Commit a506d41f810f876b1358b5a7e03eb9e212329724
1 parent
d4721000
fixed the methods for vessel tracking, findOptPosition, Direction, and Magnitude…
…, and setMatrix. Added a -scalar method to the mathvec.h class that fixed a segfault
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6 additions
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53 deletions
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stim/gl/gl_spider.h
... | ... | @@ -63,9 +63,6 @@ class gl_spider |
63 | 63 | void |
64 | 64 | findOptimalDirection() |
65 | 65 | { |
66 | - //genTemplate(dV, 0); | |
67 | - cout << "|||||||||||DIRECTION||||||||: " << endl; | |
68 | - cout << "Direction Before: " << d << endl; | |
69 | 66 | setMatrix(); |
70 | 67 | glCallList(dList); |
71 | 68 | int best = getCost(); |
... | ... | @@ -74,16 +71,12 @@ class gl_spider |
74 | 71 | dV[best][1]*S[1]*R[1], |
75 | 72 | dV[best][2]*S[2]*R[2], |
76 | 73 | 0); |
77 | - cout << "Best Vector: " << next << endl; | |
78 | 74 | next = (cT*next).norm(); |
79 | - cout << "Best Vector after Mat Mult: " << next << endl; | |
80 | 75 | //next = (cT*next); |
81 | 76 | setPosition( p[0]+next[0]*m[0]/stepsize, |
82 | 77 | p[1]+next[1]*m[0]/stepsize, |
83 | 78 | p[2]+next[2]*m[0]/stepsize); |
84 | 79 | setDirection(next[0], next[1], next[2]); |
85 | - cout << "Direction After: " << d << endl; | |
86 | - cout << "Direction After: " << d << endl; | |
87 | 80 | } |
88 | 81 | |
89 | 82 | /// Method for finding the best d for the spider. |
... | ... | @@ -92,7 +85,6 @@ class gl_spider |
92 | 85 | void |
93 | 86 | findOptimalPosition() |
94 | 87 | { |
95 | - cout << "|||||||||||POSITION||||||||: " << endl; | |
96 | 88 | setMatrix(); |
97 | 89 | glCallList(dList+1); |
98 | 90 | int best = getCost(); |
... | ... | @@ -101,18 +93,11 @@ class gl_spider |
101 | 93 | pV[best][1], |
102 | 94 | pV[best][2], |
103 | 95 | 1); |
104 | - cout << "Best Vector: " << next << endl; | |
105 | - next = cT*next; | |
106 | - cout << "Best Vector after mat mult: " << next << endl; | |
107 | - cout << "Best Vector after conversion:" << "[" << next[0]*S[0]*R[0] | |
108 | - << ", " << next[1]*S[1]*R[1] << ", " << next[2]*S[2]*R[2] << "]" << endl; | |
109 | 96 | setPosition( |
110 | 97 | next[0]*S[0]*R[0], |
111 | 98 | next[1]*S[1]*R[1], |
112 | 99 | next[2]*S[2]*R[2] |
113 | 100 | ); |
114 | - std::cout << "Optimal p:"<< p << std::endl; | |
115 | - cout << "Final Position: " << p << endl; | |
116 | 101 | } |
117 | 102 | |
118 | 103 | /// Method for finding the best scale for the spider. |
... | ... | @@ -124,14 +109,6 @@ class gl_spider |
124 | 109 | setMatrix(); |
125 | 110 | glCallList(dList+2); |
126 | 111 | int best = getCost(); |
127 | - //stim::vec<float> next( | |
128 | - //mV[best][0]*S[0]*R[0], | |
129 | - //mV[best][1]*S[1]*R[1], | |
130 | - //mV[best][2]*S[2]*R[2], | |
131 | - //1); | |
132 | - //next = cT*next; | |
133 | - std::cout << "Optimal Scale:"<< m[0]*mV[best][0] << std::endl; | |
134 | - //setMagnitude(next[0]); | |
