#include "interactivemie.h" #include qtDistortionDialog* distortionDialog; InteractiveMie::InteractiveMie(QWidget *parent, Qt::WindowFlags flags) : QMainWindow(parent, flags) { ui.setupUi(this); } InteractiveMie::~InteractiveMie() { updating = false; } void InteractiveMie::closeEvent(QCloseEvent *event) { cout<<"Exiting"<