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cpp/update_dir3.cuh 6.52 KB
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  #ifndef STIM_CUDA_UPDATE_DIR3_H
  #define STIM_CUDA_UPDATE_DIR3_H
  
  # include <iostream>
  # include <cuda.h>
  #include <stim/cuda/cudatools.h>
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  #include "cpyToshare.cuh"
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  		// this kernel calculates the voting direction for the next iteration based on the angle between the location of this voter and the maximum vote value in its voting area.
  		template<typename T>
  		__global__ void update_dir3(T* gpu_dir, T* gpu_grad, T* gpu_vote, T cos_phi, int rx, int ry, int rz,  int x,  int y, int z){
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  			extern __shared__ float s_vote[];
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  			//calculate x,y,z coordinates for this thread
  			int xi = blockIdx.x * blockDim.x + threadIdx.x;
  			//find the grid size along y
  			int grid_y = y / blockDim.y;
  			int blockidx_y = blockIdx.y % grid_y;
  			int yi = blockidx_y * blockDim.y + threadIdx.y;
  			int zi = blockIdx.y / grid_y;
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  			//compute the global 1D index for this pixel
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  			int i = zi * x * y + yi * x + xi;
  
  			if(xi >= x|| yi >= y || zi>= z) return;
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  			// find the starting points for this block along the x and y directions
  			int bxi = blockIdx.x * blockDim.x;
  			int byi = blockidx_y * blockDim.y;
  			//find the starting points and the size of the window, which will be copied to the 2D-shared memory
  			int bxs = bxi - rx;
  			int bys = byi - ry;
  			int xwidth = 2 * rx + blockDim.x;
  			int ywidth = 2 * ry + blockDim.y;
  			//compute the coordinations of this pixel in the 2D-shared memory.
  			int sx_rx = threadIdx.x + rx;
  			int sy_ry = threadIdx.y + ry;
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  			//find the gradient values along the x, y ,z axis, and the gradient magnitude for the voter
  			float g_v_x = gpu_grad[i * 3 + 0];
  			float g_v_y = gpu_grad[i * 3 + 1];
  			float g_v_z = gpu_grad[i * 3 + 2];
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  			float mag_v = sqrt( g_v_x * g_v_x + g_v_y * g_v_y + g_v_z * g_v_z);
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  			// define a local variable to maximum value of the vote image in the voting area for this voter
  			float max = 0;
  			float l_vote = 0;
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  			// define local variables for the x, y, and z coordinations point to the vote direction
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  			float id_x = g_v_x;
  			float id_y = g_v_y;
  			float id_z = g_v_z;
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  			int rx_sq = rx * rx;
  			int ry_sq = ry * ry;
  			int rz_sq = rz * rz;
  
  			for (int z_p = -rz; z_p<=rz; z_p++){
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  				int zi_p = zi + z_p;
  				if ((zi_p) >=0 && (zi_p) < z){
  					//call the function to copy one slide of vote date to the 2D-shared memory.
  					__syncthreads();
  					cpyG2S2D<float>(s_vote, gpu_vote, bxs, bys, zi + z_p, xwidth, ywidth, threadIdx, blockDim, x, y);
  					__syncthreads();								
  					float z_sq = z_p * z_p;		
  					float d_z_sq = (z_sq)/rz_sq;
  					for(int y_p = -ry; y_p <= ry; y_p++){
  
  						float y_sq = y_p * y_p;
  						float yz_sq = y_sq + z_sq;
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  						int yi_p = (yi + y_p) ;
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  						float d_yz_sq = (y_sq)/ry_sq + d_z_sq;
  						unsigned int s_y1d = (sy_ry + y_p) * xwidth;
  						for(int x_p = -rx; x_p <= rx; x_p++){
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  							//check if the current pixel is inside of the data-set.
  							int xi_p = (xi + x_p) ;
  							if (yi_p >=0 && yi_p < y && xi_p >=0 && xi_p < x){
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  								//calculate the distance between the pixel and the current voter.
  								float x_sq = x_p * x_p;															
  								float d_pv = sqrt(x_sq + yz_sq);
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  								// calculate the angle between the pixel and the current voter.
  								float cos_diff = (g_v_x * x_p + g_v_y * y_p + g_v_z * z_p)/(d_pv * mag_v);
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  								if ((((x_sq)/rx_sq + d_yz_sq )<= 1) && (cos_diff >= cos_phi)){
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  									//calculate the 1D index for the current pixel in the 2D-shared memory
  									unsigned int id_s = s_y1d + (sx_rx + x_p);
  									l_vote = s_vote[id_s];
  						