135 | 112 | setMagnitude(m[0]*mV[best][0]); |
136 | 113 | } |
137 | 114 | |
... | ... | @@ -221,7 +198,6 @@ class gl_spider |
221 | 198 | genPositionVectors(float delta = 0.2) |
222 | 199 | { |
223 | 200 | ofstream file; |
224 | - file.open("pvectors.txt"); | |
225 | 201 | //Set up the vectors necessary for Rectangle creation. |
226 | 202 | vec<float> Y(1.0,0.0,0.0); |
227 | 203 | vec<float> pos(0.0,0.0,0.0); |
... | ... | @@ -233,7 +209,6 @@ class gl_spider |
233 | 209 | int dim = (sqrt(numSamples)-1)/2; |
234 | 210 | stim::rect<float> samplingPlane = |
235 | 211 | stim::rect<float>(p, d); |
236 | - cout << "Final Position: " << p << endl; | |
237 | 212 | samplingPlane.scale(mag[0]*delta, mag[0]*delta); |
238 | 213 | float step = 1.0/(dim); |
239 | 214 | |
... | ... | @@ -250,7 +225,6 @@ class gl_spider |
250 | 225 | 0.5+step*i, |
251 | 226 | 0.5+step*j |
252 | 227 | ); |
253 | - file << temp[0] << "," << temp[1] << "," << temp[2] << endl; | |
254 | 228 | pV.push_back(temp); |
255 | 229 | hor = stim::rect<float>(mag, |
256 | 230 | temp, dir, |
... | ... | @@ -461,32 +435,21 @@ class gl_spider |
461 | 435 | glMatrixMode(GL_TEXTURE); |
462 | 436 | glLoadIdentity(); |
463 | 437 | glScalef(1.0/S[0]/R[0], 1.0/S[1]/R[1], 1.0/S[2]/R[2]); |
464 | - //std::cout << "Scale by 1/S/R" << std::endl; | |
465 | - //glGetFloatv(GL_TEXTURE_MATRIX, curTrans); | |
466 | - //cT.set(curTrans); | |
467 | - //printTransform(); | |
468 | 438 | |
469 | 439 | |
470 | 440 | glTranslatef(p[0], |
471 | 441 | p[1], |
472 | 442 | p[2]); |
473 | - // std::cout << "Translate" << std::endl; | |
474 | - // glGetFloatv(GL_TEXTURE_MATRIX, curTrans); | |
475 | - // cT.set(curTrans); | |
476 | - // printTransform(); | |
477 | - | |
478 | - // std::cout << "Rotation" << std::endl; | |
479 | - // glGetFloatv(GL_TEXTURE_MATRIX, curTrans); | |
480 | - // cT.set(curTrans); | |
481 | - // printTransform(); | |
443 | + | |
482 | 444 | glRotatef(rot[0], rot[1], rot[2], rot[3]); |
445 | + | |
483 | 446 | glScalef(m[0], |
484 | 447 | m[0], |
485 | 448 | m[0]); |
486 | - std::cout << "ScaleTemp" << std::endl; | |
487 | - glGetFloatv(GL_TEXTURE_MATRIX, curTrans); | |
488 | - cT.set(curTrans); | |
489 | - printTransform(); | |
449 | + | |
450 | +// glGetFloatv(GL_TEXTURE_MATRIX, curTrans); | |
451 | +// cT.set(curTrans); | |
452 | +// printTransform(); | |
490 | 453 | |
491 | 454 | CHECK_OPENGL_ERROR |
492 | 455 | glMatrixMode(GL_MODELVIEW); |
... | ... | @@ -729,16 +692,6 @@ class gl_spider |
729 | 692 | out[2] = temp[1]; |
730 | 693 | out[3] = temp[2]; |
731 | 694 | } |
732 | - std::cout << "Theta = " << out[0] << std::endl; | |
733 | -/* stim::vec<float> rot = from.cross(dir); | |
734 | - float theta = asin(rot.len()); | |
735 | - if(theta == 0){ | |
736 | - rot = rot.norm(); | |
737 | - } | |
738 | - out[0] = theta; | |
739 | - out[1] = rot[0]; | |
740 | - out[2] = rot[1]; | |
741 | - out[3] = rot[2]; */ | |
742 | 695 | return out; |
743 | 696 | } |
744 | 697 | ... | ... |