Commit d8e684dca35baa092e86aa83ed9ae11d2cda2a20
Merge branch 'JACK' into 'master'
Jack mapping done See merge request !2
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main.cu
1 | -#include <stdlib.h> | |
1 | +#include <stdlib.h> | |
2 | 2 | #include <string> |
3 | 3 | #include <fstream> |
4 | 4 | #include <algorithm> |
... | ... | @@ -22,6 +22,9 @@ |
22 | 22 | //ANN includes |
23 | 23 | //#include <ANN/ANN.h> |
24 | 24 | |
25 | +//chrono includes | |
26 | +//#include <chrono> | |
27 | + | |
25 | 28 | //BOOST includes |
26 | 29 | #include <boost/tuple/tuple.hpp> |
27 | 30 | |
... | ... | @@ -32,16 +35,40 @@ stim::camera cam; //camera object |
32 | 35 | unsigned num_nets = 0; |
33 | 36 | stim::gl_network<float> GT; //ground truth network |
34 | 37 | stim::gl_network<float> T; //test network |
38 | +stim::gl_network<float> _GT; //splitted GT | |
39 | +stim::gl_network<float> _T; //splitted T | |
40 | + | |
41 | +unsigned ind = 0; //indicator of mapping | |
42 | + | |
43 | +std::vector<unsigned> _gt_t; // store indices of nearest edge points in _T for _GT | |
44 | +std::vector<unsigned> _t_gt; // store indices of nearest edge points in _GT for _T | |
35 | 45 | |
36 | 46 | //hard-coded parameters |
37 | 47 | float resample_rate = 0.5f; //sample rate for the network (fraction of sigma used as the maximum sample rate) |
38 | 48 | float camera_factor = 1.2f; //start point of the camera as a function of X and Y size |
39 | 49 | float orbit_factor = 0.01f; //degrees per pixel used to orbit the camera |
40 | 50 | |
51 | +//mouse click | |
52 | +bool LButtonDown = false; // true when left button down | |
53 | +bool RButtonDown = false; | |
54 | + | |
41 | 55 | //mouse position tracking |
42 | 56 | int mouse_x; |
43 | 57 | int mouse_y; |
44 | 58 | |
59 | +bool compareMode = true; // default mode is compare mode | |
60 | +bool mappingMode = false; | |
61 | + | |
62 | +// random color set | |
63 | +std::vector<float> colormap; | |
64 | + | |
65 | +// special key indicator | |
66 | +int mods; | |
67 | + | |
68 | +// create display lists | |
69 | +GLuint dlist1; | |
70 | +GLuint dlist2; | |
71 | + | |
45 | 72 | //OpenGL objects |
46 | 73 | GLuint cmap_tex = 0; //texture name for the color map |
47 | 74 | |
... | ... | @@ -95,37 +122,102 @@ void glut_render_modelview(){ |
95 | 122 | //draws the network(s) |
96 | 123 | void glut_render(void) { |
97 | 124 | |
98 | - if(num_nets == 1){ //if a single network is loaded | |
99 | - glut_render_single_projection(); //fill the entire viewport | |
100 | - glut_render_modelview(); //set up the modelview matrix with camera details | |
101 | - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the screen | |
102 | - GT.glCenterline(GT.nmags() - 1); //render the GT network (the only one loaded) | |
103 | - } | |
104 | - | |
105 | - if(num_nets == 2){ //if two networks are loaded | |
125 | + if(ind == 0){ | |
126 | + if(num_nets == 1){ //if a single network is loaded | |
127 | + glut_render_single_projection(); //fill the entire viewport | |
128 | + glut_render_modelview(); //set up the modelview matrix with camera details | |
129 | + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the screen | |
130 | + GT.glCenterline0(); //render the GT network (the only one loaded) | |
131 | + } | |
106 | 132 | |
107 | - glut_render_left_projection(); //set up a projection for the left half of the window | |
108 | - glut_render_modelview(); //set up the modelview matrix using camera details | |
109 | - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the screen | |
133 | + if(num_nets == 2){ //if two networks are loaded | |
110 | 134 | |
111 | - glEnable(GL_TEXTURE_1D); //enable texture mapping | |
112 | - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); //texture map will be used as the network color | |
113 | - glBindTexture(GL_TEXTURE_1D, cmap_tex); //bind the Brewer texture map | |
135 | + glut_render_left_projection(); //set up a projection for the left half of the window | |
136 | + glut_render_modelview(); //set up the modelview matrix using camera details | |
137 | + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the screen | |
114 | 138 | |
115 | - GT.glCenterline(GT.nmags() - 1); //render the GT network | |
