kdtree.cuh 18.4 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414
// right now the size of CUDA STACK is set to 1000, increase it if you mean to make deeper tree
// data should be stored in row-major
// x1,x2,x3,x4,x5......
// y1,y2,y3,y4,y5......
// ....................
// ....................

#ifndef KDTREE_H
#define KDTREE_H

#include "device_launch_parameters.h"
#include <cuda.h>
#include <cuda_runtime_api.h>
#include "cuda_runtime.h"
#include <vector>
#include <float.h>
#include <iostream>
#include <algorithm>
#include <stim/cuda/cudatools/error.h>

namespace stim {
	namespace kdtree {
		template<typename T, int D>											// typename refers to float or double while D refers to dimension of points
		struct point {
			T dim[D];														// create a structure to store every one input point
		};

		template<typename T>
		class kdnode {
		public:
			kdnode() {														// constructor for initializing a kdnode
				parent = NULL;												// set every node's parent, left and right kdnode pointers to NULL
				left = NULL;
				right = NULL;
				parent_idx = -1;											// set parent node index to default -1
				left_idx = -1;
				right_idx = -1;
				split_value = -1;											// set split_value to default -1
			}
			int idx;														// index of current node
			int parent_idx, left_idx, right_idx;							// index of parent, left and right nodes
			kdnode *parent, *left, *right;									// parent, left and right kdnodes
			T split_value;													// splitting value of current node
			std::vector <size_t> indices;									// it indicates the points' indices that current node has 
			size_t level;													// tree level of current node
		};
	}				// end of namespace kdtree

