CMakeLists.txt 1.69 KB
#Specify the version being used aswell as the language
cmake_minimum_required(VERSION 3.12)

#Name your project here
project(tensorview)

#set the module directory
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}")

#default to release mode
if(NOT CMAKE_BUILD_TYPE) 
	set(CMAKE_BUILD_TYPE Release)
endif(NOT CMAKE_BUILD_TYPE)

#build the executable in the binary directory on MS Visual Studio
if ( MSVC )
	SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${OUTPUT_DIRECTORY}")
	SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${OUTPUT_DIRECTORY}")
	SET( LIBRARY_OUTPUT_DIRECTORY_DEBUG "${OUTPUT_DIRECTORY}")
	SET( LIBRARY_OUTPUT_DIRECTORY_RELEASE "${OUTPUT_DIRECTORY}")
	add_definitions(-D_CRT_SECURE_NO_WARNINGS)
	add_definitions(-D_SCL_SECURE_NO_WARNINGS)
endif ( MSVC )
#MAYBE REMOVE-----------------
#set C++11 flags if using GCC
if( CMAKE_COMPILER_IS_GNUCC )
	SET( CMAKE_CXX_FLAGS "-std=c++11")
	SET( CUDA_NVCC_FLAGS "-std=c++11")
endif( CMAKE_COMPILER_IS_GNUCC )
#-----------------------------

#find packages-----------------------------------

#find the pthreads package
find_package(Threads)

#find the X11 package
find_package(X11)

find_package(GLFW REQUIRED)
if(WIN32)
	find_package(GLEW REQUIRED)
	include_directories(${GLEW_INCLUDE_DIR})
endif(WIN32)

#find and set up OpenGL
find_package(OpenGL REQUIRED)

find_package(STIM REQUIRED)

add_executable(tensorview
			main.cpp
			tensorfield.h
)

#include include directories
include_directories(${GLFW_INCLUDE_DIRS}
					${OpenGL_INCLUDE_DIRS}
					${STIM_INCLUDE_DIRS}
)

target_link_libraries(tensorview 
					${GLFW_LIBRARIES}
					${OPENGL_gl_LIBRARY}
					${OPENGL_glu_LIBRARY} 
)
if(WIN32)
	target_link_libraries(tensorview ${GLEW_GLEW_LIBRARY})
endif(WIN32)