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cpp/vote3_atomic_aabb.cuh 4.91 KB
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  #ifndef STIM_CUDA_VOTE3_ATOMIC_AABB_H
  #define STIM_CUDA_VOTE3_ATOMIC_AABB_H
  
  #include <iostream>
  #include <cuda.h>
  #include <stim/cuda/cudatools.h>
  #include <stim/cuda/cudatools/error.h>
  #include "cpyToshare.cuh"
  #define M_PI	3.14159
  #include <stim/math/circle.h>
  #include <stim/math/vec3.h>
  #include <stim/math/plane.h>
  #include <stim/math/vector.h>
  #include <stim/visualization/aabb3.h>
  
  		// this kernel calculates the vote value by adding up the gradient magnitudes of every voter that this pixel is located in their voting area
  		template<typename T>
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  		__global__ void vote3(T* gpu_vote, T* gpu_grad, T phi, T cos_phi, int rx, int ry, int rz, int x, int y, int z){
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  			int xi = blockIdx.x * blockDim.x + threadIdx.x;						//calculate x,y,z coordinates for this thread
  			
  			int grid_y = y / blockDim.y;										//find the grid size along y
  			int blockidx_y = blockIdx.y % grid_y;
  			int yi = blockidx_y * blockDim.y + threadIdx.y;
  			int zi = blockIdx.y / grid_y;
  						
  			if(xi>=x || yi>=y || zi>=z) return;
  
  			int i = zi * x * y + yi * x + xi;	  // calculate the 1D index of the voter
  			
  
  			float rx_sq = rx * rx;        // compute the square for rmax 
  			float ry_sq = ry * ry;
  			float rz_sq = rz * rz;
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  			stim::vec3<float> g(gpu_grad[3*i],gpu_grad[3*i+1],gpu_grad[3*i+2]);   // form a vec3 variable for the gradient vector
  			stim::vec3<float> g_sph = g.cart2sph();			//convert cartesian coordinate to spherical for the gradient vector
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  			float n =8;										//set the number of points to find the boundaries of the conical voting area
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  			float xc = rx * cos(g_sph[1]) * sin(g_sph[2]);			//calculate the center point of the surface of the voting area for the voter
  			float yc = ry * sin(g_sph[1]) * sin(g_sph[2]) ;
  			float zc = rz * cos(g_sph[2]) ;
  			float r = sqrt(xc*xc + yc*yc + zc*zc);
  			xc+=xi;
  			yc+=yi;
  			zc+=zi;
  			stim::vec3<float> center(xc,yc,zc);
  			
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  			float d = 2 * r * tan(phi);		//find the diameter of the conical voting area
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  			stim::vec3<float> norm = g.norm();			//compute the normalize gradient vector
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  			float step = 360.0/n;
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  			stim::circle<float>  cir(center, d, norm);
  			stim::aabb3<int> bb(xi,yi,zi);
  			bb.insert(xc,yc,zc);
  			for(float j = 0; j <360.0; j += step){
  				stim::vec3<float> out = cir.p(j);
  				bb.insert(out[0], out[1], out[2]);
  			}
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  			bb.trim_low(xi-rx, yi-ry, zi-rz);
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  			bb.trim_low(0,0,0);
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  			bb.trim_high(xi+rx, yi+ry, zi+rz);
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  			bb.trim_high(x-1, y-1, z-1);
  			int bx,by,bz;
  			int dx, dy, dz;
  			float dx_sq, dy_sq, dz_sq;
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  			float dist, cos_diff;
  			int idx_c;
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  			for (bz=bb.low[2]; bz<=bb.high[2]; bz++){
  				dz = bz - zi;							//compute the distance bw the voter and the current counter along z axis
  				dz_sq = dz * dz;
  				for (by=bb.low[1]; by<=bb.high[1]; by++){
  					dy = by - yi;								//compute the distance bw the voter and the current counter along y axis
  					dy_sq = dy * dy;
  					for (bx=bb.low[0]; bx<=bb.high[0]; bx++){
  						dx = bx - xi;								//compute the distance bw the voter and the current counter along x axis
  						dx_sq = dx * dx;
  
  						dist = sqrt(dx_sq + dy_sq + dz_sq);			//calculate the distance between the voter and the current counter
  						cos_diff = (norm[0] * dx + norm[1] * dy +  norm[2] * dz)/dist;			 // calculate the cosine of angle between the voter and the current counter
  						if ( ( (dx_sq/rx_sq + dy_sq/ry_sq + dz_sq/rz_sq) <=1 ) && (cos_diff >=cos_phi) ){			//check if the current counter located in the voting area of the voter    
  							idx_c = (bz* y + by) * x + bx;			//calculate the 1D index for the current counter
  							atomicAdd (&gpu_vote[idx_c] , g_sph[0]);
  						}								
  					}						
  				}				
  			}	
  		}
  
  		template<typename T>
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  		void gpu_vote3(T* gpu_vote, T* gpu_grad, T phi, T cos_phi, unsigned int r[], unsigned int x, unsigned int y, unsigned int z){
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  			unsigned int max_threads = stim::maxThreadsPerBlock();
  			dim3 threads(sqrt (max_threads),sqrt (max_threads));
  			dim3 blocks(x / threads.x + 1, (y / threads.y + 1) * z);
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  			vote3 <T> <<< blocks, threads >>>(gpu_vote, gpu_grad, phi, cos_phi, r[0], r[1], r[2], x , y, z);			//call the kernel to do the voting
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  		}
  
  
  		template<typename T>
  		void cpu_vote3(T* cpu_vote, T* cpu_grad, T cos_phi, unsigned int r[], unsigned int x, unsigned int y, unsigned int z){
  
  			//calculate the number of bytes in the array
  			unsigned int bytes = x * y * z * sizeof(T);
  
  			
  			//allocate space on the GPU for the Vote Image
  			T* gpu_vote;
  			cudaMalloc(&gpu_vote, bytes);		
  
  			//allocate space on the GPU for the input Gradient image
  			T* gpu_grad;
  			cudaMalloc(&gpu_grad, bytes*3);
  			
  			
  			//copy the Gradient data to the GPU
  			cudaMemcpy(gpu_grad, cpu_grad, bytes*3, cudaMemcpyHostToDevice);
  			
  					
  			//call the GPU version of the vote calculation function
  			gpu_vote3<T>(gpu_vote, gpu_grad, cos_phi, r, x , y, z);
  							
  			//copy the Vote Data back to the CPU
  			cudaMemcpy(cpu_vote, gpu_vote, bytes, cudaMemcpyDeviceToHost) ;
  
  			//free allocated memory
  			cudaFree(gpu_vote);
  			cudaFree(gpu_grad);
  			
  		}
  
  
  #endif