	template <typename T, int D = 3>										// set dimension of data to default 3
	class cpu_kdtree {
	protected:
		int current_axis;													// current judging axis
		int cmps;															// count how many time of comparisons (just for cpu-kdtree)
		int n_id;															// store the total number of nodes
		std::vector <kdtree::point<T, D>> *tmp_points;						// transfer or temp points
		kdtree::kdnode<T> *root;											// root node
		static cpu_kdtree<T, D> *cur_tree_ptr;
	public:
		cpu_kdtree() {														// constructor for creating a cpu_kdtree
			cur_tree_ptr = this;												// create  a class pointer points to the current class value
			n_id = 0;														// set total number of points to default 0
		}
		~cpu_kdtree() {											  			// destructor of cpu_kdtree
			std::vector <kdtree::kdnode<T>*> next_nodes;
			next_nodes.push_back(root);
			while (next_nodes.size()) {
				std::vector <kdtree::kdnode<T>*> next_search_nodes;
				while (next_nodes.size()) {
					kdtree::kdnode<T> *cur = next_nodes.back();
					next_nodes.pop_back();
					if (cur->left)
						next_search_nodes.push_back(cur->left);
					if (cur->right)
						next_search_nodes.push_back(cur->right);
					delete cur;
				}
				next_nodes = next_search_nodes;
			}
			root = NULL;
		}
		void Create(std::vector <kdtree::point<T, D>> &reference_points, size_t max_levels) {
			tmp_points = &reference_points;												
			root = new kdtree::kdnode<T>();									// initializing the root node
			root->idx = n_id++;												// the index of root is 0
			root->level = 0;												// tree level begins at 0
			root->indices.resize(reference_points.size());					// get the number of points
			for (size_t i = 0; i < reference_points.size(); i++) {
				root->indices[i] = i;										// set indices of input points
			}
			std::vector <kdtree::kdnode<T>*> next_nodes;					// next nodes
			next_nodes.push_back(root);										// push back the root node
			while (next_nodes.size()) {
				std::vector <kdtree::kdnode<T>*> next_search_nodes;			// next search nodes
				while (next_nodes.size()) {									// two same WHILE is because we need to make a new vector to store nodes for search
					kdtree::kdnode<T> *current_node = next_nodes.back();	// handle node one by one (right first) 
					next_nodes.pop_back();									// pop out current node in order to store next round of nodes
					if (current_node->level < max_levels) {					
						if (current_node->indices.size() > 1) {				// split if the nonleaf node contains more than one point
							kdtree::kdnode<T> *left = new kdtree::kdnode<T>();
							kdtree::kdnode<T> *right = new kdtree::kdnode<T>();
							left->idx = n_id++;								// set the index of current node's left node
							right->idx = n_id++;							
							Split(current_node, left, right);				// split left and right and determine a node
							std::vector <size_t> temp;						// empty vecters of int
							//temp.resize(current_node->indices.size());
							current_node->indices.swap(temp);				// clean up current node's indices
							current_node->left = left;
							current_node->right = right;
							current_node->left_idx = left->idx;				
							current_node->right_idx = right->idx;					
							if (right->indices.size())
								next_search_nodes.push_back(right);			// left pop out first
							if (left->indices.size())
								next_search_nodes.push_back(left);	
						}
					}
				}
				next_nodes = next_search_nodes;								// go deeper within the tree
			}
		}
		static bool SortPoints(const size_t a, const size_t b) {						// create functor for std::sort
			std::vector <kdtree::point<T, D>> &pts = *cur_tree_ptr->tmp_points;			// put cur_tree_ptr to current input points' pointer
			return pts[a].dim[cur_tree_ptr->current_axis] < pts[b].dim[cur_tree_ptr->current_axis];
		}
		void Split(kdtree::kdnode<T> *cur, kdtree::kdnode<T> *left, kdtree::kdnode<T> *right) {
			std::vector <kdtree::point<T, D>> &pts = *tmp_points;
			current_axis = cur->level % D;												// indicate the judicative dimension or axis
			std::sort(cur->indices.begin(), cur->indices.end(), SortPoints);			// using SortPoints as comparison function to sort the data
			size_t mid_value = cur->indices[cur->indices.size() / 2];                   // odd in the mid_value, even take the floor
			cur->split_value = pts[mid_value].dim[current_axis];						// get the parent node
			left->parent = cur;                                                         // set the parent of the next search nodes to current node
			right->parent = cur;
			left->level = cur->level + 1;												// level + 1
			right->level = cur->level + 1;
			left->parent_idx = cur->idx;                                                // set its parent node's index
			right->parent_idx = cur->idx;                                            
			for (size_t i = 0; i < cur->indices.size(); i++) {							// split into left and right half-space one by one
				size_t idx = cur->indices[i];
				if (pts[idx].dim[current_axis] < cur->split_value)
					left->indices.push_back(idx);
				else
					right->indices.push_back(idx);
			}
		}
		int GetNumNodes() const {														// get the total number of nodes
			return n_id; 
		}
		kdtree::kdnode<T>* GetRoot() const {											// get the root node of tree
			return root; 
		}
	};				//end class kdtree

	template <typename T, int D>
	cpu_kdtree<T, D>* cpu_kdtree<T, D>::cur_tree_ptr = NULL;							// definition of cur_tree_ptr pointer points to the current class

	template <typename T>
	struct cuda_kdnode {
		int parent, left, right;														
		T split_value;
		size_t num_index;																// number of indices it has
		int index;																		// the beginning index
		size_t level;
	};

	template <typename T, int D>
	__device__ T Distance(kdtree::point<T, D> &a, kdtree::point<T, D> &b) {
		T dist = 0;

		for (size_t i = 0; i < D; i++) {
			T d = a.dim[i] - b.dim[i];
			dist += d*d;
		}
		return dist;
	}
	template <typename T, int D>
	__device__ void SearchAtNode(cuda_kdnode<T> *nodes, size_t *indices, kdtree::point<T, D> *d_reference_points, int cur, kdtree::point<T, D> &d_query_point, size_t *d_index, T *d_distance, int *d_node) {
		T best_distance = FLT_MAX;
		size_t best_index = 0;

