CMakeLists.txt 1.21 KB
#Specify the version being used aswell as the language
cmake_minimum_required(VERSION 2.8)
#Name your project here
project(rts-validate)

#set the module directory
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}")

#set up CUDA
find_package(CUDA)

#find OpenGL
find_package(OpenGL REQUIRED)

#find GLUT
set(GLUT_ROOT_PATH $ENV{GLUT_ROOT_PATH})
find_package(GLUT REQUIRED)

#find GLEW
find_package(GLEW REQUIRED)

#ask the user for the RTS location
set(RTS_ROOT_PATH $ENV{RTS_ROOT_PATH})
find_package(RTS REQUIRED)

#set the include directories
include_directories(
	${CMAKE_CURRENT_BINARY_DIR}
	${OPENGL_INCLUDE_DIR}
	${GLEW_INCLUDE_PATH}
	${GLUT_INCLUDE_DIR}
	${RTS_INCLUDE_DIR}
)

#enable warnings
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
	add_definitions(-Wall)
endif()

#Assign source files to the appropriate variables
file(GLOB SRC_CPP "*.cpp")
file(GLOB SRC_H "*.h")
file(GLOB SRC_CU "*.cu")

#create an executable
cuda_add_executable(rts-validate ${SRC_CPP} ${SRC_H} ${UI_H} ${SRC_CU})

#set the link libraries
target_link_libraries(rts-validate ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${GLEW_LIBRARY} ${CUDA_cufft_LIBRARY} ${GLUT_glut_LIBRARY})