139 | + glEnable(GL_TEXTURE_1D); //enable texture mapping | |
140 | + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); //texture map will be used as the network color | |
141 | + glBindTexture(GL_TEXTURE_1D, cmap_tex); //bind the Brewer texture map | |
116 | 142 | |
117 | - glut_render_right_projection(); //set up a projection for the right half of the window | |
118 | - glut_render_modelview(); //set up the modelview matrix using camera details | |
119 | - T.glCenterline(T.nmags() - 1); //render the T network | |
143 | + GT.glCenterline(GT.nmags() - 1); //render the GT network | |
120 | 144 | |
145 | + glut_render_right_projection(); //set up a projection for the right half of the window | |
146 | + glut_render_modelview(); //set up the modelview matrix using camera details | |
147 | + T.glCenterline(T.nmags() - 1); //render the T network | |
148 | + } | |
149 | + } | |
150 | + else{ | |
151 | + if(num_nets == 1){ //if a single network is loaded | |
152 | + std::cout << "You should have at least two networks to do mapping." << std::endl; //exit program because there isn't enough network | |
153 | + exit(1); | |
154 | + } | |
155 | + if(num_nets == 2){ //if two networks are loaded | |
156 | + if(compareMode){ | |
157 | + glut_render_left_projection(); //set up a projection for the left half of the window | |
158 | + glut_render_modelview(); //set up the modelview matrix using camera details | |
159 | + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the screen | |
160 | + | |
161 | + glEnable(GL_TEXTURE_1D); //enable texture mapping | |
162 | + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); //texture map will be used as the network color | |
163 | + glBindTexture(GL_TEXTURE_1D, cmap_tex); //bind the Brewer texture map | |
164 | + | |
165 | + _GT.glCenterline(_GT.nmags() - 1); //render the GT network | |
166 | + | |
167 | + glut_render_right_projection(); //set up a projection for the right half of the window | |
168 | + glut_render_modelview(); //set up the modelview matrix using camera details | |
169 | + _T.glCenterline(_T.nmags() - 1); //render the T network | |
170 | + | |
171 | + } | |
172 | + else{ | |
173 | + glut_render_left_projection(); //set up a projection for the left half of the window | |
174 | + glut_render_modelview(); //set up the modelview matrix using camera details | |
175 | + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the screen | |
176 | + | |
177 | + _GT.glRandColorCenterlineGT(dlist1, _gt_t, colormap); | |
178 | + | |
179 | + glut_render_right_projection(); //set up a projection for the right half of the window | |
180 | + glut_render_modelview(); //set up the modelview matrix using camera details | |
181 | + _T.glRandColorCenterlineT(dlist2, _t_gt, colormap); | |
182 | + } | |
183 | + } | |
121 | 184 | } |
122 | 185 | |
186 | + if(num_nets == 2){ | |
187 | + std::ostringstream ss; | |
188 | + if (mappingMode) // if it is in mapping mode | |
189 | + ss << "Mapping Mode"; | |
190 | + else | |
191 | + ss << "Compare Mode"; // default mode is compare mode | |
192 | + | |
193 | + glDisable(GL_TEXTURE_1D); | |
194 | + glMatrixMode(GL_PROJECTION); //Set up the 2d viewport for mode text printing | |
195 | + glPushMatrix(); | |
196 | + glLoadIdentity(); | |
197 | + int X = glutGet(GLUT_WINDOW_WIDTH); | |
198 | + int Y = glutGet(GLUT_WINDOW_HEIGHT); | |
199 | + glViewport(0, 0, X / 2, Y); // locate to left bottom corner | |
200 | + gluOrtho2D(0, X, 0, Y); // define othogonal aspect | |
201 | + glColor3f(0.0, 1.0, 0.0); // using green to show mode | |
202 | + | |
203 | + glMatrixMode(GL_MODELVIEW); | |
204 | + glPushMatrix(); | |
205 | + glLoadIdentity(); | |
206 | + | |
207 | + glRasterPos2f(0, 5); //print text in the bottom left corner | |
208 | + glutBitmapString(GLUT_BITMAP_TIMES_ROMAN_24, (const unsigned char*)(ss.str().c_str())); | |
209 | + | |
210 | + glPopMatrix(); | |
211 | + glMatrixMode(GL_PROJECTION); | |
212 | + glPopMatrix(); | |
213 | + } | |
123 | 214 | glutSwapBuffers(); |
124 | 215 | } |
125 | 216 | |
126 | 217 | // defines camera motion based on mouse dragging |
127 | 218 | void glut_motion(int x, int y){ |
128 | 219 | |
220 | + if(LButtonDown == true && RButtonDown == false && mods != GLUT_ACTIVE_CTRL){ | |