		while (true) {																	// break until reach the bottom
			int split_axis = nodes[cur].level % D;
			if (nodes[cur].left == -1) {												// check whether it has left node or not
				*d_node = cur;
				for (int i = 0; i < nodes[cur].num_index; i++) {
					size_t idx = indices[nodes[cur].index + i];
					T dist = Distance<T, D>(d_query_point, d_reference_points[idx]);
					if (dist < best_distance) {
						best_distance = dist;
						best_index = idx;
					}
				}
			break;
			}
			else if (d_query_point.dim[split_axis] < nodes[cur].split_value) {			// jump into specific son node
				cur = nodes[cur].left;
			}
			else {
				cur = nodes[cur].right;
			}
		}
		*d_distance = best_distance;
		*d_index = best_index;
	}
	template <typename T, int D>
	__device__ void SearchAtNodeRange(cuda_kdnode<T> *nodes, size_t *indices, kdtree::point<T, D> *d_reference_points, kdtree::point<T, D> &d_query_point, int cur, T range, size_t *d_index, T *d_distance, size_t id, int *next_nodes, int *next_search_nodes, int *Judge) {
		T best_distance = FLT_MAX;
		size_t best_index = 0;

		int next_nodes_pos = 0;															// initialize pop out order index
		next_nodes[id * 1000 + next_nodes_pos] = cur;									// find data that belongs to the very specific thread
		next_nodes_pos++;

		while (next_nodes_pos) {
			int next_search_nodes_pos = 0;												// record push back order index
			while (next_nodes_pos) {
				cur = next_nodes[id * 1000 + next_nodes_pos - 1];						// pop out the last push in one and keep poping out
				next_nodes_pos--;
				int split_axis = nodes[cur].level % D;

				if (nodes[cur].left == -1) {
					for (int i = 0; i < nodes[cur].num_index; i++) {
						int idx = indices[nodes[cur].index + i];						// all indices are stored in one array, pick up from every node's beginning index
						T d = Distance<T>(d_query_point, d_reference_points[idx]);
						if (d < best_distance) {
							best_distance = d;
							best_index = idx;
						}
					}
				}
				else {
					T d = d_query_point.dim[split_axis] - nodes[cur].split_value;

					if (fabs(d) > range) {
						if (d < 0) {
							next_search_nodes[id * 1000 + next_search_nodes_pos] = nodes[cur].left;
							next_search_nodes_pos++;
						}
						else {
							next_search_nodes[id * 1000 + next_search_nodes_pos] = nodes[cur].right;
							next_search_nodes_pos++;
						}
					}
					else {
						next_search_nodes[id * 1000 + next_search_nodes_pos] = nodes[cur].right;
						next_search_nodes_pos++;
						next_search_nodes[id * 1000 + next_search_nodes_pos] = nodes[cur].left;
						next_search_nodes_pos++;
						if (next_search_nodes_pos > 1000) {
							printf("Thread conflict might be caused by thread %d, so please try smaller input max_tree_levels\n", id);
							(*Judge)++;
						}
					}
				}
			}
			for (int i = 0; i < next_search_nodes_pos; i++)
				next_nodes[id * 1000 + i] = next_search_nodes[id * 1000 + i];
			next_nodes_pos = next_search_nodes_pos;										
		}
		*d_distance = best_distance;
		*d_index = best_index;
	}
	template <typename T, int D>
	__device__ void Search(cuda_kdnode<T> *nodes, size_t *indices, kdtree::point<T, D> *d_reference_points, kdtree::point<T, D> &d_query_point, size_t *d_index, T *d_distance, size_t id, int *next_nodes, int *next_search_nodes, int *Judge) {
		int best_node = 0;
		T best_distance = FLT_MAX;
		size_t best_index = 0;
		T radius = 0;

		SearchAtNode<T, D>(nodes, indices, d_reference_points, 0, d_query_point, &best_index, &best_distance, &best_node);
		radius = sqrt(best_distance);																															// get range
		int cur = best_node;

		while (nodes[cur].parent != -1) {
			int parent = nodes[cur].parent;
			int split_axis = nodes[parent].level % D;

