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VolumeSourceStruct.h 185 Bytes
ee96a02c   David Mayerich   first commit from...
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  #ifndef VOLUME_SOURCE_STRUCT_H
  #define VOLUME_SOURCE_STRUCT_H
  
  #include "rtsCamera.h"
  
  struct VolumeSource
  {
  	string Name;
  	rtsCamera S;
  
  	//GLSL attach points
  	float pos[3];
  };
  
  #endif