aabbn.h
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#ifndef STIM_AABB3_H
#define STIM_AABB3_H
#include <vector>
#include <stim/cuda/cudatools/callable.h>
namespace stim{
/// Structure for a 3D axis aligned bounding box
template<typename T, size_t D>
struct aabbn{
//protected:
T low[D]; //top left corner position
T high[D]; //dimensions along x and y and z
CUDA_CALLABLE void init(T* i) {
for (size_t d = 0; d < D; d++)
low[d] = high[d] = i[d];
}
//public:
//CUDA_CALLABLE aabbn(){ //initialize an axis aligned bounding box of size 0 at the given position
// for(size_t d = 0; d < D; d++)
// low[d] = high[d] = 0;
//}
CUDA_CALLABLE aabbn() {}
CUDA_CALLABLE aabbn(T* i) {
init(i);
}
//insert a point into the bounding box, growing the box appropriately
CUDA_CALLABLE void insert(T* p){
for(size_t d = 0; d < D; d++){
if(p[d] < low[d]) low[d] = p[d];
if(p[d] > high[d]) high[d] = p[d];
}
}
//trim the bounding box so that the lower bounds are b(x, y, z, ...)
CUDA_CALLABLE void trim_low(T* b){
for(size_t d = 0; d < D; d++)
if(low[d] < b[d]) low[d] = b[d];
}
CUDA_CALLABLE void trim_high(T* b){
for(size_t d = 0; d < D; d++)
if(low[d] > b[d]) low[d] = b[d];
}
CUDA_CALLABLE T length(size_t d) {
return high[d] - low[d];
}
CUDA_CALLABLE aabbn<T, D> operator*(T s) {
aabbn<T, D> newbox;
for (size_t d = 0; d < D; d++) {
T c = (low[d] + high[d]) / 2;
T l = high[d] - low[d];
newbox.low[d] = c - l * s / 2;
newbox.high[d] = c + l * s / 2;
}
return newbox;
}
};
}
#endif