129 | 221 | |
130 | 222 | float theta = orbit_factor * (mouse_x - x); //determine the number of degrees along the x-axis to rotate |
131 | 223 | float phi = orbit_factor * (y - mouse_y); //number of degrees along the y-axis to rotate |
... | ... | @@ -136,12 +228,71 @@ void glut_motion(int x, int y){ |
136 | 228 | mouse_y = y; |
137 | 229 | |
138 | 230 | glutPostRedisplay(); //re-draw the visualization |
231 | + } | |
139 | 232 | } |
140 | 233 | |
141 | 234 | // sets the mouse position when clicked |
142 | 235 | void glut_mouse(int button, int state, int x, int y){ |
143 | - mouse_x = x; | |
144 | - mouse_y = y; | |
236 | + | |
237 | + if(button == GLUT_LEFT_BUTTON && state == GLUT_DOWN){ | |
238 | + mouse_x = x; | |
239 | + mouse_y = y; | |
240 | + LButtonDown = true; | |
241 | + } | |
242 | + else if(button == GLUT_RIGHT_BUTTON && state == GLUT_DOWN){ | |
243 | + mouse_x = x; | |
244 | + mouse_y = y; | |
245 | + RButtonDown = true; | |
246 | + } | |
247 | + else if(button == GLUT_LEFT_BUTTON && state == GLUT_UP){ | |
248 | + mouse_x = x; | |
249 | + mouse_y = y; | |
250 | + LButtonDown = false; | |
251 | + } | |
252 | + else if(button == GLUT_RIGHT_BUTTON && state == GLUT_UP){ | |
253 | + mouse_x = x; | |
254 | + mouse_y = y; | |
255 | + RButtonDown = false; | |
256 | + } | |
257 | + | |
258 | + /// implementation of mouse click mapping feedback | |
259 | + mods = glutGetModifiers(); // get modifier keys | |
260 | + if (mods == GLUT_ACTIVE_CTRL) // if the CTRL key is pressed | |
261 | + if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN) { | |
262 | + std::cout << "( " << x << ", " << y << " )" << std::endl; // if the CTRL key is pressed and LEFT BUTTON is DOWN, print the window coordinates | |
263 | + | |
264 | + GLint viewport[4]; | |
265 | + GLdouble modelview[16]; | |
266 | + GLdouble projection[16]; | |
267 | + GLdouble winX, winY, winZ; | |
268 | + GLdouble posX, posY, posZ; | |
269 | + | |
270 | + glGetIntegerv(GL_VIEWPORT, viewport); | |
271 | + glGetDoublev(GL_MODELVIEW_MATRIX, modelview); | |
272 | + glGetDoublev(GL_PROJECTION_MATRIX, projection); | |
273 | + | |
274 | + winX = (GLdouble)x; | |
275 | + winY = viewport[3] - (GLdouble)y; | |
276 | + glReadPixels((GLint)winX, (GLint)winY, (GLsizei)1, (GLsizei)1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ); // need frame buffer FBO | |
277 | + gluUnProject(winX, winY, winZ, modelview, projection, viewport, &posX, &posY, &posZ); // not sure why it should add 1 to the winZ | |
278 | + | |
279 | + std::cout << "( " << posX << ", " << posY << ", "<< posZ <<" )" << std::endl; | |
280 | + } | |
281 | +} | |
282 | + | |
283 | +void glut_keyboard(unsigned char key, int x, int y){ | |
284 | + if(key == 'm') // press m to change mode | |
285 | + { | |
286 | + if(compareMode && !mappingMode){ // if it is in compare mode | |
287 | + compareMode = false; | |
288 | + mappingMode = true; | |
289 | + } | |
290 | + else{ // if it is in mapping mode | |
291 | + compareMode = true; | |
292 | + mappingMode = false; | |
293 | + } | |
294 | + } | |
295 | + glutPostRedisplay(); | |
145 | 296 | } |
146 | 297 | |
147 | 298 | #define BREWER_CTRL_PTS 11 //number of control points in the Brewer map |
... | ... | @@ -182,7 +333,7 @@ void glut_initialize(){ |
182 | 333 | glutInit(&myargc, myargv); //pass bogus arguments to glutInit() |
183 | 334 | glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); //generate a color buffer, depth buffer, and enable double buffering |
184 | 335 | glutInitWindowPosition(100,100); //set the initial window position |
185 | - glutInitWindowSize(320,320); //set the initial window size | |
336 | + glutInitWindowSize(320, 320); //set the initial window size | |
186 | 337 | glutCreateWindow("NetMets - STIM Lab, UH"); //set the dialog box title |
187 | 338 | |
188 | 339 | |
... | ... | @@ -190,16 +341,16 @@ void glut_initialize(){ |
190 | 341 | glutDisplayFunc(glut_render); //function executed for rendering - renders networks |
191 | 342 | glutMouseFunc(glut_mouse); //executed on a mouse click - sets starting mouse positions for rotations |
192 | 343 | glutMotionFunc(glut_motion); //executed when the mouse is moved while a button is pressed |