			T tmp_dist = FLT_MAX;
			size_t tmp_idx;
			if (fabs(nodes[parent].split_value - d_query_point.dim[split_axis]) <= radius) {
				if (nodes[parent].left != cur)
					SearchAtNodeRange(nodes, indices, d_reference_points, d_query_point, nodes[parent].left, radius, &tmp_idx, &tmp_dist, id, next_nodes, next_search_nodes, Judge);
				else
					SearchAtNodeRange(nodes, indices, d_reference_points, d_query_point, nodes[parent].right, radius, &tmp_idx, &tmp_dist, id, next_nodes, next_search_nodes, Judge);
			}
			if (tmp_dist < best_distance) {
				best_distance = tmp_dist;
				best_index = tmp_idx;
			}
			cur = parent;
		}
		*d_distance = sqrt(best_distance);
		*d_index = best_index;
	}
	template <typename T, int D>
	__global__ void SearchBatch(cuda_kdnode<T> *nodes, size_t *indices, kdtree::point<T, D> *d_reference_points, kdtree::point<T, D> *d_query_points, size_t d_query_count, size_t *d_indices, T *d_distances, int *next_nodes, int *next_search_nodes, int *Judge) {
		size_t idx = blockIdx.x * blockDim.x + threadIdx.x;
		if (idx >= d_query_count) return;																														 // avoid segfault

		Search<T, D>(nodes, indices, d_reference_points, d_query_points[idx], &d_indices[idx], &d_distances[idx], idx, next_nodes, next_search_nodes, Judge);    // every query points are independent
	}

	template <typename T, int D = 3>
	class cuda_kdtree {
	protected:
		cuda_kdnode<T> *d_nodes;                                                    																		 
		size_t *d_index;
		kdtree::point<T, D>* d_reference_points;
		size_t d_reference_count;
	public:
		~cuda_kdtree() {
			HANDLE_ERROR(cudaFree(d_nodes));
			HANDLE_ERROR(cudaFree(d_index));
			HANDLE_ERROR(cudaFree(d_reference_points));
		}
		void CreateKDTree(T *h_reference_points, size_t reference_count, size_t dim_count, size_t max_levels) {
			if (max_levels > 10) {
				std::cout<<"The max_tree_levels should be smaller!"<<std::endl;
				exit(1);
			}
			std::vector <kdtree::point<T, D>> reference_points(reference_count);																				// restore the reference points in particular way
			for (size_t j = 0; j < reference_count; j++)
				for (size_t i = 0; i < dim_count; i++)
					reference_points[j].dim[i] = h_reference_points[j * dim_count + i];
			cpu_kdtree<T, D> tree;																																// creating a tree on cpu
			tree.Create(reference_points, max_levels);																											// building a tree on cpu
			kdtree::kdnode<T> *d_root = tree.GetRoot();
			int num_nodes = tree.GetNumNodes();
			d_reference_count = reference_points.size();																										// also equals to reference_count

			HANDLE_ERROR(cudaMalloc((void**)&d_nodes, sizeof(cuda_kdnode<T>) * num_nodes));																		// copy data from host to device
			HANDLE_ERROR(cudaMalloc((void**)&d_index, sizeof(size_t) * d_reference_count));
			HANDLE_ERROR(cudaMalloc((void**)&d_reference_points, sizeof(kdtree::point<T, D>) * d_reference_count));

			std::vector <cuda_kdnode<T>> tmp_nodes(num_nodes);																									
			std::vector <size_t> indices(d_reference_count);
			std::vector <kdtree::kdnode<T>*> next_nodes;
			size_t cur_pos = 0;
			next_nodes.push_back(d_root);
			while (next_nodes.size()) {
				std::vector <typename kdtree::kdnode<T>*> next_search_nodes;
				while (next_nodes.size()) {
					kdtree::kdnode<T> *cur = next_nodes.back();
					next_nodes.pop_back();
					int id = cur->idx;																															// the nodes at same level are independent
					tmp_nodes[id].level = cur->level;
					tmp_nodes[id].parent = cur->parent_idx;
					tmp_nodes[id].left = cur->left_idx;
					tmp_nodes[id].right = cur->right_idx;
					tmp_nodes[id].split_value = cur->split_value;
					tmp_nodes[id].num_index = cur->indices.size();																								// number of index
					if (cur->indices.size()) {
						for (size_t i = 0; i < cur->indices.size(); i++)
							indices[cur_pos + i] = cur->indices[i];