  								// compare the vote value of this pixel with the max value to find the maxima and its index.
  									if  (l_vote>max) {
  
  										max = l_vote;
  										id_x = x_p;
  										id_y = y_p;
  										id_z = z_p;
  									}
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  								}
  							}
  						}
  					}
  				}
  			}
  							
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  		float m_id = sqrt (id_x*id_x + id_y*id_y + id_z*id_z);
  			gpu_dir[i * 3 + 0] = mag_v * (id_x/m_id);
  			gpu_dir[i * 3 + 1] = mag_v * (id_y/m_id);
  			gpu_dir[i * 3 + 2] = mag_v * (id_z/m_id);
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  		}
  		
  		// this kernel updates the gradient direction by the calculated voting direction.
  		template<typename T>
  		__global__ void update_grad3(T* gpu_grad, T* gpu_dir, int x, int y, int z){
  
  			//calculate x,y,z coordinates for this thread
  			int xi = blockIdx.x * blockDim.x + threadIdx.x;
  			//find the grid size along y
  			int grid_y = y / blockDim.y;
  			int blockidx_y = blockIdx.y % grid_y;
  			int yi = blockidx_y * blockDim.y + threadIdx.y;
  			int zi = blockIdx.y / grid_y;
  			int i = zi * x * y + yi * x + xi;
  
  			if(xi >= x || yi >= y || zi >= z) return;
  			//update the gradient image with the new direction direction
  			gpu_grad[i * 3 + 0] = gpu_dir [i * 3 + 0];
  			gpu_grad[i * 3 + 1] = gpu_dir [i * 3 + 1];
  			gpu_grad[i * 3 + 2] = gpu_dir [i * 3 + 2];
  		}
  		
  		template<typename T>
  		void gpu_update_dir3(T* gpu_grad, T* gpu_vote, T cos_phi, unsigned int r[], unsigned int x, unsigned int y, unsigned int z){
  
  			unsigned int max_threads = stim::maxThreadsPerBlock();
  			dim3 threads(sqrt (max_threads),sqrt (max_threads));
  			dim3 blocks(x / threads.x + 1, (y / threads.y + 1) * z);
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  			unsigned int shared_bytes = (threads.x + 2*r[0])*(threads.y + 2*r[1])*sizeof(T);			
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  			// allocate space on the GPU for the updated vote direction
  			T* gpu_dir;
  			cudaMalloc(&gpu_dir, x * y * z * sizeof(T) * 3);	
  
  			//call the kernel to calculate the new voting direction
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  			update_dir3 <<< blocks, threads, shared_bytes >>>(gpu_dir, gpu_grad, gpu_vote, cos_phi, r[0], r[1], r[2], x , y, z);
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  			//call the kernel to update the gradient direction
  			update_grad3 <<< blocks, threads >>>(gpu_grad, gpu_dir, x , y, z);
  			
  			//free allocated memory
  			cudaFree(gpu_dir);
  
  		}
  		
  		template<typename T>
  		void cpu_update_dir3(T* cpu_grad, T* cpu_vote, T cos_phi, unsigned int r[], unsigned int x, unsigned int y, unsigned int z){
  
  			//calculate the number of bytes in the array
  			unsigned int bytes = x * y * z * sizeof(T);
  
  			//allocate space on the GPU for the Vote data
  			T* gpu_vote;
  			cudaMalloc(&gpu_vote, bytes);
  
  			//copy the input vote data to the GPU
  			cudaMemcpy(gpu_vote, cpu_vote, bytes, cudaMemcpyHostToDevice);	
  
  			//allocate space on the GPU for the Gradient data
  			T* gpu_grad;
  			cudaMalloc(&gpu_grad, bytes*3);
  
  			//copy the Gradient data to the GPU
  			cudaMemcpy(gpu_grad, cpu_grad, bytes*3, cudaMemcpyHostToDevice);
  
  			//call the GPU version of the update direction function
  			gpu_update_dir3<T>(gpu_grad, gpu_vote, cos_phi, r, x , y, z);
  							
  			//copy the new gradient image back to the CPU
  			cudaMemcpy(cpu_grad, gpu_grad, bytes*3, cudaMemcpyDeviceToHost) ;
  
  			//free allocated memory
  			cudaFree(gpu_vote);
  			cudaFree(gpu_grad);
  		}
  		
  
  
  #endif