344 | + if(ind == 1) //only in mapping mode, keyboard will be used | |
345 | + glutKeyboardFunc(glut_keyboard); | |
193 | 346 | |
194 | - texture_initialize(); //set up texture mapping (create texture maps, enable features) | |
347 | + texture_initialize(); //set up texture mapping (create texture maps, enable features) | |
195 | 348 | |
196 | 349 | stim::vec3<float> c = bb.center(); //get the center of the network bounding box |
197 | 350 | |
198 | 351 | //place the camera along the z-axis at a distance determined by the network size along x and y |
199 | 352 | cam.setPosition(c + stim::vec<float>(0, 0, camera_factor * std::max(bb.size()[0], bb.size()[1]))); |
200 | 353 | cam.LookAt(c[0], c[1], c[2]); //look at the center of the network |
201 | - | |
202 | - glClearColor(1, 1, 1, 1); | |
203 | 354 | } |
204 | 355 | |
205 | 356 | #ifdef __CUDACC__ |
... | ... | @@ -231,6 +382,27 @@ void compare(float sigma, int device){ |
231 | 382 | std::cout << "FPR: " << FNR << std::endl; |
232 | 383 | } |
233 | 384 | |
385 | +void map(float sigma, int device){ | |
386 | + | |
387 | + _GT.split(GT, T, sigma, device); | |
388 | + _T.split(T, GT, sigma, device); | |
389 | + | |
390 | + _GT.mapping(_T, _gt_t, device); | |
391 | + _T.mapping(_GT, _t_gt, device); | |
392 | + | |
393 | + size_t num = _gt_t.size(); // also create random color for unmapping edge, but won't be used though | |
394 | + colormap.resize(3 * num); // 3 portions compound RGB | |
395 | + for(int i = 0; i < 3 * num; i++) | |
396 | + colormap[i] = rand()/(float)RAND_MAX; | |
397 | + | |
398 | + //calculate the metrics | |
399 | + float FPR = _GT.average(0); //calculate the metrics | |
400 | + float FNR = _T.average(0); | |
401 | + | |
402 | + std::cout << "FNR: " << FPR << std::endl; //print false alarms and misses | |
403 | + std::cout << "FPR: " << FNR << std::endl; | |
404 | +} | |
405 | + | |
234 | 406 | // writes features of the networks i.e average segment length, tortuosity, branching index, contraction, fractal dimension, number of end and branch points to a csv file |
235 | 407 | // Pranathi wrote this - saves network features to a CSV file |
236 | 408 | void features(std::string filename){ |
... | ... | @@ -265,7 +437,7 @@ void advertise(){ |
265 | 437 | std::cout<<"Thank you for using the NetMets network comparison tool!"<<std::endl; |
266 | 438 | std::cout<<"Scalable Tissue Imaging and Modeling (STIM) Lab, University of Houston"<<std::endl; |
267 | 439 | std::cout<<"Developers: Pranathi Vemuri, David Mayerich"<<std::endl; |
268 | - std::cout<<"Source: https://git.stim.ee.uh.edu/segmentation/netmets"<<std::endl; | |
440 | + std::cout<<"Source: https://git.stim.ee.uh.edu/segmentation/netmets" <<std::endl; | |
269 | 441 | std::cout<<"========================================================================="<<std::endl<<std::endl; |
270 | 442 | |
271 | 443 | std::cout<<"usage: netmets file1 file2 --sigma 3"<<std::endl; |
... | ... | @@ -286,6 +458,7 @@ int main(int argc, char* argv[]) |
286 | 458 | args.add("gui", "display the network or network comparison using OpenGL"); |
287 | 459 | args.add("device", "choose specific device to run", "0"); |
288 | 460 | args.add("features", "save features to a CSV file, specify file name"); |
461 | + args.add("mapping", "mapping input according to similarity"); | |
289 | 462 | |
290 | 463 | args.parse(argc, argv); //parse the user arguments |
291 | 464 | |
... | ... | @@ -310,14 +483,25 @@ int main(int argc, char* argv[]) |
310 | 483 | features(args["features"].as_string()); |
311 | 484 | GT = GT.resample(resample_rate * sigma); //resample both networks based on the sigma value |
312 | 485 | T = T.resample(resample_rate * sigma); |
313 | - setdevice(device); | |
314 | - compare(sigma, device); //run the comparison algorithm | |
486 | + if(args["mapping"].is_set()){ | |
487 | + map(sigma, device); | |
488 | + } | |
489 | + else | |
490 | + compare(sigma, device); //run the comparison algorithm | |
315 | 491 | } |
316 | 492 | |
317 | 493 | //if a GUI is requested, display the network using OpenGL |
318 | - if(args["gui"].is_set()){ | |
319 | - bb = GT.boundingbox(); //generate a bounding volume | |
320 | - glut_initialize(); //create the GLUT window and set callback functions | |