						tmp_nodes[id].index = (int)cur_pos;																										// beginning index of reference_points that every bottom node has
						cur_pos += cur->indices.size();																											// store indices continuously for every query_point
					}
					else {
						tmp_nodes[id].index = -1;
					}

					if (cur->left)
						next_search_nodes.push_back(cur->left);

					if (cur->right)
						next_search_nodes.push_back(cur->right);
				}
				next_nodes = next_search_nodes;
			}
			HANDLE_ERROR(cudaMemcpy(d_nodes, &tmp_nodes[0], sizeof(cuda_kdnode<T>) * tmp_nodes.size(), cudaMemcpyHostToDevice));
			HANDLE_ERROR(cudaMemcpy(d_index, &indices[0], sizeof(size_t) * indices.size(), cudaMemcpyHostToDevice));
			HANDLE_ERROR(cudaMemcpy(d_reference_points, &reference_points[0], sizeof(kdtree::point<T, D>) * reference_points.size(), cudaMemcpyHostToDevice));
		}
		void Search(T *h_query_points, size_t query_count, size_t dim_count, T *dists, size_t *indices) {
			std::vector <kdtree::point<T, D>> query_points(query_count);
			for (size_t j = 0; j < query_count; j++)
				for (size_t i = 0; i < dim_count; i++)
					query_points[j].dim[i] = h_query_points[j * dim_count + i];

			unsigned int threads = (unsigned int)(query_points.size() > 1024 ? 1024 : query_points.size());
			unsigned int blocks = (unsigned int)(query_points.size() / threads + (query_points.size() % threads ? 1 : 0));

			kdtree::point<T, D> *d_query_points;																												// create a pointer pointing to query points on gpu
			size_t *d_indices;
			T *d_distances;

			int *next_nodes;																																	// create two STACK-like array
			int *next_search_nodes;

			int *Judge = NULL;																																	// judge variable to see whether one thread is overwrite another thread's memory																						
		
			HANDLE_ERROR(cudaMalloc((void**)&d_query_points, sizeof(T) * query_points.size() * D));
			HANDLE_ERROR(cudaMalloc((void**)&d_indices, sizeof(size_t) * query_points.size()));
			HANDLE_ERROR(cudaMalloc((void**)&d_distances, sizeof(T) * query_points.size()));
			HANDLE_ERROR(cudaMalloc((void**)&next_nodes, threads * blocks * 1000 * sizeof(int)));																// STACK size right now is 1000, you can change it if you mean to
			HANDLE_ERROR(cudaMalloc((void**)&next_search_nodes, threads * blocks * 1000 * sizeof(int)));	
			HANDLE_ERROR(cudaMemcpy(d_query_points, &query_points[0], sizeof(T) * query_points.size() * D, cudaMemcpyHostToDevice));

			SearchBatch<<<threads, blocks>>> (d_nodes, d_index, d_reference_points, d_query_points, query_points.size(), d_indices, d_distances, next_nodes, next_search_nodes, Judge);

			if (Judge == NULL) {																																// do the following work if the thread works safely
				HANDLE_ERROR(cudaMemcpy(indices, d_indices, sizeof(size_t) * query_points.size(), cudaMemcpyDeviceToHost));
				HANDLE_ERROR(cudaMemcpy(dists, d_distances, sizeof(T) * query_points.size(), cudaMemcpyDeviceToHost));
			}

			HANDLE_ERROR(cudaFree(next_nodes));
			HANDLE_ERROR(cudaFree(next_search_nodes));
			HANDLE_ERROR(cudaFree(d_query_points));
			HANDLE_ERROR(cudaFree(d_indices));
			HANDLE_ERROR(cudaFree(d_distances));
		}
	};
}				//end namespace stim
#endif