qtSpectrumDisplay.h 1.23 KB
 #ifndef GLWIDGET_H
 #define GLWIDGET_H

#include <QtOpenGL/QGLWidget>
#include "globals.h"

 class qtSpectrumDisplay : public QGLWidget
 {
     Q_OBJECT

 public:
     qtSpectrumDisplay(QWidget *parent = 0);
     ~qtSpectrumDisplay();

     QSize minimumSizeHint() const;
     QSize sizeHint() const;

 public slots:
     /*void setXRotation(int angle);
     void setYRotation(int angle);
     void setZRotation(int angle);*/

 signals:
     void xRotationChanged(int angle);
     void yRotationChanged(int angle);
     void zRotationChanged(int angle);

 protected:
     void initializeGL();
     void paintGL();
     void resizeGL(int width, int height);
     void mousePressEvent(QMouseEvent *event);
     void mouseMoveEvent(QMouseEvent *event);

 private:
     //GLuint makeObject();
     void quad(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2,
               GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4);
     //void extrude(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
     void normalizeAngle(int *angle);
	 void printWavenumber(int wn);

     GLuint object;
     int xRot;
     int yRot;
     int zRot;
     QPoint lastPos;
     QColor qtGreen;
     QColor qtPurple;
 };

 #endif