321 | - glutMainLoop(); // enter GLUT event processing cycle | |
322 | - } | |
494 | + if(args["gui"].is_set()){ | |
495 | + if(args["mapping"].is_set()){ | |
496 | + ind = 1; | |
497 | + bb = _GT.boundingbox(); //generate a bounding volume | |
498 | + glut_initialize(); //create the GLUT window and set callback functions | |
499 | + glutMainLoop(); // enter GLUT event processing cycle | |
500 | + } | |
501 | + else{ | |
502 | + bb = GT.boundingbox(); //generate a bounding volume | |
503 | + glut_initialize(); //create the GLUT window and set callback functions | |
504 | + glutMainLoop(); // enter GLUT event processing cycle | |
505 | + } | |
506 | + } | |
323 | 507 | } | ... | ... |
1 | +#include <stdlib.h> | |
2 | +#include <string> | |
3 | +#include <fstream> | |
4 | +#include <algorithm> | |
5 | + | |
6 | +//OpenGL includes | |
7 | +#include <GL/glut.h> | |
8 | +#include <GL/freeglut.h> | |
9 | + | |
10 | +//STIM includes | |
11 | +#include <stim/visualization/gl_network.h> | |
12 | +#include <stim/biomodels/network.h> | |
13 | +#include <stim/visualization/gl_aaboundingbox.h> | |
14 | +#include <stim/parser/arguments.h> | |
15 | +#include <stim/visualization/camera.h> | |
16 | + | |
17 | +#ifdef __CUDACC__ | |
18 | +//CUDA includes | |
19 | +#include <cuda.h> | |
20 | +#endif | |
21 | + | |
22 | +//ANN includes | |
23 | +//#include <ANN/ANN.h> | |
24 | + | |
25 | +//BOOST includes | |
26 | +#include <boost/tuple/tuple.hpp> | |
27 | + | |
28 | +//visualization objects | |
29 | +stim::gl_aaboundingbox<float> bb; //axis-aligned bounding box object | |
30 | +stim::camera cam; //camera object | |
31 | + | |
32 | +unsigned num_nets = 0; | |
33 | +stim::gl_network<float> GT; //ground truth network | |
34 | +stim::gl_network<float> T; //test network | |
35 | + | |
36 | +//hard-coded parameters | |
37 | +float resample_rate = 0.5f; //sample rate for the network (fraction of sigma used as the maximum sample rate) | |
38 | +float camera_factor = 1.2f; //start point of the camera as a function of X and Y size | |
39 | +float orbit_factor = 0.01f; //degrees per pixel used to orbit the camera | |
40 | + | |
41 | +//mouse position tracking | |
42 | +int mouse_x; | |
43 | +int mouse_y; | |
44 | + | |
45 | +//OpenGL objects | |
46 | +GLuint cmap_tex = 0; //texture name for the color map | |
47 | + | |
48 | +//sets an OpenGL viewport taking up the entire window | |
49 | +void glut_render_single_projection(){ | |
50 | + | |
51 | + glMatrixMode(GL_PROJECTION); //load the projection matrix for editing | |
52 | + glLoadIdentity(); //start with the identity matrix | |
53 | + int X = glutGet(GLUT_WINDOW_WIDTH); //use the whole screen for rendering | |
54 | + int Y = glutGet(GLUT_WINDOW_HEIGHT); | |
55 | + glViewport(0, 0, X, Y); //specify a viewport for the entire window | |
56 | + float aspect = (float)X / (float)Y; //calculate the aspect ratio | |
57 | + gluPerspective(60, aspect, 0.1, 1000000); //set up a perspective projection | |
58 | +} | |
59 | + | |
60 | +//sets an OpenGL viewport taking up the left half of the window | |
61 | +void glut_render_left_projection(){ | |
62 | + | |
63 | + glMatrixMode(GL_PROJECTION); //load the projection matrix for editing | |
64 | + glLoadIdentity(); //start with the identity matrix | |
65 | + int X = glutGet(GLUT_WINDOW_WIDTH) / 2; //only use half of the screen for the viewport | |
66 | + int Y = glutGet(GLUT_WINDOW_HEIGHT); | |
67 | + glViewport(0, 0, X, Y); //specify the viewport on the left | |
68 | + float aspect = (float)X / (float)Y; //calculate the aspect ratio | |
69 | + gluPerspective(60, aspect, 0.1, 1000000); //set up a perspective projection | |
70 | +} | |
71 | + | |
72 | +//sets an OpenGL viewport taking up the right half of the window | |
73 | +void glut_render_right_projection(){ | |
74 | + | |
75 | + glMatrixMode(GL_PROJECTION); //load the projection matrix for editing | |
76 | + glLoadIdentity(); //start with the identity matrix | |
77 | + int X = glutGet(GLUT_WINDOW_WIDTH) / 2; //only use half of the screen for the viewport | |
78 | + int Y = glutGet(GLUT_WINDOW_HEIGHT); | |
79 | + glViewport(X, 0, X, Y); //specify the viewport on the right | |
