # # GLEW_FOUND # GLEW_INCLUDE_PATH # GLEW_LIBRARY # IF (WIN32) FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h $ENV{PROGRAMFILES}/GLEW/include ${PROJECT_SOURCE_DIR}/src/nvgl/glew/include DOC "The directory where GL/glew.h resides") FIND_LIBRARY( GLEW_LIBRARY NAMES glew GLEW glew32 glew32s PATHS $ENV{PROGRAMFILES}/GLEW/lib ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib DOC "The GLEW library") ELSE (WIN32) FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h /usr/include /usr/local/include /sw/include /opt/local/include DOC "The directory where GL/glew.h resides") FIND_LIBRARY( GLEW_LIBRARY NAMES GLEW glew PATHS /usr/lib64 /usr/lib /usr/local/lib64 /usr/local/lib /sw/lib /opt/local/lib DOC "The GLEW library") ENDIF (WIN32) IF (GLEW_INCLUDE_PATH) SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise") ELSE (GLEW_INCLUDE_PATH) SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise") ENDIF (GLEW_INCLUDE_PATH) MARK_AS_ADVANCED( GLEW_FOUND GLEW_INCLUDE_PATH GLEW_LIBRARY )