Commit e615a03814f925aa42c59e091a333c347c6537f0
1 parent
18d40647
Added directional sampling around the spider's direction. All placed into the same buffer
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TextureTest.cu
... | ... | @@ -375,7 +375,7 @@ renderScene() |
375 | 375 | glBindTexture(GL_TEXTURE_2D, 0);*/ |
376 | 376 | glBindFramebuffer(GL_READ_FRAMEBUFFER, spidey.getFB()); |
377 | 377 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
378 | - glBlitFramebuffer(0,0,400,200, 0, 0, 400, 200, GL_COLOR_BUFFER_BIT, GL_NEAREST); | |
378 | + glBlitFramebuffer(0,0,800,400, 0, 0, 800, 400, GL_COLOR_BUFFER_BIT, GL_NEAREST); | |
379 | 379 | CHECK_OPENGL_ERROR |
380 | 380 | //glBindFramebuffer(GL_FRAMEBUFFER,0); |
381 | 381 | //glBindTexture(GL_TEXTURE_3D, texID); | ... | ... |