80 | + float aspect = (float)X / (float)Y; //calculate the aspect ratio | |
81 | + gluPerspective(60, aspect, 0.1, 1000000); //set up a perspective projection | |
82 | +} | |
83 | + | |
84 | +void glut_render_modelview(){ | |
85 | + | |
86 | + glMatrixMode(GL_MODELVIEW); //load the modelview matrix for editing | |
87 | + glLoadIdentity(); //start with the identity matrix | |
88 | + stim::vec3<float> eye = cam.getPosition(); //get the camera position (eye point) | |
89 | + stim::vec3<float> focus = cam.getLookAt(); //get the camera focal point | |
90 | + stim::vec3<float> up = cam.getUp(); //get the camera "up" orientation | |
91 | + | |
92 | + gluLookAt(eye[0], eye[1], eye[2], focus[0], focus[1], focus[2], up[0], up[1], up[2]); //set up the OpenGL camera | |
93 | +} | |
94 | + | |
95 | +//draws the network(s) | |
96 | +void glut_render(void) { | |
97 | + | |
98 | + if(num_nets == 1){ //if a single network is loaded | |
99 | + glut_render_single_projection(); //fill the entire viewport | |
100 | + glut_render_modelview(); //set up the modelview matrix with camera details | |
101 | + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the screen | |
102 | + GT.glCenterline(GT.nmags() - 1); //render the GT network (the only one loaded) | |
103 | + } | |
104 | + | |
105 | + if(num_nets == 2){ //if two networks are loaded | |
106 | + | |
107 | + glut_render_left_projection(); //set up a projection for the left half of the window | |
108 | + glut_render_modelview(); //set up the modelview matrix using camera details | |
109 | + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //clear the screen | |
110 | + | |
111 | + glEnable(GL_TEXTURE_1D); //enable texture mapping | |
112 | + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); //texture map will be used as the network color | |
113 | + glBindTexture(GL_TEXTURE_1D, cmap_tex); //bind the Brewer texture map | |
114 | + | |
115 | + GT.glCenterline(GT.nmags() - 1); //render the GT network | |
116 | + | |
117 | + glut_render_right_projection(); //set up a projection for the right half of the window | |
118 | + glut_render_modelview(); //set up the modelview matrix using camera details | |
119 | + T.glCenterline(T.nmags() - 1); //render the T network | |
120 | + | |
121 | + } | |
122 | + | |
123 | + glutSwapBuffers(); | |
124 | +} | |
125 | + | |
126 | +// defines camera motion based on mouse dragging | |
127 | +void glut_motion(int x, int y){ | |
128 | + | |
129 | + | |
130 | + float theta = orbit_factor * (mouse_x - x); //determine the number of degrees along the x-axis to rotate | |
131 | + float phi = orbit_factor * (y - mouse_y); //number of degrees along the y-axis to rotate | |
132 | + | |
133 | + cam.OrbitFocus(theta, phi); //rotate the camera around the focal point | |
134 | + | |
135 | + mouse_x = x; //update the mouse position | |
136 | + mouse_y = y; | |
137 | + | |
138 | + glutPostRedisplay(); //re-draw the visualization | |
139 | +} | |
140 | + | |
141 | +// sets the mouse position when clicked | |
142 | +void glut_mouse(int button, int state, int x, int y){ | |
143 | + mouse_x = x; | |
144 | + mouse_y = y; | |
145 | +} | |
146 | + | |
147 | +#define BREWER_CTRL_PTS 11 //number of control points in the Brewer map | |
148 | +void texture_initialize(){ | |
149 | + | |
150 | + //define the colormap | |
151 | + static float brewer_map[BREWER_CTRL_PTS][3] = { //generate a Brewer color map (blue to red) | |
152 | + {0.192157f, 0.211765f, 0.584314f}, | |
153 | + {0.270588f, 0.458824f, 0.705882f}, | |
154 | + {0.454902f, 0.678431f, 0.819608f}, | |
155 | + {0.670588f, 0.85098f, 0.913725f}, | |
156 | + {0.878431f, 0.952941f, 0.972549f}, | |
157 | + {1.0f, 1.0f, 0.74902f}, | |
158 | + {0.996078f, 0.878431f, 0.564706f}, | |
159 | + {0.992157f, 0.682353f, 0.380392f}, | |
160 | + {0.956863f, 0.427451f, 0.262745f}, | |
161 | + {0.843137f, 0.188235f, 0.152941f}, | |
162 | + {0.647059f, 0.0f, 0.14902f} | |
163 | + }; | |
164 | + | |
165 | + glGenTextures(1, &cmap_tex); //generate a texture map name | |
166 | + glBindTexture(GL_TEXTURE_1D, cmap_tex); //bind the texture map | |
167 | + | |
168 | + glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); //enable linear interpolation | |
169 | + glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
