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#include "fieldslice.h"
#include "dataTypes.h"
#include "cufft.h"
#include <iostream>
#include <stdlib.h>
using namespace std;
fieldslice::fieldslice(unsigned int x_size, unsigned int y_size)
{
//save the slice resolution
R[0] = x_size;
R[1] = x_size;
scalarField = true;
//init_gpu();
}
void fieldslice::toAngularSpectrum()
{
cufftHandle plan;
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cufftResult result;
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//create a CUFFT plan handle
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#ifdef PRECISION_SINGLE
result = cufftPlan2d(&plan, R[0], R[1], CUFFT_C2C);
#elif defined PRECISION_DOUBLE
result = cufftPlan2d(&plan, R[0], R[1], CUFFT_Z2Z);
#endif
if(result != CUFFT_SUCCESS)
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{
cout<<"Error creating CUFFT plan for computing the angular spectrum."<<endl;
exit(1);
}
#ifdef PRECISION_SINGLE
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result = cufftExecC2C(plan, (cufftComplex*)x_hat, (cufftComplex*)x_hat, CUFFT_FORWARD);
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#elif defined PRECISION_DOUBLE
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result = cufftExecZ2Z(plan, (cufftDoubleComplex*)x_hat, (cufftDoubleComplex*)x_hat, CUFFT_FORWARD);
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#endif
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if(result != CUFFT_SUCCESS)
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{
cout<<"Error executing the CUFFT forward FFT to compute the angular spectrum."<<endl;
exit(1);
}
cufftDestroy(plan);
}
void fieldslice::fromAngularSpectrum()
{
cufftHandle plan;
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cufftResult result;
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//create a CUFFT plan handle
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#ifdef PRECISION_SINGLE
result = cufftPlan2d(&plan, R[0], R[1], CUFFT_C2C);
#elif defined PRECISION_DOUBLE
result = cufftPlan2d(&plan, R[0], R[1], CUFFT_Z2Z);
#endif
if(result != CUFFT_SUCCESS)
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{
cout<<"Error creating CUFFT plan for computing the angular spectrum."<<endl;
exit(1);
}
#ifdef PRECISION_SINGLE
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result = cufftExecC2C(plan, (cufftComplex*)x_hat, (cufftComplex*)x_hat, CUFFT_INVERSE);
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#elif defined PRECISION_DOUBLE
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result = cufftExecZ2Z(plan, (cufftDoubleComplex*)x_hat, (cufftDoubleComplex*)x_hat, CUFFT_INVERSE);
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#endif
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if(result != CUFFT_SUCCESS)
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{
cout<<"Error executing the CUFFT forward FFT to compute the angular spectrum."<<endl;
exit(1);
}
//divide the field by the number of values in the field
ScaleField( 1.0 / (R[0] * R[1]));
cufftDestroy(plan);
}
fieldslice::fieldslice()
{
R[0] = R[1] = 0;
x_hat = y_hat = z_hat = NULL;
}
fieldslice::~fieldslice()
{
//kill_gpu();
}
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