170 | + glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP); //clamp the values at the minimum and maximum | |
171 | + glTexImage1D(GL_TEXTURE_1D, 0, 3, BREWER_CTRL_PTS, 0, GL_RGB, GL_FLOAT, //upload the texture map to the GPU | |
172 | + brewer_map); | |
173 | +} | |
174 | + | |
175 | +//Initialize the OpenGL (GLUT) window, including starting resolution, callbacks, texture maps, and camera | |
176 | +void glut_initialize(){ | |
177 | + | |
178 | + int myargc = 1; //GLUT requires arguments, so create some bogus ones | |
179 | + char* myargv[1]; | |
180 | + myargv [0]=strdup ("netmets"); | |
181 | + | |
182 | + glutInit(&myargc, myargv); //pass bogus arguments to glutInit() | |
183 | + glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); //generate a color buffer, depth buffer, and enable double buffering | |
184 | + glutInitWindowPosition(100,100); //set the initial window position | |
185 | + glutInitWindowSize(320,320); //set the initial window size | |
186 | + glutCreateWindow("NetMets - STIM Lab, UH"); //set the dialog box title | |
187 | + | |
188 | + | |
189 | + // register callback functions | |
190 | + glutDisplayFunc(glut_render); //function executed for rendering - renders networks | |
191 | + glutMouseFunc(glut_mouse); //executed on a mouse click - sets starting mouse positions for rotations | |
192 | + glutMotionFunc(glut_motion); //executed when the mouse is moved while a button is pressed | |
193 | + | |
194 | + texture_initialize(); //set up texture mapping (create texture maps, enable features) | |
195 | + | |
196 | + stim::vec3<float> c = bb.center(); //get the center of the network bounding box | |
197 | + | |
198 | + //place the camera along the z-axis at a distance determined by the network size along x and y | |
199 | + cam.setPosition(c + stim::vec<float>(0, 0, camera_factor * std::max(bb.size()[0], bb.size()[1]))); | |
200 | + cam.LookAt(c[0], c[1], c[2]); //look at the center of the network | |
201 | + | |
202 | + glClearColor(1, 1, 1, 1); | |
203 | +} | |
204 | + | |
205 | +#ifdef __CUDACC__ | |
206 | +void setdevice(int &device){ | |
207 | + int count; | |
208 | + cudaGetDeviceCount(&count); // numbers of device that are available | |
209 | + if(count < device + 1){ | |
210 | + std::cout<<"No such device available, please set another device"<<std::endl; | |
211 | + exit(1); | |
212 | + } | |
213 | +} | |
214 | +#else | |
215 | +void setdevice(int &device){ | |
216 | + device = -1; | |
217 | +} | |
218 | +#endif | |
219 | + | |
220 | +//compare both networks and fill the networks with error information | |
221 | +void compare(float sigma, int device){ | |
222 | + | |
223 | + GT = GT.compare(T, sigma, device); //compare the ground truth to the test case - store errors in GT | |
224 | + T = T.compare(GT, sigma, device); //compare the test case to the ground truth - store errors in T | |
225 | + | |
226 | + //calculate the metrics | |
227 | + float FPR = GT.average(0); //calculate the metrics | |
228 | + float FNR = T.average(0); | |
229 | + | |
230 | + std::cout << "FNR: " << FPR << std::endl; //print false alarms and misses | |
231 | + std::cout << "FPR: " << FNR << std::endl; | |
232 | +} | |
233 | + | |
234 | +// writes features of the networks i.e average segment length, tortuosity, branching index, contraction, fractal dimension, number of end and branch points to a csv file | |
235 | +// Pranathi wrote this - saves network features to a CSV file | |
236 | +void features(std::string filename){ | |
237 | + double avgL_t, avgL_gt, avgT_t, avgT_gt, avgB_t, avgB_gt, avgC_t, avgC_gt, avgFD_t, avgFD_gt; | |
238 | + unsigned int e_t, e_gt, b_gt, b_t; | |
239 | + avgL_gt = GT.Lengths(); | |
240 | + avgT_gt = GT.Tortuosities(); | |
241 | + avgL_t = T.Lengths(); | |
242 | + avgT_t = T.Tortuosities(); | |
243 | + avgB_gt = GT.BranchingIndex(); | |
244 | + avgB_t = T.BranchingIndex(); | |
245 | + avgC_gt = GT.Contractions(); | |
246 | + avgFD_gt = GT.FractalDimensions(); | |
247 | + avgC_t = T.Contractions(); | |
248 | + avgFD_t = T.FractalDimensions(); | |
249 | + e_gt = GT.EndP(); | |
250 | + e_t = T.EndP(); | |
251 | + b_gt = GT.BranchP(); | |
252 | + b_t = T.BranchP(); | |
253 | + std::ofstream myfile; | |
254 | + myfile.open (filename.c_str()); | |
255 | + myfile << "Length, Tortuosity, Contraction, Fractal Dimension, Branch Points, End points, Branching Index, \n"; | |
256 | + myfile << avgL_gt << "," << avgT_gt << "," << avgC_gt << "," << avgFD_gt << "," << b_gt << "," << e_gt << "," << avgB_gt <<std::endl; | |
257 | + myfile << avgL_t << "," << avgT_t << "," << avgC_t << "," << avgFD_t << "," << b_t << "," << e_t << "," << avgB_t <<std::endl; | |
258 | + myfile.close(); | |
259 | +} | |
260 | + | |
261 | +// Output an advertisement for the lab, authors, and usage information | |
262 | +void advertise(){ | |
263 | + std::cout<<std::endl<<std::endl; | |
264 | + std::cout<<"========================================================================="<<std::endl; | |
265 | + std::cout<<"Thank you for using the NetMets network comparison tool!"<<std::endl; | |
266 | + std::cout<<"Scalable Tissue Imaging and Modeling (STIM) Lab, University of Houston"<<std::endl; | |
267 | + std::cout<<"Developers: Pranathi Vemuri, David Mayerich"<<std::endl; | |
268 | + std::cout<<"Source: https://git.stim.ee.uh.edu/segmentation/netmets"<<std::endl; | |
269 | + std::cout<<"========================================================================="<<std::endl<<std::endl; | |
270 | + | |
271 | + std::cout<<"usage: netmets file1 file2 --sigma 3"<<std::endl; | |
272 | + std::cout<<" compare two files with a tolerance of 3 (units defined by the network)"<<std::endl<<std::endl; | |
273 | + std::cout<<" netmets file1 --gui"<<std::endl; | |
274 | + std::cout<<" load a file and display it using OpenGL"<<std::endl<<std::endl; | |
275 | + std::cout<<" netmets file1 file2 --device 0"<<std::endl; | |
276 | + std::cout<<" compare two files using device 0 (if there isn't a gpu, use cpu)"<<std::endl<<std::endl; | |
277 | +} | |
278 | + | |
279 | +int main(int argc, char* argv[]) | |
280 | +{ | |
281 | + stim::arglist args; //create an instance of arglist | |
282 | + | |
283 | + //add arguments | |
284 | + args.add("help", "prints this help"); | |
285 | + args.add("sigma", "force a sigma value to specify the tolerance of the network comparison", "3"); | |
286 | + args.add("gui", "display the network or network comparison using OpenGL"); | |
287 | + args.add("device", "choose specific device to run", "0"); | |
288 | + args.add("features", "save features to a CSV file, specify file name"); | |
289 | + | |
290 | + args.parse(argc, argv); //parse the user arguments | |
291 | + | |
292 | + if(args["help"].is_set() || args.nargs() == 0){ //test for help | |
293 | + advertise(); //output the advertisement | |
294 | + std::cout<<args.str(); //output arguments | |
295 | + exit(1); //exit | |
296 | + } | |
297 | + | |
298 | + if(args.nargs() >= 1){ //if at least one network file is specified | |
299 | + num_nets = 1; //set the number of networks to one | |
300 | + GT.load_obj(args.arg(0)); //load the specified file as the ground truth | |
301 | + /*GT.to_txt("Graph.txt");*/ | |
302 | + } | |
303 | + | |
304 | + if(args.nargs() == 2){ //if two files are specified, they will be displayed in neighboring viewports and compared | |
305 | + int device = args["device"].as_int(); //get the device value from the user | |
306 | + num_nets = 2; //set the number of networks to two | |
307 | + float sigma = args["sigma"].as_float(); //get the sigma value from the user | |
308 | + T.load_obj(args.arg(1)); //load the second (test) network | |
309 | + if(args["features"].is_set()) //if the user wants to save features | |
310 | + features(args["features"].as_string()); | |
311 | + GT = GT.resample(resample_rate * sigma); //resample both networks based on the sigma value | |
312 | + T = T.resample(resample_rate * sigma); | |
313 | + setdevice(device); | |
314 | + compare(sigma, device); //run the comparison algorithm | |
315 | + } | |
316 | + | |
317 | + //if a GUI is requested, display the network using OpenGL | |
318 | + if(args["gui"].is_set()){ | |
319 | + bb = GT.boundingbox(); //generate a bounding volume | |
320 | + glut_initialize(); //create the GLUT window and set callback functions | |
321 | + glutMainLoop(); // enter GLUT event processing cycle | |
322 | + } | |
323 | +} | ... | ... |